Player Matchup

Skadi
Skadi
 
Skadi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Cerulle
Cu Chulainn
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,273 Elo+
Solo
He Bo
He Bo
CorpseHoarder
He Bo
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 31L
1,579 Elo+
Party 2
Artio
Artio
Snakewhip3456
Artio
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 39L
1,589 Elo+
Party 2
Scylla
Scylla
Yoke3883
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,505 Elo+
Solo
Team Averages
Level 80
1,500 SR
1,489 Elo+

VS

Team Averages
Level 77
1,612 SR
1,501 Elo+
Da Ji
Da Ji
SI1VER GORI11A
Da Ji
Level 79
God Stats
3W - 4L
1,500 SR
Queue Stats
327W - 304L
1,451 Elo+
Solo
Vulcan
Vulcan
StunToss
Vulcan
Level 150
God Stats
18W - 11L
1,633 SR
Queue Stats
261W - 228L
1,513 Elo+
Party 1
Cerberus
Cerberus
Vanilygane
Cerberus
Level 27
God Stats
3W - 0L
1,824 SR
Queue Stats
54W - 49L
1,535 Elo+
Party 1
Cupid
Cupid
bagheera_dn
Cupid
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
775W - 765L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
jhclapu
Erlang Shen
Level 48
God Stats
2W - 1L
1,602 SR
Queue Stats
106W - 86L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 2 / 5
6,885
689
6,946
7,651
2,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Cerulle
Cu Chulainn
12
1 / 5 / 4
6,757
676
7,186
12,655
10,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 3 / 4
6,813
681
11,024
6,796
2,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 3
7,289
729
7,456
15,075
12,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Yoke3883
Scylla
15
2 / 3 / 2
8,116
812
9,541
7,305
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
8,095
810
6,840
10,704
5,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
StunToss
Vulcan
17
10 / 0 / 6
10,050
1,005
23,996
5,401
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cerberus
Vanilygane
Cerberus
14
3 / 2 / 9
8,739
874
4,496
13,412
10,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 0 / 11
8,459
846
8,064
10,386
4,332
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Erlang Shen
jhclapu
Erlang Shen
13
0 / 2 / 12
7,625
763
3,831
10,556
8,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
5
Kills
17
17
Deaths
5
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
5
1.25
L
Cu Chulainn
Cerulle
Cu Chulainn
1
5
4
0.6
L
1
3
4
1
W
3
1
10
8
L
1
4
3
0.63
W
Vulcan
StunToss
Vulcan
10
0
6
13
W
Cerberus
Vanilygane
Cerberus
3
2
9
3.75
L
Scylla
Yoke3883
Scylla
2
3
2
1
W
1
0
11
6.5
W
Erlang Shen
jhclapu
Erlang Shen
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,153
Damage
47,227
49,482
Taken
50,459
31,209
Mitigated
32,525
14,485
Healing
26,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,946
777
1,094
1,335
7,651
2,782
0
4,369
3,013
0
23,203
L
Cu Chulainn
Cerulle
Cu Chulainn
7,186
395
0
1,141
12,655
10,236
0
7,139
5,021
1,441
10,533
L
11,024
94
1,456
1,350
6,796
2,304
0
3,717
2,809
13,845
0
W
6,840
440
2,982
2,508
10,704
5,954
0
5,386
5,081
0
9,484
L
7,456
210
3,037
3,844
15,075
12,992
0
8,148
6,354
13,584
0
W
Vulcan
StunToss
Vulcan
23,996
14,518
0
278
5,401
2,657
345
2,479
2,755
44,889
258
W
Cerberus
Vanilygane
Cerberus
4,496
189
537
4,681
13,412
10,964
185
7,269
5,588
15,175
0
L
Scylla
Yoke3883
Scylla
9,541
377
402
826
7,305
2,895
0
3,796
3,053
27,779
0
W
8,064
4,506
6,020
7,005
10,386
4,332
555
7,277
2,708
0
20,893
W
Erlang Shen
jhclapu
Erlang Shen
3,831
909
616
1,851
10,556
8,618
239
5,584
4,606
0
4,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,860
Gold Earned
42,968
104
Minions Killed
131
0
Camps Cleared
0
1,009,270
Distance Traveled
1,113,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,885
689
26
3
0
196,817
0
L
Cu Chulainn
6,757
676
7
1
0
192,594
0
L
He Bo
6,813
681
7
1
0
208,346
0
W
Da Ji
8,095
810
4
0
0
229,865
0
L
Artio
7,289
729
6
1
0
216,649
0
W
Vulcan
10,050
1,005
60
6
0
236,503
0
W
Cerberus
8,739
874
25
3
0
223,526
0
L
Scylla
8,116
812
58
6
0
194,864
0
W
Cupid
8,459
846
37
4
0
191,187
0
W
Erlang Shen
7,625
763
5
1
0
232,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role