Player Matchup

Arachne
Arachne
Gold IV
Artagorn
Arachne
Gold IV
Level 246
God Stats
9W - 4L
1,601 SR
Queue Stats
94W - 89L
1,568 MMR
Party 3
Hachiman
Hachiman
Gold V
DemxnGhost
Hachiman
Gold V
Level 116
God Stats
5W - 5L
1,550 SR
Queue Stats
165W - 165L
1,451 MMR
Party 1
Hera
Hera
Bronze III
OGBigHomie4
Hera
Bronze III
Level 80
God Stats
9W - 14L
1,684 SR
Queue Stats
101W - 98L
1,400 MMR
Party 1
Bacchus
Bacchus
Silver III
aerod077
Bacchus
Silver III
Level 157
God Stats
13W - 7L
1,569 SR
Queue Stats
89W - 87L
1,292 MMR
Party 3
Jormungandr
Jormungandr
Gold IV
blakeisaC
Jormungandr
Gold IV
Level 124
God Stats
2W - 1L
1,458 SR
Queue Stats
88W - 97L
1,438 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,572 SR
1,430 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 162
1,605 SR
1,430 MMR
Sol
Sol
Gold V
GertsugaTenshou
Sol
Gold V
Level 179
God Stats
38W - 26L
1,677 SR
Queue Stats
317W - 341L
1,427 MMR
Solo
Mercury
Mercury
Gold IV
Timboo Jimboo
Mercury
Gold IV
Level 147
God Stats
5W - 9L
1,500 SR
Queue Stats
312W - 320L
1,426 MMR
Solo
Eset
Eset
Gold II
Titan Drago
Eset
Gold II
Level 202
God Stats
3W - 3L
1,688 SR
Queue Stats
532W - 549L
1,569 MMR
Party 2
Bellona
Bellona
Gold V
Whiskie Mike
Bellona
Gold V
Level 184
God Stats
5W - 5L
1,658 SR
Queue Stats
224W - 222L
1,300 MMR
Party 2
Cthulhu
Cthulhu
Gold V
oXo GiBBY oXo
Cthulhu
Gold V
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 149L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Artagorn
Arachne
11
4 / 0 / 1
6,015
602
2,713
7,386
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
DemxnGhost
Hachiman
11
5 / 1 / 2
6,384
638
6,322
5,787
2,381
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
5,125
513
3,310
3,499
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
aerod077
Bacchus
9
2 / 1 / 5
5,968
597
3,218
7,264
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
blakeisaC
Jormungandr
11
0 / 0 / 0
6,328
633
3,569
6,425
4,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ThorOdinThanatos

VS

Bans
SobekKing ArthurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,960
496
4,571
5,094
1,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mercury
11
1 / 2 / 1
5,337
534
2,281
8,362
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 0
5,841
584
2,358
3,040
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Whiskie Mike
Bellona
9
0 / 1 / 0
5,366
537
3,232
7,113
6,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
6
1 / 5 / 0
4,174
417
3,378
8,816
5,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
4
4
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
Artagorn
Arachne
4
0
1
4.5
W
Hachiman
DemxnGhost
Hachiman
5
1
2
6
L
0
3
1
0.17
W
1
2
1
0.75
L
Mercury
1
2
1
0.75
L
2
1
0
2
L
Bellona
Whiskie Mike
Bellona
0
1
0
0
W
Bacchus
aerod077
Bacchus
2
1
5
4.5
W
Jormungandr
blakeisaC
Jormungandr
0
0
0
0
L
Cthulhu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,132
Damage
15,820
30,361
Taken
32,425
17,124
Mitigated
18,166
11,709
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Artagorn
Arachne
2,713
1,928
0
3,951
7,386
2,857
0
1,630
5,633
0
39,711
W
Hachiman
DemxnGhost
Hachiman
6,322
4,022
0
2,361
5,787
2,381
0
3,267
2,346
0
37,769
L
4,571
2,962
0
1,672
5,094
1,411
0
758
4,336
30,765
3,213
W
3,310
1,443
0
300
3,499
1,209
577
1,627
1,739
34,371
0
L
Mercury
2,281
1,605
0
2,311
8,362
2,941
0
287
8,075
0
39,637
L
2,358
228
0
869
3,040
1,173
0
1,590
1,450
39,922
0
L
Bellona
Whiskie Mike
Bellona
3,232
688
0
2,566
7,113
6,710
0
3,253
3,860
0
37,167
W
Bacchus
aerod077
Bacchus
3,218
492
0
2,923
7,264
6,359
253
2,732
3,970
16,385
3,436
W
Jormungandr
blakeisaC
Jormungandr
3,569
1,260
0
2,174
6,425
4,318
0
0
5,887
51,915
2,558
L
Cthulhu
3,378
240
0
718
8,816
5,931
0
3,624
5,192
12,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,820
Gold Earned
25,678
322
Minions Killed
337
0
Camps Cleared
0
1,018,951
Distance Traveled
926,695
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,015
602
70
7
0
249,093
2
W
Hachiman
6,384
638
63
6
0
211,743
1
L
Sol
4,960
496
58
6
0
149,335
0
W
Hera
5,125
513
64
6
0
189,481
0
L
Mercury
5,337
534
76
8
0
233,284
3
L
Eset
5,841
584
97
10
0
174,125
0
L
Bellona
5,366
537
85
9
0
188,379
0
W
Bacchus
5,968
597
23
2
0
215,240
4
W
Jormungandr
6,328
633
102
10
0
153,394
0
L
Cthulhu
4,174
417
21
2
0
181,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role