Player Matchup

Nike
Nike
AstralImmortal
Nike
Level 224
God Stats
6W - 5L
1,519 SR
Queue Stats
454W - 528L
1,468 Elo+
Party 1
Nemesis
Nemesis
FatRaptorJesus
Nemesis
Level 69
God Stats
9W - 4L
1,836 SR
Queue Stats
64W - 63L
1,555 Elo+
Party 1
Ymir
Ymir
SerWilbert
Ymir
Level 98
God Stats
9W - 14L
1,483 SR
Queue Stats
27W - 21L
1,506 Elo+
Party 2
Skadi
Skadi
Timbus2K
Skadi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 2
Scylla
Scylla
isaac coolio
Scylla
Level 129
God Stats
3W - 8L
1,532 SR
Queue Stats
44W - 58L
1,445 Elo+
Party 1
Team Averages
Level 121
1,574 SR
1,446 Elo+

VS

Team Averages
Level 129
1,497 SR
1,408 Elo+
Anubis
Anubis
BlackSanta85
Anubis
Level 128
God Stats
6W - 4L
1,703 SR
Queue Stats
99W - 117L
1,363 Elo+
Party 3
Medusa
Medusa
Paddewaa
Medusa
Level 88
God Stats
18W - 12L
1,483 SR
Queue Stats
403W - 395L
1,500 Elo+
Solo
Odin
Odin
Smitty-Nator
Odin
Level 147
God Stats
21W - 19L
1,450 SR
Queue Stats
235W - 227L
1,466 Elo+
Solo
Bellona
Bellona
becoolant
Bellona
Level 124
God Stats
15W - 21L
1,349 SR
Queue Stats
604W - 606L
1,416 Elo+
Party 3
Sol
Sol
zay37th
Sol
Level 157
God Stats
7W - 7L
1,500 SR
Queue Stats
277W - 283L
1,295 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,698
570
6,642
11,695
7,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 0
5,125
513
3,350
10,149
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 3 / 0
4,391
439
1,871
10,320
4,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
Timbus2K
Skadi
6
0 / 5 / 0
3,925
393
1,413
5,590
1,337
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
11
0 / 0 / 0
5,301
530
983
4,146
1,387
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
4 / 0 / 3
6,316
632
7,660
4,265
2,114
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
Paddewaa
Medusa
11
3 / 1 / 5
6,425
643
7,768
6,419
2,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 1
6,271
627
4,337
7,082
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
becoolant
Bellona
11
0 / 0 / 2
6,239
624
5,935
9,066
10,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
11
1 / 0 / 0
6,573
657
2,248
4,658
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
11
11
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Anubis
4
0
3
5.5
L
1
1
0
1
W
Medusa
Paddewaa
Medusa
3
1
5
5.5
L
0
3
0
0
W
3
1
1
3.5
L
Skadi
Timbus2K
Skadi
0
5
0
0
W
Bellona
becoolant
Bellona
0
0
2
1
L
Scylla
0
0
0
0
W
Sol
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,259
Damage
27,948
41,900
Taken
31,490
18,755
Mitigated
19,045
9,784
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,642
606
0
2,854
11,695
7,660
0
1,053
9,746
0
41,123
W
Anubis
7,660
363
175
2,894
4,265
2,114
122
1,020
3,245
39,349
0
L
3,350
1,439
0
3,414
10,149
3,639
0
1,716
8,433
0
32,367
W
Medusa
Paddewaa
Medusa
7,768
3,180
0
1,847
6,419
2,622
200
851
5,568
0
44,025
L
1,871
699
0
2,732
10,320
4,732
0
3,986
6,334
11,543
0
W
4,337
813
0
3,092
7,082
2,871
0
90
6,992
0
46,668
L
Skadi
Timbus2K
Skadi
1,413
393
127
224
5,590
1,337
0
1,667
3,923
0
17,331
W
Bellona
becoolant
Bellona
5,935
1,235
0
3,275
9,066
10,019
0
0
9,066
0
38,706
L
Scylla
983
44
0
433
4,146
1,387
0
1,448
2,698
39,332
0
W
Sol
2,248
674
0
1,766
4,658
1,419
1,222
893
3,765
43,765
2,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,440
Gold Earned
31,824
237
Minions Killed
366
0
Camps Cleared
0
914,584
Distance Traveled
1,015,801
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,698
570
73
7
0
192,615
0
W
Anubis
6,316
632
63
6
0
194,273
2
L
Nemesis
5,125
513
52
5
0
226,256
2
W
Medusa
6,425
643
66
7
0
193,570
0
L
Ymir
4,391
439
17
2
0
172,947
1
W
Odin
6,271
627
80
8
0
230,289
0
L
Skadi
3,925
393
22
2
0
140,281
0
W
Bellona
6,239
624
76
8
0
196,675
0
L
Scylla
5,301
530
73
7
0
182,485
1
W
Sol
6,573
657
81
8
0
200,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role