Player Matchup

Sobek
Sobek
IIbestofdabestII
Sobek
Level 131
God Stats
2W - 1L
1,813 SR
Queue Stats
127W - 115L
1,560 Elo+
Solo
Tsukuyomi
Tsukuyomi
PringlesMaster
Tsukuyomi
Level 142
God Stats
2W - 1L
1,884 SR
Queue Stats
77W - 61L
1,564 Elo+
Party 3
Jing Wei
Jing Wei
ReturnofHellboy
Jing Wei
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 84L
1,628 Elo+
Party 2
Bellona
Bellona
Sheep2
Bellona
Level 146
God Stats
0W - 2L
1,727 SR
Queue Stats
71W - 44L
1,725 Elo+
Party 2
Nu Wa
Nu Wa
mOcKiNgSpOnGeBoB
Nu Wa
Level 141
God Stats
0W - 5L
1,070 SR
Queue Stats
80W - 61L
1,567 Elo+
Party 3
Team Averages
Level 143
1,599 SR
1,609 Elo+

VS

Team Averages
Level 169
1,498 SR
1,553 Elo+
Kukulkan
Kukulkan
A0EGAMER
Kukulkan
Level 159
God Stats
1W - 1L
1,300 SR
Queue Stats
89W - 97L
1,479 Elo+
Solo
Terra
Terra
Champion9922
Terra
Level 171
God Stats
12W - 9L
1,556 SR
Queue Stats
91W - 97L
1,565 Elo+
Party 1
Ne Zha
Ne Zha
Kurtillo
Ne Zha
Level 245
God Stats
4W - 3L
1,515 SR
Queue Stats
80W - 72L
1,614 Elo+
Solo
Kuzenbo
Kuzenbo
Plox_kickAS5678
Kuzenbo
Level 176
God Stats
1W - 0L
1,584 SR
Queue Stats
75W - 83L
1,506 Elo+
Party 1
Skadi
Skadi
Watertrickster
Skadi
Level 94
God Stats
3W - 1L
1,535 SR
Queue Stats
105W - 81L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,045
470
4,490
13,908
13,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
PringlesMaster
Tsukuyomi
13
1 / 2 / 1
6,837
456
4,809
12,653
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jing Wei
15
0 / 2 / 2
8,234
549
6,599
10,559
3,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Bellona
Sheep2
Bellona
16
3 / 0 / 0
9,599
640
13,342
14,144
16,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 2
8,390
559
7,657
6,763
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A0EGAMER
Kukulkan
16
3 / 0 / 1
9,489
633
8,233
5,297
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
2 / 0 / 4
7,830
522
5,301
13,576
10,846
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ne Zha
Kurtillo
Ne Zha
15
2 / 2 / 2
8,022
535
6,647
13,949
6,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 0
8,933
596
7,505
16,836
13,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

17
1 / 1 / 2
9,551
637
7,055
9,936
3,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
5
Kills
8
8
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
A0EGAMER
Kukulkan
3
0
1
3.5
W
2
0
4
4
L
1
1
1
1.5
W
Ne Zha
Kurtillo
Ne Zha
2
2
2
1.5
W
0
2
0
0
L
Tsukuyomi
PringlesMaster
Tsukuyomi
1
2
1
0.75
L
Jing Wei
0
2
2
0.5
L
Bellona
Sheep2
Bellona
3
0
0
3
W
1
1
2
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,897
Damage
34,741
58,027
Taken
59,594
40,378
Mitigated
37,344
22,900
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
A0EGAMER
Kukulkan
8,233
622
0
842
5,297
2,128
0
1,737
3,316
100,328
0
W
5,301
959
2,364
3,307
13,576
10,846
0
4,279
9,016
14,103
2,206
L
4,490
448
0
4,816
13,908
13,314
0
4,250
9,658
29,166
1,128
W
Ne Zha
Kurtillo
Ne Zha
6,647
700
0
1,791
13,949
6,832
0
2,298
11,194
0
79,139
W
7,505
2,496
0
5,685
16,836
13,782
0
1,509
14,148
58,169
4,192
L
Tsukuyomi
PringlesMaster
Tsukuyomi
4,809
660
0
5,626
12,653
4,432
0
4,177
8,476
0
49,941
L
Jing Wei
6,599
4,371
0
4,278
10,559
3,939
0
1,500
9,059
0
76,023
L
Bellona
Sheep2
Bellona
13,342
4,045
0
7,395
14,144
16,490
0
6,291
7,217
544
93,466
W
7,055
3,514
0
3,146
9,936
3,756
907
2,072
7,722
0
98,004
L
7,657
880
0
785
6,763
2,203
156
2,850
3,913
69,732
1,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,105
Gold Earned
43,825
567
Minions Killed
608
0
Camps Cleared
0
1,616,825
Distance Traveled
1,571,653
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,489
633
191
13
0
304,058
5
W
Terra
7,830
522
21
1
0
325,565
0
L
Sobek
7,045
470
40
3
0
322,845
2
W
Ne Zha
8,022
535
95
6
0
338,754
4
W
Kuzenbo
8,933
596
145
10
0
321,901
0
L
Tsukuyomi
6,837
456
75
5
0
365,302
0
L
Jing Wei
8,234
549
146
10
0
311,740
4
L
Bellona
9,599
640
163
11
0
331,881
2
W
Skadi
9,551
637
156
10
0
281,375
5
L
Nu Wa
8,390
559
143
10
0
285,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role