Player Matchup

Rama
Rama
Bronze III
 
Rama
Bronze III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
FireBeeFireBee
Sylvanus
Gold V
Level 109
God Stats
14W - 16L
1,513 SR
Queue Stats
16W - 18L
1,311 MMR
Solo
Neith
Neith
Gold V
XavierGod7
Neith
Gold V
Level 162
God Stats
8W - 4L
1,622 SR
Queue Stats
136W - 130L
1,357 MMR
Solo
Janus
Janus
Gold V
shifterboi41
Janus
Gold V
Level 152
God Stats
10W - 10L
1,662 SR
Queue Stats
129W - 142L
1,367 MMR
Solo
Arachne
Arachne
Gold V
人人Icönic人人
Arachne
Gold V
Level 156
God Stats
2W - 1L
1,304 SR
Queue Stats
135W - 131L
1,374 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,520 SR
1,382 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,603 SR
1,364 MMR
Persephone
Persephone
Bronze III
Froggy412
Persephone
Bronze III
Level 113
God Stats
0W - 1L
1,834 SR
Queue Stats
0W - 3L
1,354 MMR
Party 1
Cernunnos
Cernunnos
Gold V
Shadowskillsx
Cernunnos
Gold V
Level 170
God Stats
2W - 1L
1,848 SR
Queue Stats
312W - 316L
1,367 MMR
Solo
Jormungandr
Jormungandr
Bronze III
SmiteHaus
Jormungandr
Bronze III
Level 46
God Stats
1W - 1L
1,667 SR
Queue Stats
4W - 11L
1,377 MMR
Solo
Fenrir
Fenrir
Bronze III
irons32347
Fenrir
Bronze III
Level 109
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 3L
1,354 MMR
Party 1
Fafnir
Fafnir
Silver I
xDIRTYxPLAYERx7
Fafnir
Silver I
Level 129
God Stats
1W - 7L
1,196 SR
Queue Stats
59W - 62L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 0 / 3
6,550
595
4,985
6,638
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
9
1 / 0 / 2
6,025
548
1,921
6,340
5,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
13
0 / 0 / 1
6,865
624
8,596
8,259
4,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 0 / 1
6,755
614
4,821
3,771
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 3
6,562
597
4,746
7,709
3,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CharonAnubisTsukuyomiAres

VS

Bans
ThothAtlasThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Froggy412
Persephone
10
0 / 3 / 0
5,639
513
1,548
5,714
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Shadowskillsx
Cernunnos
11
0 / 3 / 0
5,815
529
5,468
8,395
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
SmiteHaus
Jormungandr
11
0 / 1 / 0
6,029
548
4,450
11,438
6,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
irons32347
Fenrir
10
0 / 0 / 0
5,139
467
1,453
7,158
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 0
6,076
552
2,480
6,211
5,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
8
Kills
0
0
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
3
2.5
W
Sylvanus
1
0
2
2
L
Persephone
Froggy412
Persephone
0
3
0
0
L
Cernunnos
Shadowskillsx
Cernunnos
0
3
0
0
L
Jormungandr
SmiteHaus
Jormungandr
0
1
0
0
W
Neith
0
0
1
0.5
L
Fenrir
irons32347
Fenrir
0
0
0
0
W
3
0
1
3.5
L
0
1
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,069
Damage
15,399
32,717
Taken
38,916
16,847
Mitigated
20,384
16,012
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,985
4,485
0
2,797
6,638
2,332
0
446
6,192
0
45,621
W
Sylvanus
1,921
758
1,746
3,463
6,340
5,058
0
1,418
4,922
18,163
0
L
Persephone
Froggy412
Persephone
1,548
35
0
1,114
5,714
1,659
0
2,860
2,517
34,718
0
L
Cernunnos
Shadowskillsx
Cernunnos
5,468
2,240
0
3,510
8,395
3,255
0
425
7,970
0
55,045
L
Jormungandr
SmiteHaus
Jormungandr
4,450
951
0
5,496
11,438
6,777
0
0
10,669
42,160
412
W
Neith
8,596
3,122
0
4,700
8,259
4,116
0
3,558
3,906
0
53,920
L
Fenrir
irons32347
Fenrir
1,453
185
0
625
7,158
3,329
0
744
6,272
0
35,259
W
4,821
47
0
220
3,771
1,779
0
2,130
1,641
45,530
1,818
L
2,480
545
0
1,591
6,211
5,364
0
1,966
4,115
18,660
0
W
4,746
3,531
0
3,086
7,709
3,562
0
34
7,675
0
54,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,757
Gold Earned
28,698
397
Minions Killed
341
0
Camps Cleared
0
1,166,463
Distance Traveled
1,080,239
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,550
595
92
8
0
216,241
3
W
Sylvanus
6,025
548
33
3
0
219,279
5
L
Persephone
5,639
513
69
6
0
197,842
0
L
Cernunnos
5,815
529
98
9
0
199,577
2
L
Jormungandr
6,029
548
72
7
0
201,819
0
W
Neith
6,865
624
98
9
0
212,750
3
L
Fenrir
5,139
467
57
5
0
274,762
0
W
Janus
6,755
614
97
9
0
261,245
2
L
Fafnir
6,076
552
45
4
0
206,239
0
W
Arachne
6,562
597
77
7
0
256,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role