Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Backinnblack1978
Nut
Level 156
God Stats
2W - 3L
1,638 SR
Queue Stats
96W - 78L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CaptainFinger
Cthulhu
Level 55
God Stats
42W - 38L
1,498 SR
Queue Stats
199W - 169L
1,573 Elo+
Solo
Bellona
Bellona
Mister Blunt
Bellona
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
PAPILORD 2913
Anubis
Level 66
God Stats
47W - 38L
1,759 SR
Queue Stats
133W - 133L
1,470 Elo+
Solo
Team Averages
Level 105
1,579 SR
1,509 Elo+

VS

Team Averages
Level 126
1,519 SR
1,413 Elo+
Bacchus
Bacchus
CaptainCorage
Bacchus
Level 146
God Stats
12W - 14L
1,591 SR
Queue Stats
76W - 81L
1,479 Elo+
Party 1
Awilix
Awilix
ImRyan
Awilix
Level 126
God Stats
17W - 9L
1,598 SR
Queue Stats
56W - 61L
1,412 Elo+
Party 1
Achilles
Achilles
Sir_WeirdBeard
Achilles
Level 99
God Stats
4W - 2L
1,506 SR
Queue Stats
8W - 13L
1,285 Elo+
Solo
Chronos
Chronos
Socialcide
Chronos
Level 123
God Stats
20W - 14L
1,495 SR
Queue Stats
116W - 118L
1,511 Elo+
Party 1
Neith
Neith
warrdon
Neith
Level 136
God Stats
61W - 71L
1,404 SR
Queue Stats
61W - 71L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 1 / 0
5,127
513
1,777
7,582
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 0
4,827
483
2,907
6,280
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
9
0 / 0 / 1
5,621
562
5,123
6,961
4,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Mister Blunt
Bellona
7
0 / 2 / 0
4,600
460
1,754
7,434
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

5
0 / 3 / 0
4,085
409
855
2,731
1,117
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
1 / 1 / 1
5,108
511
2,655
5,765
4,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
ImRyan
Awilix
11
3 / 0 / 3
6,166
617
5,466
6,108
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
9
2 / 0 / 0
5,472
547
4,551
5,427
5,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Socialcide
Chronos
11
2 / 0 / 3
6,497
650
3,894
3,844
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
warrdon
Neith
9
0 / 0 / 2
5,118
512
3,178
3,786
1,282
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
8
8
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
0
0
L
1
2
0
0.5
W
Bacchus
1
1
1
1.5
L
Cthulhu
0
0
1
0.5
W
Awilix
ImRyan
Awilix
3
0
3
4.5
L
Bellona
Mister Blunt
Bellona
0
2
0
0
L
0
3
0
0
W
Achilles
2
0
0
2
W
Chronos
Socialcide
Chronos
2
0
3
3.5
W
Neith
warrdon
Neith
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,416
Damage
19,744
30,988
Taken
24,930
16,554
Mitigated
15,375
8,658
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,777
790
0
2,442
7,582
2,731
0
1,265
6,278
0
40,639
L
2,907
1,397
0
1,616
6,280
2,479
0
1,091
5,189
0
30,437
W
Bacchus
2,655
101
0
1,763
5,765
4,863
0
2,186
3,579
10,495
0
L
Cthulhu
5,123
538
227
2,401
6,961
4,762
0
2,683
4,278
29,366
0
W
Awilix
ImRyan
Awilix
5,466
2,297
0
750
6,108
2,591
0
938
5,170
0
46,637
L
Bellona
Mister Blunt
Bellona
1,754
444
0
1,902
7,434
5,465
0
0
6,711
0
19,843
L
855
211
0
70
2,731
1,117
0
1,487
1,244
11,967
0
W
Achilles
4,551
1,084
0
1,905
5,427
5,195
0
0
5,427
0
23,724
W
Chronos
Socialcide
Chronos
3,894
1,112
0
1,580
3,844
1,444
1,374
1,785
2,059
42,489
1,318
W
Neith
warrdon
Neith
3,178
444
0
2,078
3,786
1,282
208
1,069
2,717
0
38,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,260
Gold Earned
28,361
225
Minions Killed
268
0
Camps Cleared
0
881,774
Distance Traveled
1,077,271
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,127
513
74
7
0
242,108
0
L
Nut
4,827
483
58
6
0
173,477
0
W
Bacchus
5,108
511
10
1
0
227,615
4
L
Cthulhu
5,621
562
38
4
0
214,319
2
W
Awilix
6,166
617
80
8
0
273,768
0
L
Bellona
4,600
460
31
3
0
170,512
0
L
Anubis
4,085
409
24
2
0
81,358
2
W
Achilles
5,472
547
36
4
0
185,481
0
W
Chronos
6,497
650
75
8
0
204,707
0
W
Neith
5,118
512
67
7
0
185,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role