Player Matchup

Terra
Terra
BelovedDiscordia
Terra
Level 106
God Stats
1W - 1L
1,413 SR
Queue Stats
18W - 15L
1,525 Elo+
Solo
Kuzenbo
Kuzenbo
ChildishBambini
Kuzenbo
Level 148
God Stats
1W - 4L
1,219 SR
Queue Stats
64W - 53L
1,460 Elo+
Party 3
Chang'e
Chang'e
DaddiChunkyDunk
Chang'e
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
46W - 48L
1,468 Elo+
Party 3
Amaterasu
Amaterasu
Hyperblue7537
Amaterasu
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
234W - 229L
1,502 Elo+
Party 4
Skadi
Skadi
JDhardONem
Skadi
Level 129
God Stats
3W - 6L
1,094 SR
Queue Stats
185W - 154L
1,501 Elo+
Party 4
Team Averages
Level 125
1,345 SR
1,491 Elo+

VS

Team Averages
Level 106
1,511 SR
1,505 Elo+
Baba Yaga
Baba Yaga
BigBodyDan_
Baba Yaga
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
Jerry Oui
Gilgamesh
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 88L
1,528 Elo+
Party 1
Hercules
Hercules
RAZOR-SAGA
Hercules
Level 122
God Stats
10W - 6L
1,266 SR
Queue Stats
60W - 72L
1,474 Elo+
Party 2
Ymir
Ymir
SpicySloth12
Ymir
Level 88
God Stats
2W - 1L
1,572 SR
Queue Stats
46W - 39L
1,567 Elo+
Party 1
Hachiman
Hachiman
rajrockz10
Hachiman
Level 69
God Stats
17W - 18L
1,715 SR
Queue Stats
56W - 68L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,306
420
6,610
14,465
12,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 1 / 2
7,409
494
6,663
8,901
9,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 1
7,362
491
6,144
12,187
4,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Hyperblue7537
Amaterasu
13
1 / 3 / 1
6,626
442
4,984
15,764
9,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
15
1 / 1 / 1
7,920
528
6,910
8,399
3,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BigBodyDan_
Baba Yaga
15
4 / 1 / 1
9,363
624
10,036
9,343
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Jerry Oui
Gilgamesh
15
1 / 0 / 3
8,890
593
9,401
14,599
11,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
RAZOR-SAGA
Hercules
16
5 / 0 / 4
8,564
571
8,352
11,111
6,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

12
0 / 1 / 2
7,372
491
3,306
11,690
9,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
rajrockz10
Hachiman
13
0 / 3 / 1
7,383
492
6,467
9,645
3,703
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
10
10
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Baba Yaga
BigBodyDan_
Baba Yaga
4
1
1
4.5
L
2
1
2
3
L
0
3
1
0.17
L
Amaterasu
Hyperblue7537
Amaterasu
1
3
1
0.5
L
Skadi
1
1
1
1.5
W
Gilgamesh
Jerry Oui
Gilgamesh
1
0
3
2.5
W
Hercules
RAZOR-SAGA
Hercules
5
0
4
7
W
0
1
2
1
W
Hachiman
rajrockz10
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,311
Damage
37,562
59,716
Taken
56,388
39,301
Mitigated
35,566
13,385
Healing
16,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,610
631
4
3,387
14,465
12,373
0
1,053
12,467
32,626
488
W
Baba Yaga
BigBodyDan_
Baba Yaga
10,036
285
0
3,545
9,343
4,189
0
4,726
4,243
77,487
3,118
L
6,663
3,573
0
1,554
8,901
9,823
0
2,427
6,345
23,330
0
L
6,144
201
852
2,507
12,187
4,795
0
5,036
6,686
53,383
0
L
Amaterasu
Hyperblue7537
Amaterasu
4,984
2,305
0
3,566
15,764
9,051
0
2,674
12,760
0
63,056
L
Skadi
6,910
2,388
0
1,515
8,399
3,259
13
1,052
7,347
0
80,037
W
Gilgamesh
Jerry Oui
Gilgamesh
9,401
2,653
0
2,611
14,599
11,476
0
3,941
9,822
0
68,136
W
Hercules
RAZOR-SAGA
Hercules
8,352
3,561
0
3,258
11,111
6,838
0
3,044
7,721
0
79,053
W
3,306
655
0
3,070
11,690
9,360
0
3,683
7,935
29,210
0
W
Hachiman
rajrockz10
Hachiman
6,467
2,606
0
4,024
9,645
3,703
0
1,907
7,738
0
64,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,623
Gold Earned
41,572
431
Minions Killed
518
0
Camps Cleared
0
1,493,992
Distance Traveled
1,452,704
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,306
420
69
5
0
303,191
1
W
Baba Yaga
9,363
624
148
10
0
290,099
0
L
Kuzenbo
7,409
494
34
2
0
322,656
1
L
Chang'e
7,362
491
129
9
0
282,320
2
L
Amaterasu
6,626
442
84
6
0
329,642
0
L
Skadi
7,920
528
115
8
0
256,183
2
W
Gilgamesh
8,890
593
106
7
0
277,348
0
W
Hercules
8,564
571
118
8
0
360,951
0
W
Ymir
7,372
491
50
3
0
282,767
0
W
Hachiman
7,383
492
96
6
0
241,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role