Player Matchup

Thanatos
Thanatos
dyln324
Thanatos
Level 65
God Stats
3W - 8L
1,205 SR
Queue Stats
127W - 141L
1,476 Elo+
Party 1
Chaac
Chaac
getmiggywithitt
Chaac
Level 105
God Stats
4W - 2L
1,434 SR
Queue Stats
157W - 165L
1,485 Elo+
Party 1
Aphrodite
Aphrodite
oTwinkleToes
Aphrodite
Level 112
God Stats
1W - 1L
1,749 SR
Queue Stats
137W - 128L
1,546 Elo+
Solo
Eset
Eset
ruftin_vi
Eset
Level 79
God Stats
9W - 17L
1,528 SR
Queue Stats
73W - 82L
1,449 Elo+
Solo
Rama
Rama
soyivandos
Rama
Level 108
God Stats
7W - 7L
1,500 SR
Queue Stats
76W - 98L
1,441 Elo+
Party 1
Team Averages
Level 94
1,483 SR
1,479 Elo+

VS

Team Averages
Level 108
1,509 SR
1,519 Elo+
Surtr
Surtr
FinnaBust69
Surtr
Level 108
God Stats
8W - 14L
1,500 SR
Queue Stats
146W - 153L
1,505 Elo+
Party 2
Kuzenbo
Kuzenbo
MonkeWthFlpFlops
Kuzenbo
Level 109
God Stats
5W - 6L
1,330 SR
Queue Stats
150W - 157L
1,505 Elo+
Party 2
Ix Chel
Ix Chel
Twop69
Ix Chel
Level 146
God Stats
4W - 2L
1,563 SR
Queue Stats
249W - 247L
1,503 Elo+
Solo
Odin
Odin
dragon_god96
Odin
Level 112
God Stats
2W - 4L
1,376 SR
Queue Stats
60W - 45L
1,565 Elo+
Solo
Charybdis
Charybdis
woodchuker
Charybdis
Level 64
God Stats
10W - 5L
1,777 SR
Queue Stats
40W - 32L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
dyln324
Thanatos
12
3 / 3 / 2
6,882
492
4,095
13,281
6,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 1
6,733
481
4,827
12,013
7,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
oTwinkleToes
Aphrodite
12
0 / 1 / 5
7,426
530
4,563
10,359
8,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Eset
12
3 / 4 / 1
7,303
522
9,738
8,361
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 3
6,899
493
5,380
8,679
3,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 0
8,375
598
9,982
12,138
6,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 2
9,118
651
8,161
9,088
10,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Twop69
Ix Chel
13
2 / 2 / 1
7,805
558
3,340
6,805
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 1 / 4
7,246
518
5,242
11,481
7,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
woodchuker
Charybdis
13
1 / 3 / 2
7,891
564
5,536
9,620
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
7
Kills
11
11
Deaths
7
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
W
1
1
2
2
W
Ix Chel
Twop69
Ix Chel
2
2
1
1.25
W
1
1
4
3
L
Thanatos
dyln324
Thanatos
3
3
2
1.33
L
0
1
1
0.5
L
Aphrodite
oTwinkleToes
Aphrodite
0
1
5
2.5
L
Eset
3
4
1
0.88
L
1
2
3
1.25
W
Charybdis
woodchuker
Charybdis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,603
Damage
32,261
52,693
Taken
49,132
30,820
Mitigated
30,103
24,541
Healing
19,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,982
4,107
0
6,547
12,138
6,033
40
1,311
10,762
1,566
73,342
W
8,161
3,109
0
2,500
9,088
10,655
341
1,733
6,570
56,938
2,000
W
Ix Chel
Twop69
Ix Chel
3,340
644
768
1,991
6,805
2,435
236
3,811
2,732
49,316
1,283
W
5,242
934
0
3,836
11,481
7,836
0
4,549
6,614
0
27,251
L
Thanatos
dyln324
Thanatos
4,095
1,029
0
6,922
13,281
6,231
0
959
12,282
0
43,048
L
4,827
685
0
5,844
12,013
7,983
0
6,658
4,781
0
51,387
L
Aphrodite
oTwinkleToes
Aphrodite
4,563
700
2,153
6,457
10,359
8,743
0
1,852
8,473
39,163
0
L
Eset
9,738
666
150
729
8,361
4,511
0
1,702
6,659
54,241
937
L
5,380
4,487
0
2,286
8,679
3,352
0
76
8,603
0
54,294
W
Charybdis
woodchuker
Charybdis
5,536
2,619
0
3,807
9,620
3,144
1,290
2,215
7,346
0
66,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,243
Gold Earned
40,435
394
Minions Killed
475
0
Camps Cleared
0
1,343,721
Distance Traveled
1,396,599
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,375
598
106
8
0
333,789
0
W
Kuzenbo
9,118
651
125
9
0
266,814
4
W
Ix Chel
7,805
558
103
7
0
274,418
2
W
Odin
7,246
518
31
2
0
282,577
6
L
Thanatos
6,882
492
56
4
0
297,042
0
L
Chaac
6,733
481
83
6
0
267,780
3
L
Aphrodite
7,426
530
47
3
0
261,902
0
L
Eset
7,303
522
111
8
0
264,327
2
L
Rama
6,899
493
97
7
0
252,670
0
W
Charybdis
7,891
564
110
8
0
239,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role