Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CURR3NTS
Chiron
Level 184
God Stats
2W - 3L
1,677 SR
Queue Stats
55W - 67L
1,524 Elo+
Party 2
Loki
Loki
TheBlurredImage
Loki
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,554 Elo+
Party 2
Nike
Nike
hunts02
Nike
Level 116
God Stats
13W - 5L
1,919 SR
Queue Stats
67W - 73L
1,516 Elo+
Party 2
Athena
Athena
x40COINSx
Athena
Level 155
God Stats
1W - 2L
1,304 SR
Queue Stats
39W - 44L
1,566 Elo+
Party 2
Team Averages
Level 151
1,580 SR
1,532 Elo+

VS

Team Averages
Level 165
1,558 SR
1,570 Elo+
Sylvanus
Sylvanus
CheapNEazy
Sylvanus
Level 157
God Stats
3W - 2L
1,584 SR
Queue Stats
138W - 111L
1,537 Elo+
Solo
Neith
Neith
LaniLexi
Neith
Level 148
God Stats
56W - 44L
1,600 SR
Queue Stats
76W - 64L
1,570 Elo+
Party 1
Nemesis
Nemesis
OhDamnJosh
Nemesis
Level 159
God Stats
11W - 9L
1,635 SR
Queue Stats
130W - 99L
1,601 Elo+
Party 1
Gilgamesh
Gilgamesh
SinuousRicky117
Gilgamesh
Level 177
God Stats
2W - 2L
1,479 SR
Queue Stats
112W - 100L
1,541 Elo+
Solo
Vulcan
Vulcan
chasecamp
Vulcan
Level 184
God Stats
5W - 2L
1,491 SR
Queue Stats
130W - 99L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
0 / 6 / 1
7,802
459
5,977
10,252
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Chiron
CURR3NTS
Chiron
16
4 / 2 / 1
8,966
527
13,028
11,412
4,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 4 / 1
7,185
423
2,313
11,507
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
hunts02
Nike
13
0 / 7 / 0
7,687
452
8,478
17,335
11,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
x40COINSx
Athena
11
1 / 2 / 2
7,278
428
5,924
16,851
14,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CheapNEazy
Sylvanus
16
3 / 2 / 4
8,898
523
8,576
16,381
16,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
LaniLexi
Neith
15
2 / 4 / 3
8,795
517
6,235
12,058
5,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
OhDamnJosh
Nemesis
15
5 / 0 / 2
9,573
563
11,334
11,160
5,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
SinuousRicky117
Gilgamesh
17
7 / 0 / 1
11,276
663
11,733
18,227
16,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vulcan
chasecamp
Vulcan
16
4 / 0 / 7
10,211
601
12,182
7,326
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
21
21
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
6
1
0.08
L
Chiron
CURR3NTS
Chiron
4
2
1
2.25
W
Sylvanus
CheapNEazy
Sylvanus
3
2
4
2.5
W
Neith
LaniLexi
Neith
2
4
3
0.88
W
Nemesis
OhDamnJosh
Nemesis
5
0
2
6
W
Gilgamesh
SinuousRicky117
Gilgamesh
7
0
1
7.5
L
1
4
1
0.38
W
Vulcan
chasecamp
Vulcan
4
0
7
7.5
L
Nike
hunts02
Nike
0
7
0
0
L
Athena
x40COINSx
Athena
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,720
Damage
50,060
67,357
Taken
65,152
38,741
Mitigated
45,543
12,150
Healing
18,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,977
842
50
1,069
10,252
3,585
0
4,876
5,118
69,701
0
L
Chiron
CURR3NTS
Chiron
13,028
5,045
370
2,542
11,412
4,648
0
3,001
8,411
0
78,739
W
Sylvanus
CheapNEazy
Sylvanus
8,576
3,010
1,503
5,989
16,381
16,064
0
4,167
12,098
49,724
25,505
W
Neith
LaniLexi
Neith
6,235
1,402
0
2,850
12,058
5,224
891
668
11,390
0
54,600
W
Nemesis
OhDamnJosh
Nemesis
11,334
5,221
0
4,931
11,160
5,030
0
2,177
8,822
0
81,437
W
Gilgamesh
SinuousRicky117
Gilgamesh
11,733
3,602
0
3,259
18,227
16,039
2,666
721
16,482
0
95,407
L
2,313
242
0
3,843
11,507
3,674
0
1,978
9,428
0
42,765
W
Vulcan
chasecamp
Vulcan
12,182
3,411
0
419
7,326
3,186
0
4,269
2,765
81,714
767
L
Nike
hunts02
Nike
8,478
368
0
1,982
17,335
11,947
0
678
16,657
0
62,424
L
Athena
x40COINSx
Athena
5,924
1,277
0
2,294
16,851
14,887
0
8,668
7,741
19,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,918
Gold Earned
48,753
499
Minions Killed
587
0
Camps Cleared
0
1,603,580
Distance Traveled
1,748,615
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,802
459
136
8
0
316,701
0
L
Chiron
8,966
527
134
8
0
326,007
1
W
Sylvanus
8,898
523
87
5
0
309,836
4
W
Neith
8,795
517
96
6
0
290,283
2
W
Nemesis
9,573
563
120
7
0
402,857
1
W
Gilgamesh
11,276
663
153
9
0
346,387
2
L
Loki
7,185
423
81
5
0
309,501
0
W
Vulcan
10,211
601
131
8
0
399,252
3
L
Nike
7,687
452
108
6
0
275,927
3
L
Athena
7,278
428
40
2
0
375,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role