Player Matchup

Mercury
Mercury
 
Mercury
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Devina
Morgan Le Fay
Level 147
God Stats
23W - 22L
1,485 SR
Queue Stats
413W - 402L
1,589 Elo+
Solo
Skadi
Skadi
El3clipse
Skadi
Level 99
God Stats
1W - 1L
1,293 SR
Queue Stats
26W - 26L
1,303 Elo+
Solo
Sun Wukong
Sun Wukong
GainzWorld
Sun Wukong
Level 128
God Stats
10W - 4L
1,873 SR
Queue Stats
311W - 300L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
NameChanged2019
Baron Samedi
Level 88
God Stats
18W - 17L
1,687 SR
Queue Stats
42W - 42L
1,527 Elo+
Solo
Team Averages
Level 128
1,568 SR
1,484 Elo+

VS

Team Averages
Level 117
1,536 SR
1,570 Elo+
Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Chorea
Charybdis
Level 139
God Stats
23W - 20L
1,625 SR
Queue Stats
458W - 405L
1,549 Elo+
Solo
Zhong Kui
Zhong Kui
DarthBB8x
Zhong Kui
Level 68
God Stats
12W - 8L
1,670 SR
Queue Stats
399W - 358L
1,537 Elo+
Solo
Sobek
Sobek
Smurf_4_2_0
Sobek
Level 122
God Stats
6W - 10L
1,573 SR
Queue Stats
232W - 201L
1,583 Elo+
Solo
Anubis
Anubis
Vishanti101
Anubis
Level 102
God Stats
0W - 2L
1,309 SR
Queue Stats
28W - 18L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
9 / 1 / 5
7,411
741
8,802
8,228
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Devina
Morgan Le Fay
12
5 / 0 / 6
6,767
677
6,198
5,324
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
El3clipse
Skadi
11
1 / 1 / 1
5,451
545
6,159
6,457
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sun Wukong
GainzWorld
Sun Wukong
11
1 / 1 / 1
6,819
682
4,782
7,339
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
NameChanged2019
Baron Samedi
10
1 / 0 / 4
6,210
621
3,704
6,857
5,326
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 4 / 1
5,466
547
2,933
8,744
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Chorea
Charybdis
10
0 / 3 / 1
5,397
540
5,904
7,611
2,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
DarthBB8x
Zhong Kui
12
1 / 1 / 0
6,042
604
4,974
7,495
5,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
1 / 3 / 0
5,426
543
5,267
11,839
9,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
10
0 / 6 / 1
5,129
513
3,643
7,901
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
17
Kills
3
3
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
1
5
11.5
L
Mercury
 
Mercury
1
4
1
0.38
L
Charybdis
Chorea
Charybdis
0
3
1
0.17
L
Zhong Kui
DarthBB8x
Zhong Kui
1
1
0
1
W
Morgan Le Fay
Devina
Morgan Le Fay
5
0
6
8
W
Skadi
El3clipse
Skadi
1
1
1
1.5
W
Sun Wukong
GainzWorld
Sun Wukong
1
1
1
1.5
W
Baron Samedi
NameChanged2019
Baron Samedi
1
0
4
3
L
1
3
0
0.33
L
Anubis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,645
Damage
22,721
34,205
Taken
43,590
16,992
Mitigated
24,246
10,714
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,802
5,279
0
1,988
8,228
3,234
869
2,685
5,503
0
43,730
L
Mercury
 
Mercury
2,933
945
0
250
8,744
3,431
0
876
7,767
0
36,580
L
Charybdis
Chorea
Charybdis
5,904
3,122
0
1,452
7,611
2,573
0
2,226
5,285
0
42,910
L
Zhong Kui
DarthBB8x
Zhong Kui
4,974
547
0
4,437
7,495
5,170
0
477
6,958
41,403
0
W
Morgan Le Fay
Devina
Morgan Le Fay
6,198
468
0
682
5,324
1,772
0
2,932
2,392
37,056
0
W
Skadi
El3clipse
Skadi
6,159
3,428
0
1,931
6,457
2,189
174
1,346
5,111
0
41,116
W
Sun Wukong
GainzWorld
Sun Wukong
4,782
1,222
0
1,905
7,339
4,471
0
4,186
2,571
0
54,113
W
Baron Samedi
NameChanged2019
Baron Samedi
3,704
650
954
3,254
6,857
5,326
12
1,537
5,320
27,092
0
L
5,267
540
0
4,983
11,839
9,905
0
3,120
8,531
21,201
1,428
L
Anubis
3,643
195
0
1,290
7,901
3,167
0
2,392
5,147
38,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,658
Gold Earned
27,460
341
Minions Killed
309
0
Camps Cleared
0
1,123,751
Distance Traveled
992,502
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,411
741
70
7
0
269,977
0
L
Mercury
5,466
547
63
6
0
247,214
0
L
Charybdis
5,397
540
69
7
0
188,848
2
L
Zhong Kui
6,042
604
85
9
0
173,261
5
W
Morgan Le Fay
6,767
677
68
7
0
224,044
4
W
Skadi
5,451
545
74
7
0
194,720
0
W
Sun Wukong
6,819
682
99
10
0
232,337
0
W
Baron Samedi
6,210
621
30
3
0
202,673
0
L
Sobek
5,426
543
26
3
0
202,782
0
L
Anubis
5,129
513
66
7
0
180,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role