Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Artipy21
Bacchus
Level 60
God Stats
19W - 9L
1,717 SR
Queue Stats
424W - 441L
1,467 Elo+
Solo
Thor
Thor
JTP-27
Thor
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 26L
1,655 Elo+
Solo
Eset
Eset
kefla2
Eset
Level 116
God Stats
4W - 3L
1,280 SR
Queue Stats
115W - 113L
1,437 Elo+
Solo
Artemis
Artemis
xMattripzz
Artemis
Level 33
God Stats
5W - 3L
1,500 SR
Queue Stats
245W - 260L
1,438 Elo+
Solo
Team Averages
Level 89
1,499 SR
1,499 Elo+

VS

Team Averages
Level 127
1,526 SR
1,474 Elo+
Tiamat
Tiamat
Daniel29521
Tiamat
Level 154
God Stats
4W - 4L
1,534 SR
Queue Stats
189W - 191L
1,557 Elo+
Party 1
Charon
Charon
FEDE1270
Charon
Level 129
God Stats
3W - 5L
1,561 SR
Queue Stats
83W - 87L
1,460 Elo+
Solo
Thanatos
Thanatos
LUKITASTIAGO
Thanatos
Level 106
God Stats
19W - 18L
1,623 SR
Queue Stats
583W - 560L
1,507 Elo+
Solo
Nut
Nut
Mageslayer159
Nut
Level 141
God Stats
12W - 17L
1,412 SR
Queue Stats
160W - 171L
1,472 Elo+
Party 1
Ymir
Ymir
franco5632
Ymir
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 59L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
6 / 2 / 2
9,861
616
10,904
12,339
7,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Artipy21
Bacchus
12
0 / 1 / 5
7,647
478
7,171
9,064
8,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
JTP-27
Thor
14
2 / 3 / 2
8,113
507
4,335
11,598
4,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
kefla2
Eset
15
4 / 3 / 1
9,055
566
9,031
9,826
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
xMattripzz
Artemis
15
2 / 2 / 1
8,577
536
8,961
12,615
5,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 3 / 3
8,315
520
5,924
11,807
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
FEDE1270
Charon
11
2 / 4 / 1
7,368
461
4,452
8,987
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
LUKITASTIAGO
Thanatos
14
5 / 2 / 6
8,365
523
12,321
14,760
7,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 2 / 1
9,062
566
8,060
14,298
6,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 4
6,098
381
1,745
11,869
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
14
Kills
11
11
Deaths
14
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
2
2
3.5
W
Bacchus
Artipy21
Bacchus
0
1
5
2.5
L
Tiamat
2
3
3
1.17
L
Charon
FEDE1270
Charon
2
4
1
0.63
W
Thor
JTP-27
Thor
2
3
2
1
L
Thanatos
LUKITASTIAGO
Thanatos
5
2
6
4
L
2
2
1
1.25
L
0
3
4
0.67
W
Eset
kefla2
Eset
4
3
1
1.5
W
Artemis
xMattripzz
Artemis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,402
Damage
32,502
55,442
Taken
61,721
30,799
Mitigated
30,287
17,734
Healing
19,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,904
2,525
0
5,178
12,339
7,361
430
3,982
8,357
0
64,431
W
Bacchus
Artipy21
Bacchus
7,171
1,175
0
2,338
9,064
8,781
0
2,576
6,488
26,525
0
L
Tiamat
5,924
592
0
1,487
11,807
5,339
332
5,014
6,281
59,445
0
L
Charon
FEDE1270
Charon
4,452
530
0
500
8,987
4,540
0
873
7,434
33,744
0
W
Thor
JTP-27
Thor
4,335
954
0
3,607
11,598
4,551
0
1,039
10,559
0
64,455
L
Thanatos
LUKITASTIAGO
Thanatos
12,321
3,769
0
10,854
14,760
7,014
0
3,517
10,909
0
67,777
L
8,060
5,934
0
4,839
14,298
6,034
144
1,074
13,224
0
90,582
L
1,745
340
0
2,098
11,869
7,360
0
4,999
6,582
12,537
247
W
Eset
kefla2
Eset
9,031
309
92
862
9,826
4,330
0
5,247
4,579
75,632
2,476
W
Artemis
xMattripzz
Artemis
8,961
3,930
0
5,657
12,615
5,776
0
160
12,455
0
77,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,253
Gold Earned
39,208
467
Minions Killed
423
0
Camps Cleared
0
1,645,726
Distance Traveled
1,300,566
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,861
616
88
6
0
349,186
4
W
Bacchus
7,647
478
28
2
0
351,222
2
L
Tiamat
8,315
520
106
7
0
281,816
5
L
Charon
7,368
461
60
4
0
218,183
0
W
Thor
8,113
507
94
6
0
347,911
0
L
Thanatos
8,365
523
89
6
0
348,402
4
L
Nut
9,062
566
147
9
0
255,951
4
L
Ymir
6,098
381
21
1
0
196,214
1
W
Eset
9,055
566
141
9
0
313,175
3
W
Artemis
8,577
536
116
7
0
284,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role