Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
DiIKSTAR_
Mercury
Level 83
God Stats
4W - 6L
1,540 SR
Queue Stats
215W - 217L
1,510 Elo+
Party 1
Serqet
Serqet
FARGODOME
Serqet
Level 157
God Stats
30W - 35L
1,408 SR
Queue Stats
1,350W - 1,350L
1,451 Elo+
Solo
Erlang Shen
Erlang Shen
Nilawndreas
Erlang Shen
Level 127
God Stats
19W - 25L
1,373 SR
Queue Stats
296W - 285L
1,454 Elo+
Party 1
Artemis
Artemis
TipoInquietante
Artemis
Level 79
God Stats
49W - 37L
1,500 SR
Queue Stats
504W - 462L
1,517 Elo+
Solo
Team Averages
Level 120
1,464 SR
1,486 Elo+

VS

Team Averages
Level 107
1,499 SR
1,397 Elo+
Vamana
Vamana
Fluffboi
Vamana
Level 137
God Stats
6W - 8L
1,545 SR
Queue Stats
176W - 188L
1,438 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Joosh96
Morgan Le Fay
Level 104
God Stats
23W - 19L
1,478 SR
Queue Stats
540W - 522L
1,407 Elo+
Party 2
Neith
Neith
Kaitt92
Neith
Level 63
God Stats
3W - 5L
1,442 SR
Queue Stats
127W - 117L
1,177 Elo+
Solo
Awilix
Awilix
MrxEscobar
Awilix
Level 81
God Stats
57W - 45L
1,528 SR
Queue Stats
104W - 90L
1,500 Elo+
Solo
Sobek
Sobek
TheJniTM
Sobek
Level 149
God Stats
2W - 5L
1,501 SR
Queue Stats
394W - 373L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 0 / 0
7,530
443
6,795
9,876
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
DiIKSTAR_
Mercury
14
0 / 5 / 0
7,191
423
4,716
17,116
7,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
FARGODOME
Serqet
12
0 / 7 / 1
6,953
409
1,496
13,780
6,400
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Nilawndreas
Erlang Shen
15
0 / 1 / 0
7,768
457
9,368
21,071
20,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 0
7,119
419
6,157
9,621
4,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Fluffboi
Vamana
18
2 / 0 / 0
11,417
672
17,064
15,560
17,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Joosh96
Morgan Le Fay
14
5 / 0 / 1
8,918
525
8,450
8,509
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Kaitt92
Neith
15
3 / 1 / 4
9,797
576
6,651
6,417
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
MrxEscobar
Awilix
18
3 / 0 / 3
9,719
572
7,195
11,415
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
TheJniTM
Sobek
13
0 / 0 / 8
9,114
536
4,304
13,035
13,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
13
14
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
L
Mercury
DiIKSTAR_
Mercury
0
5
0
0
L
Serqet
FARGODOME
Serqet
0
7
1
0.07
W
Vamana
Fluffboi
Vamana
2
0
0
2
W
Morgan Le Fay
Joosh96
Morgan Le Fay
5
0
1
5.5
W
Neith
Kaitt92
Neith
3
1
4
5
W
Awilix
MrxEscobar
Awilix
3
0
3
4.5
L
Erlang Shen
Nilawndreas
Erlang Shen
0
1
0
0
W
Sobek
TheJniTM
Sobek
0
0
8
4
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,532
Damage
43,664
71,464
Taken
54,936
44,416
Mitigated
42,275
15,481
Healing
20,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,795
690
0
2,237
9,876
4,981
0
3,819
6,008
56,365
0
L
Mercury
DiIKSTAR_
Mercury
4,716
1,527
0
640
17,116
7,642
0
4,096
12,893
0
70,915
L
Serqet
FARGODOME
Serqet
1,496
313
0
0
13,780
6,400
0
2,095
11,685
0
36,822
W
Vamana
Fluffboi
Vamana
17,064
8,346
0
5,248
15,560
17,077
250
357
15,203
0
110,730
W
Morgan Le Fay
Joosh96
Morgan Le Fay
8,450
1,505
0
3,091
8,509
3,883
6
4,077
4,432
57,894
1,906
W
Neith
Kaitt92
Neith
6,651
1,641
0
2,006
6,417
2,718
0
306
6,094
0
72,311
W
Awilix
MrxEscobar
Awilix
7,195
1,863
203
5,309
11,415
5,359
0
986
10,327
0
98,887
L
Erlang Shen
Nilawndreas
Erlang Shen
9,368
5,331
0
8,897
21,071
20,469
0
453
19,357
0
67,565
W
Sobek
TheJniTM
Sobek
4,304
303
0
5,055
13,035
13,238
0
2,040
10,833
39,682
2,604
L
6,157
2,115
0
3,707
9,621
4,924
0
1,913
7,708
0
43,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,561
Gold Earned
48,965
449
Minions Killed
595
0
Camps Cleared
0
1,642,690
Distance Traveled
1,783,989
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,530
443
114
7
0
351,799
0
L
Mercury
7,191
423
96
6
0
403,462
0
L
Serqet
6,953
409
57
3
0
289,873
0
W
Vamana
11,417
672
194
11
0
347,866
0
W
Morgan Le Fay
8,918
525
80
5
0
342,540
3
W
Neith
9,797
576
114
7
0
314,721
0
W
Awilix
9,719
572
141
8
0
438,985
0
L
Erlang Shen
7,768
457
112
7
0
293,485
1
W
Sobek
9,114
536
66
4
0
339,877
4
L
Artemis
7,119
419
70
4
0
304,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role