Player Matchup

Guan Yu
Guan Yu
Gold IV
 
Guan Yu
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
KG SoloManS000
Kukulkan
Bronze III
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,408 MMR
Party 2
Agni
Agni
Gold V
Redv1per
Agni
Gold V
Level 109
God Stats
26W - 12L
1,720 SR
Queue Stats
137W - 150L
1,334 MMR
Solo
Izanami
Izanami
Silver V
Thepersonthat
Izanami
Silver V
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,247 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,544 SR
1,398 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,530 SR
1,343 MMR
Nu Wa
Nu Wa
Gold IV
ForgottenKing25
Nu Wa
Gold IV
Level 157
God Stats
69W - 69L
1,614 SR
Queue Stats
460W - 459L
1,432 MMR
Party 1
Medusa
Medusa
Silver I
PeaNutCluster825
Medusa
Silver I
Level 121
God Stats
26W - 33L
1,450 SR
Queue Stats
213W - 227L
1,336 MMR
Solo
Cthulhu
Cthulhu
Bronze III
SmiteHaus
Cthulhu
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,331 MMR
Solo
King Arthur
King Arthur
Gold V
SoraKage09
King Arthur
Gold V
Level 146
God Stats
11W - 10L
1,586 SR
Queue Stats
202W - 202L
1,287 MMR
Party 1
Loki
Loki
Gold V
saved tomcat1
Loki
Gold V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 301L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
5 / 0 / 0
8,350
696
6,694
8,094
5,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
 
Sylvanus
13
6 / 0 / 1
7,536
628
8,734
9,576
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
12
1 / 1 / 1
6,979
582
2,480
3,997
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
12
1 / 0 / 3
6,654
555
3,792
6,428
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
13
0 / 3 / 5
7,078
590
4,773
6,771
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ao KuangGebThorIshtar

VS

Bans
GilgameshMulanOdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,369
531
5,634
6,053
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 0
6,633
553
4,267
7,549
2,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
SmiteHaus
Cthulhu
8
0 / 2 / 0
5,240
437
3,417
9,957
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
SoraKage09
King Arthur
10
0 / 5 / 0
5,924
494
2,677
10,250
3,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 0
6,405
534
3,411
10,136
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
4
4
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
0
0
5
W
Sylvanus
 
Sylvanus
6
0
1
6.5
L
0
2
1
0.25
W
Kukulkan
1
1
1
1.5
L
1
2
0
0.5
W
Agni
1
0
3
2.5
L
Cthulhu
SmiteHaus
Cthulhu
0
2
0
0
L
King Arthur
SoraKage09
King Arthur
0
5
0
0
W
Izanami
0
3
5
0.83
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,473
Damage
19,406
34,866
Taken
43,945
15,443
Mitigated
16,082
14,200
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,694
1,311
0
2,596
8,094
5,367
0
768
7,170
0
61,161
W
Sylvanus
 
Sylvanus
8,734
3,187
780
5,163
9,576
4,390
0
3,562
5,726
37,773
9,489
L
5,634
795
0
874
6,053
1,667
0
4,495
1,558
44,545
0
W
Kukulkan
2,480
175
0
520
3,997
1,434
696
879
2,908
53,136
0
L
4,267
1,308
0
2,395
7,549
2,602
0
1,412
6,137
0
59,049
W
Agni
3,792
192
0
3,528
6,428
1,894
751
1,516
4,614
50,716
0
L
Cthulhu
SmiteHaus
Cthulhu
3,417
211
0
1,713
9,957
5,222
0
4,478
5,430
24,543
481
L
King Arthur
SoraKage09
King Arthur
2,677
526
0
981
10,250
3,534
0
775
8,879
0
43,980
W
Izanami
4,773
3,519
0
1,613
6,771
2,358
0
1,183
5,486
0
52,939
L
3,411
636
0
4,546
10,136
3,057
0
3,197
6,939
0
54,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,597
Gold Earned
30,571
459
Minions Killed
409
0
Camps Cleared
0
1,219,552
Distance Traveled
1,174,256
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,350
696
104
9
0
241,067
3
W
Sylvanus
7,536
628
82
7
0
225,209
3
L
Nu Wa
6,369
531
94
8
0
199,776
1
W
Kukulkan
6,979
582
106
9
0
237,087
1
L
Medusa
6,633
553
94
8
0
244,941
6
W
Agni
6,654
555
78
7
0
291,827
3
L
Cthulhu
5,240
437
36
3
0
244,672
5
L
King Arthur
5,924
494
81
7
0
220,839
0
W
Izanami
7,078
590
89
7
0
224,362
0
L
Loki
6,405
534
104
9
0
264,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role