Player Matchup

Achilles
Achilles
 
Achilles
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LORDLEEAN
Artemis
Level 119
God Stats
20W - 16L
1,772 SR
Queue Stats
173W - 180L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
Warshiphore
Baron Samedi
Level 67
God Stats
7W - 1L
1,931 SR
Queue Stats
13W - 3L
1,681 Elo+
Party 1
Nike
Nike
tapppsc
Nike
Level 125
God Stats
45W - 27L
1,604 SR
Queue Stats
426W - 437L
1,506 Elo+
Solo
Cabrakan
Cabrakan
xxxyamproxxx
Cabrakan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 142L
1,550 Elo+
Party 1
Team Averages
Level 106
1,661 SR
1,553 Elo+

VS

Team Averages
Level 115
1,591 SR
1,474 Elo+
Baron Samedi
Baron Samedi
DajiDarkSpirit
Baron Samedi
Level 152
God Stats
4W - 3L
1,681 SR
Queue Stats
81W - 81L
1,537 Elo+
Solo
Chronos
Chronos
E09W2C
Chronos
Level 128
God Stats
300W - 263L
1,609 SR
Queue Stats
742W - 718L
1,584 Elo+
Solo
Thanatos
Thanatos
ExTaZz_StoRaK
Thanatos
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
78W - 68L
1,337 Elo+
Solo
Cthulhu
Cthulhu
Mkadn
Cthulhu
Level 88
God Stats
2W - 5L
1,602 SR
Queue Stats
173W - 167L
1,445 Elo+
Solo
Izanami
Izanami
VseMozno
Izanami
Level 79
God Stats
167W - 146L
1,563 SR
Queue Stats
177W - 161L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
5 / 1 / 0
9,008
601
7,938
12,589
7,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
LORDLEEAN
Artemis
14
5 / 2 / 1
8,869
591
9,593
11,341
4,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Warshiphore
Baron Samedi
14
3 / 4 / 5
8,539
569
9,688
9,766
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
tapppsc
Nike
19
7 / 0 / 4
10,343
690
9,769
11,129
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
xxxyamproxxx
Cabrakan
14
2 / 4 / 7
7,352
490
8,288
12,520
8,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DajiDarkSpirit
Baron Samedi
11
3 / 5 / 4
7,148
477
7,697
14,154
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos
E09W2C
Chronos
13
4 / 4 / 2
8,070
538
8,055
13,157
5,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
ExTaZz_StoRaK
Thanatos
11
1 / 3 / 1
6,273
418
3,683
11,447
5,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Mkadn
Cthulhu
13
1 / 6 / 0
7,548
503
6,298
12,573
11,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
VseMozno
Izanami
12
2 / 4 / 2
7,548
503
4,493
10,539
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
22
Kills
11
11
Deaths
22
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
0
5
L
Baron Samedi
DajiDarkSpirit
Baron Samedi
3
5
4
1
L
Chronos
E09W2C
Chronos
4
4
2
1.25
L
Thanatos
ExTaZz_StoRaK
Thanatos
1
3
1
0.5
W
Artemis
LORDLEEAN
Artemis
5
2
1
2.75
L
Cthulhu
Mkadn
Cthulhu
1
6
0
0.17
L
Izanami
VseMozno
Izanami
2
4
2
0.75
W
Baron Samedi
Warshiphore
Baron Samedi
3
4
5
1.38
W
Nike
tapppsc
Nike
7
0
4
9
W
Cabrakan
xxxyamproxxx
Cabrakan
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,276
Damage
30,226
57,345
Taken
61,870
30,177
Mitigated
34,030
23,846
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,938
1,585
0
6,392
12,589
7,046
326
5,042
6,797
0
65,408
L
Baron Samedi
DajiDarkSpirit
Baron Samedi
7,697
1,020
990
4,504
14,154
9,072
0
5,458
8,386
29,770
0
L
Chronos
E09W2C
Chronos
8,055
2,010
0
1,312
13,157
5,230
49
7,285
5,602
48,230
571
L
Thanatos
ExTaZz_StoRaK
Thanatos
3,683
675
0
5,529
11,447
5,057
0
1,392
10,005
0
40,131
W
Artemis
LORDLEEAN
Artemis
9,593
4,402
0
3,993
11,341
4,681
1,004
2,090
9,228
0
66,184
L
Cthulhu
Mkadn
Cthulhu
6,298
600
0
1,404
12,573
11,074
0
0
12,573
44,605
1,418
L
Izanami
VseMozno
Izanami
4,493
3,054
0
1,818
10,539
3,597
0
2,997
7,328
0
50,946
W
Baron Samedi
Warshiphore
Baron Samedi
9,688
256
455
2,788
9,766
4,498
480
5,817
3,723
53,904
0
W
Nike
tapppsc
Nike
9,769
1,774
0
8,430
11,129
5,369
277
1,676
9,281
0
106,275
W
Cabrakan
xxxyamproxxx
Cabrakan
8,288
1,403
0
1,788
12,520
8,583
218
5,659
6,684
31,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,111
Gold Earned
36,587
503
Minions Killed
393
0
Camps Cleared
0
1,513,943
Distance Traveled
1,312,879
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,008
601
97
6
0
271,162
1
L
Baron Samedi
7,148
477
17
1
0
272,686
9
L
Chronos
8,070
538
107
7
0
295,039
4
L
Thanatos
6,273
418
63
4
0
255,748
1
W
Artemis
8,869
591
102
7
0
276,259
2
L
Cthulhu
7,548
503
107
7
0
245,187
0
L
Izanami
7,548
503
99
7
0
244,219
0
W
Baron Samedi
8,539
569
95
6
0
278,066
0
W
Nike
10,343
690
171
11
0
376,195
0
W
Cabrakan
7,352
490
38
3
0
312,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role