Player Matchup

Bacchus
Bacchus
Diamond IV
 
Bacchus
Diamond IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond II
Ancientchinese16
Ne Zha
Diamond II
Level 158
God Stats
6W - 4L
1,500 SR
Queue Stats
166W - 117L
2,266 MMR
Party 1
Mulan
Mulan
Diamond II
Coopinq
Mulan
Diamond II
Level 165
God Stats
2W - 2L
1,854 SR
Queue Stats
251W - 226L
2,250 MMR
Solo
Ra
Ra
Diamond II
NotDeadrevenge
Ra
Diamond II
Level 163
God Stats
7W - 5L
1,282 SR
Queue Stats
166W - 117L
2,266 MMR
Party 1
Freya
Freya
Diamond IV
Suġar
Freya
Diamond IV
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 34L
2,231 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,527 SR
2,103 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 163
1,617 SR
2,009 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond IV
Elitedemon
Nemesis
Diamond IV
Level 205
God Stats
10W - 5L
1,765 SR
Queue Stats
283W - 251L
2,201 MMR
Solo
Ganesha
Ganesha
Diamond IV
FuZioNxFr3Z3R
Ganesha
Diamond IV
Level 179
God Stats
6W - 8L
1,613 SR
Queue Stats
232W - 219L
2,129 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
Skeeeeeee
Kumbhakarna
Diamond III
Level 208
God Stats
4W - 6L
1,568 SR
Queue Stats
371W - 357L
2,109 MMR
Solo
Charybdis
Charybdis
Diamond V
TroglodyteKid
Charybdis
Diamond V
Level 101
God Stats
33W - 22L
1,640 SR
Queue Stats
223W - 215L
2,108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 0 / 4
5,509
612
3,864
5,320
4,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 3
5,136
571
4,200
7,562
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Coopinq
Mulan
10
0 / 0 / 0
6,055
673
6,530
9,707
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 0 / 0
6,172
686
3,858
3,788
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Suġar
Freya
10
2 / 1 / 0
5,732
637
3,315
4,277
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ThanatosAresBake KujiraSusano

VS

Bans
BellonaOdinThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 2 / 0
4,724
525
2,716
6,052
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
Elitedemon
Nemesis
9
1 / 1 / 1
4,952
550
2,549
5,794
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
8
0 / 1 / 1
4,615
513
2,463
7,182
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Skeeeeeee
Kumbhakarna
10
0 / 0 / 0
5,121
569
4,293
8,773
7,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
TroglodyteKid
Charybdis
9
0 / 1 / 0
4,733
526
1,409
4,479
1,736
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
5
Kills
2
2
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
4
2
L
Ullr
 
Ullr
1
2
0
0.5
W
0
1
3
1.5
W
Mulan
Coopinq
Mulan
0
0
0
0
L
Nemesis
Elitedemon
Nemesis
1
1
1
1.5
L
Ganesha
0
1
1
0.5
W
3
0
0
3
L
Kumbhakarna
Skeeeeeee
Kumbhakarna
0
0
0
0
W
Freya
Suġar
Freya
2
1
0
2
L
Charybdis
TroglodyteKid
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,767
Damage
13,430
30,654
Taken
32,280
15,375
Mitigated
17,863
16,840
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,864
777
0
2,329
5,320
4,855
0
1,073
4,247
17,899
1,831
L
Ullr
 
Ullr
2,716
1,432
0
1,084
6,052
2,060
0
2,277
3,540
0
30,230
W
4,200
1,048
0
4,232
7,562
2,740
0
500
7,062
0
39,604
W
Mulan
Coopinq
Mulan
6,530
933
0
5,560
9,707
4,658
0
3,373
5,662
0
51,308
L
Nemesis
Elitedemon
Nemesis
2,549
772
0
948
5,794
2,121
0
1,077
4,617
0
34,958
L
Ganesha
2,463
335
0
1,655
7,182
4,891
0
3,689
3,445
13,423
0
W
3,858
527
610
1,755
3,788
1,515
0
361
3,427
46,694
1,082
L
Kumbhakarna
Skeeeeeee
Kumbhakarna
4,293
191
0
2,678
8,773
7,055
0
0
8,773
27,759
2,127
W
Freya
Suġar
Freya
3,315
1,319
0
2,354
4,277
1,607
64
529
3,748
38,600
2,477
L
Charybdis
TroglodyteKid
Charybdis
1,409
889
0
1,380
4,479
1,736
0
3,265
1,214
0
28,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
24,145
352
Minions Killed
272
0
Camps Cleared
0
1,012,261
Distance Traveled
867,055
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,509
612
23
3
0
203,549
2
L
Ullr
4,724
525
63
7
0
150,417
0
W
Ne Zha
5,136
571
73
8
0
235,181
0
W
Mulan
6,055
673
87
10
0
169,796
0
L
Nemesis
4,952
550
65
7
0
221,662
0
L
Ganesha
4,615
513
8
1
0
166,956
0
W
Ra
6,172
686
96
11
0
210,614
2
L
Kumbhakarna
5,121
569
64
7
0
172,696
2
W
Freya
5,732
637
73
8
0
193,121
1
L
Charybdis
4,733
526
72
8
0
155,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role