Player Matchup

Charybdis
Charybdis
Bronze III
Gyarodos36219
Charybdis
Bronze III
Level 127
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 4L
1,407 MMR
Solo
Awilix
Awilix
Silver I
Nikavelli
Awilix
Silver I
Level 137
God Stats
6W - 8L
1,489 SR
Queue Stats
64W - 73L
1,371 MMR
Solo
Xing Tian
Xing Tian
Silver I
SetDEO
Xing Tian
Silver I
Level 144
God Stats
92W - 66L
1,719 SR
Queue Stats
416W - 461L
1,365 MMR
Solo
Achilles
Achilles
Gold V
Sintide
Achilles
Gold V
Level 95
God Stats
1W - 4L
1,150 SR
Queue Stats
116W - 127L
1,350 MMR
Solo
Zeus
Zeus
Gold V
Vuzmo
Zeus
Gold V
Level 146
God Stats
2W - 4L
1,598 SR
Queue Stats
33W - 36L
1,396 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,444 SR
1,378 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,503 SR
1,422 MMR
Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Silver II
Fkerrd
Terra
Silver II
Level 127
God Stats
3W - 1L
1,426 SR
Queue Stats
38W - 38L
1,194 MMR
Party 2
Xbalanque
Xbalanque
Gold V
SamBam21
Xbalanque
Gold V
Level 148
God Stats
7W - 4L
1,881 SR
Queue Stats
359W - 359L
1,329 MMR
Solo
Bellona
Bellona
Gold III
SeattleShaman
Bellona
Gold III
Level 149
God Stats
2W - 2L
1,576 SR
Queue Stats
29W - 20L
1,635 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold IV
nTRevan
Morgan Le Fay
Gold IV
Level 121
God Stats
9W - 9L
1,134 SR
Queue Stats
87W - 87L
1,452 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gyarodos36219
Charybdis
14
0 / 2 / 2
8,029
472
5,124
13,656
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Nikavelli
Awilix
15
2 / 2 / 0
7,950
468
2,772
13,580
7,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
SetDEO
Xing Tian
13
0 / 1 / 2
7,927
466
6,452
16,763
9,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Sintide
Achilles
15
0 / 1 / 0
8,209
483
9,894
22,403
25,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
Vuzmo
Zeus
14
0 / 2 / 0
8,130
478
7,757
9,934
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AgniAthenaKukulkanDanzaburou

VS

Bans
GaneshaOdinThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
3 / 1 / 1
8,349
491
6,191
8,272
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Terra
Fkerrd
Terra
14
2 / 1 / 3
8,860
521
9,214
13,649
12,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
SamBam21
Xbalanque
17
0 / 0 / 3
9,397
553
11,510
8,495
3,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
17
1 / 0 / 1
10,013
589
15,592
14,681
20,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
nTRevan
Morgan Le Fay
15
2 / 0 / 0
8,482
499
12,615
8,820
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
8
8
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
1
3.5
W
Terra
Fkerrd
Terra
2
1
3
3.5
L
Charybdis
Gyarodos36219
Charybdis
0
2
2
0.5
L
Awilix
Nikavelli
Awilix
2
2
0
1
W
Xbalanque
SamBam21
Xbalanque
0
0
3
1.5
W
Bellona
1
0
1
1.5
L
Xing Tian
SetDEO
Xing Tian
0
1
2
1
L
Achilles
Sintide
Achilles
0
1
0
0
L
Zeus
Vuzmo
Zeus
0
2
0
0
W
Morgan Le Fay
nTRevan
Morgan Le Fay
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,999
Damage
55,122
76,336
Taken
53,917
50,448
Mitigated
43,033
24,912
Healing
19,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,191
1,156
0
4,671
8,272
3,776
0
2,234
5,856
0
61,093
W
Terra
Fkerrd
Terra
9,214
799
56
4,156
13,649
12,022
0
4,370
9,058
34,000
0
L
Charybdis
Gyarodos36219
Charybdis
5,124
2,096
0
5,879
13,656
4,883
1,204
2,101
11,505
0
66,582
L
Awilix
Nikavelli
Awilix
2,772
922
0
1,069
13,580
7,188
0
3,056
10,120
0
79,192
W
Xbalanque
SamBam21
Xbalanque
11,510
4,948
0
4,746
8,495
3,656
0
1,514
6,933
0
105,315
W
Bellona
15,592
5,691
0
4,330
14,681
20,116
0
560
12,642
397
90,115
L
Xing Tian
SetDEO
Xing Tian
6,452
326
2,186
3,289
16,763
9,479
0
8,233
7,607
38,205
1,317
L
Achilles
Sintide
Achilles
9,894
2,466
0
9,267
22,403
25,486
0
1,393
19,424
1,116
67,594
L
Zeus
Vuzmo
Zeus
7,757
809
0
3,222
9,934
3,412
245
5,254
3,899
64,824
0
W
Morgan Le Fay
nTRevan
Morgan Le Fay
12,615
1,132
0
2,036
8,820
3,463
0
5,512
2,844
64,666
4,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,245
Gold Earned
45,101
538
Minions Killed
585
0
Camps Cleared
0
1,680,754
Distance Traveled
1,770,307
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,349
491
95
6
0
384,750
0
W
Terra
8,860
521
40
2
0
394,727
6
L
Charybdis
8,029
472
122
7
0
317,450
2
L
Awilix
7,950
468
111
7
0
389,799
0
W
Xbalanque
9,397
553
177
10
0
318,472
3
W
Bellona
10,013
589
149
9
0
341,591
2
L
Xing Tian
7,927
466
61
4
0
348,776
3
L
Achilles
8,209
483
118
7
0
328,436
0
L
Zeus
8,130
478
126
7
0
296,293
2
W
Morgan Le Fay
8,482
499
124
7
0
330,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role