Player Matchup

Danzaburou
Danzaburou
DroThaBrooo
Danzaburou
Level 28
God Stats
1W - 3L
1,254 SR
Queue Stats
149W - 160L
1,409 Elo+
Party 3
Hercules
Hercules
ErrorMacro115
Hercules
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 114L
1,406 Elo+
Solo
Kuzenbo
Kuzenbo
Jennimorgana
Kuzenbo
Level 40
God Stats
3W - 3L
1,808 SR
Queue Stats
36W - 36L
1,465 Elo+
Solo
Mercury
Mercury
VaSqueeze7
Mercury
Level 82
God Stats
8W - 10L
1,473 SR
Queue Stats
106W - 128L
1,331 Elo+
Party 3
Vulcan
Vulcan
lennon10k
Vulcan
Level 36
God Stats
1W - 1L
1,460 SR
Queue Stats
11W - 16L
1,415 Elo+
Solo
Team Averages
Level 47
1,499 SR
1,405 Elo+

VS

Team Averages
Level 57
1,455 SR
1,471 Elo+
Thanatos
Thanatos
DJTHESHOCKER
Thanatos
Level 49
God Stats
8W - 3L
1,500 SR
Queue Stats
140W - 147L
1,443 Elo+
Party 1
Neith
Neith
DJTHESHOCKER
Neith
Level 29
God Stats
4W - 4L
1,277 SR
Queue Stats
120W - 137L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
Rodolfo506
Kukulkan
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 62L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
S0NIC_00099
Cthulhu
Level 33
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 14L
1,518 Elo+
Solo
Sylvanus
Sylvanus
noncholas07_KYZ
Sylvanus
Level 126
God Stats
12W - 8L
1,495 SR
Queue Stats
212W - 208L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DroThaBrooo
Danzaburou
13
0 / 3 / 1
7,907
395
6,659
10,049
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ErrorMacro115
Hercules
14
0 / 8 / 1
8,364
418
7,577
18,724
15,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
Jennimorgana
Kuzenbo
13
0 / 1 / 2
7,441
372
8,078
18,479
18,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
VaSqueeze7
Mercury
18
11 / 4 / 1
11,374
569
16,834
21,417
9,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
lennon10k
Vulcan
11
2 / 1 / 0
8,211
411
4,568
5,442
2,091
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DJTHESHOCKER
Thanatos
19
5 / 3 / 5
10,831
542
10,769
18,829
10,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
2 / 3 / 2
9,178
459
10,652
15,079
7,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Rodolfo506
Kukulkan
16
3 / 5 / 3
9,757
488
8,503
12,198
6,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
S0NIC_00099
Cthulhu
18
7 / 2 / 1
11,662
583
15,477
18,555
24,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sylvanus
15
0 / 0 / 7
9,849
492
6,851
11,742
10,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
13
Kills
17
17
Deaths
13
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DJTHESHOCKER
Thanatos
5
3
5
2.5
W
2
3
2
1
L
Danzaburou
DroThaBrooo
Danzaburou
0
3
1
0.17
L
Hercules
ErrorMacro115
Hercules
0
8
1
0.06
L
Kuzenbo
Jennimorgana
Kuzenbo
0
1
2
1
W
Kukulkan
Rodolfo506
Kukulkan
3
5
3
0.9
W
Cthulhu
S0NIC_00099
Cthulhu
7
2
1
3.75
L
Mercury
VaSqueeze7
Mercury
11
4
1
2.88
L
Vulcan
lennon10k
Vulcan
2
1
0
2
W
Sylvanus
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,716
Damage
52,252
74,111
Taken
76,403
49,377
Mitigated
58,702
18,058
Healing
29,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DJTHESHOCKER
Thanatos
10,769
3,540
0
15,513
18,829
10,326
0
273
18,507
0
112,246
W
10,652
3,320
0
2,349
15,079
7,122
429
2,992
12,038
0
70,373
L
Danzaburou
DroThaBrooo
Danzaburou
6,659
1,868
0
1,928
10,049
3,521
0
3,583
6,419
0
54,273
L
Hercules
ErrorMacro115
Hercules
7,577
1,600
0
4,226
18,724
15,413
0
9,408
8,110
0
51,408
L
Kuzenbo
Jennimorgana
Kuzenbo
8,078
3,390
0
7,479
18,479
18,691
16
5,123
13,356
34,225
0
W
Kukulkan
Rodolfo506
Kukulkan
8,503
1,354
0
1,000
12,198
6,068
1,106
5,326
6,821
52,576
1,127
W
Cthulhu
S0NIC_00099
Cthulhu
15,477
1,176
0
2,540
18,555
24,288
1,025
198
17,607
80,142
2,784
L
Mercury
VaSqueeze7
Mercury
16,834
10,166
0
2,829
21,417
9,661
0
5,939
15,084
0
109,511
L
Vulcan
lennon10k
Vulcan
4,568
645
0
1,596
5,442
2,091
880
3,250
2,192
41,580
3,366
W
Sylvanus
6,851
1,511
3,560
4,320
11,742
10,898
178
3,624
8,069
37,245
1,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,297
Gold Earned
51,277
434
Minions Killed
537
0
Camps Cleared
0
1,695,348
Distance Traveled
1,793,281
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,831
542
142
7
0
421,494
2
W
Neith
9,178
459
88
4
0
349,222
0
L
Danzaburou
7,907
395
91
5
0
370,420
0
L
Hercules
8,364
418
69
3
0
330,158
0
L
Kuzenbo
7,441
372
57
3
0
342,777
5
W
Kukulkan
9,757
488
98
5
0
295,466
0
W
Cthulhu
11,662
583
137
7
0
391,649
0
L
Mercury
11,374
569
143
7
0
449,188
1
L
Vulcan
8,211
411
74
4
0
202,805
0
W
Sylvanus
9,849
492
72
4
0
335,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role