Player Matchup

Skadi
Skadi
SQUID6716
Skadi
Level 155
God Stats
23W - 9L
1,615 SR
Queue Stats
427W - 412L
1,590 Elo+
Party 3
Chiron
Chiron
SmashinDemFoos
Chiron
Level 146
God Stats
21W - 13L
1,696 SR
Queue Stats
480W - 474L
1,534 Elo+
Party 3
Sobek
Sobek
Squidruption
Sobek
Level 163
God Stats
19W - 10L
1,613 SR
Queue Stats
472W - 483L
1,520 Elo+
Party 3
Horus
Horus
fight nasty267
Horus
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 105L
1,463 Elo+
Party 2
Freya
Freya
pomegranateee
Freya
Level 106
God Stats
1W - 0L
1,740 SR
Queue Stats
16W - 14L
1,404 Elo+
Party 2
Team Averages
Level 131
1,633 SR
1,502 Elo+

VS

Team Averages
Level 105
1,475 SR
1,528 Elo+
Sol
Sol
 
Sol
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
All_Pro_Legendz
Fenrir
Level 115
God Stats
2W - 5L
1,238 SR
Queue Stats
363W - 371L
1,532 Elo+
Party 1
Bacchus
Bacchus
DAVIDW_26
Bacchus
Level 60
God Stats
12W - 16L
1,456 SR
Queue Stats
27W - 34L
1,513 Elo+
Party 1
Martichoras
Martichoras
G_A_L_E_
Martichoras
Level 119
God Stats
31W - 29L
1,552 SR
Queue Stats
271W - 268L
1,578 Elo+
Party 1
Shiva
Shiva
Srkuaker
Shiva
Level 123
God Stats
6W - 5L
1,630 SR
Queue Stats
180W - 163L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
SQUID6716
Skadi
15
4 / 1 / 3
8,190
630
6,404
9,180
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 2 / 1
8,183
629
8,212
8,316
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 0
7,338
564
7,077
12,246
12,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 2
6,837
526
2,986
10,968
8,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 1 / 1
6,945
534
6,121
4,493
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 5 / 1
5,839
449
2,657
9,438
2,357
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 4
6,890
530
6,926
12,251
5,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
DAVIDW_26
Bacchus
13
2 / 0 / 5
7,706
593
4,353
7,968
7,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
G_A_L_E_
Martichoras
14
3 / 1 / 2
7,643
588
4,778
7,551
3,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
Srkuaker
Shiva
12
0 / 3 / 1
6,829
525
6,399
11,909
10,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
11
Kills
8
8
Deaths
11
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
1
0.1
L
3
2
4
2.5
L
Bacchus
DAVIDW_26
Bacchus
2
0
5
4.5
L
Martichoras
G_A_L_E_
Martichoras
3
1
2
4
W
Skadi
SQUID6716
Skadi
4
1
3
5.5
W
4
2
1
2.25
W
3
1
0
3
L
Shiva
Srkuaker
Shiva
0
3
1
0.17
W
0
3
2
0.33
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,800
Damage
25,113
45,203
Taken
49,117
28,997
Mitigated
28,134
18,608
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,657
418
0
1,151
9,438
2,357
65
0
9,438
30,883
0
L
6,926
2,000
0
4,265
12,251
5,408
0
1,437
10,630
0
42,934
L
Bacchus
DAVIDW_26
Bacchus
4,353
322
0
2,914
7,968
7,076
0
2,835
4,588
24,804
937
L
Martichoras
G_A_L_E_
Martichoras
4,778
1,694
0
3,114
7,551
3,228
0
1,663
5,612
0
79,169
W
Skadi
SQUID6716
Skadi
6,404
3,143
0
5,604
9,180
3,533
20
780
8,400
0
78,301
W
8,212
1,968
386
1,587
8,316
2,945
455
2,314
6,002
0
62,071
W
7,077
408
0
5,726
12,246
12,311
0
345
10,935
38,707
1,507
L
Shiva
Srkuaker
Shiva
6,399
522
112
2,105
11,909
10,065
0
4,827
6,057
0
52,056
W
2,986
1,406
424
2,613
10,968
8,466
0
3,004
7,919
0
23,246
W
6,121
1,470
0
2,268
4,493
1,742
0
461
4,032
56,050
2,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,493
Gold Earned
34,907
454
Minions Killed
380
0
Camps Cleared
0
1,359,000
Distance Traveled
1,332,743
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,839
449
51
4
0
230,947
0
L
Fenrir
6,890
530
61
5
0
294,652
0
L
Bacchus
7,706
593
44
3
0
285,537
0
L
Martichoras
7,643
588
133
10
0
244,389
2
W
Skadi
8,190
630
118
9
0
305,150
2
W
Chiron
8,183
629
93
7
0
260,688
0
W
Sobek
7,338
564
80
6
0
274,120
0
L
Shiva
6,829
525
91
7
0
277,218
2
W
Horus
6,837
526
55
4
0
265,736
0
W
Freya
6,945
534
108
8
0
253,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role