Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Licht clover
Ah Muzen Cab
Level 64
God Stats
4W - 2L
1,848 SR
Queue Stats
4W - 2L
1,745 Elo+
Party 2
Janus
Janus
RugSlinger
Janus
Level 85
God Stats
7W - 15L
1,632 SR
Queue Stats
163W - 173L
1,486 Elo+
Party 2
Artemis
Artemis
Sp1dy1
Artemis
Level 120
God Stats
8W - 10L
1,259 SR
Queue Stats
119W - 111L
1,498 Elo+
Party 2
Team Averages
Level 90
1,579 SR
1,576 Elo+

VS

Team Averages
Level 100
1,500 SR
1,346 Elo+
Bakasura
Bakasura
PapaTwinkletoes
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,220 Elo+
Party 1
Odin
Odin
Shiinzae
Odin
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,318 Elo+
Party 1
Nut
Nut
SxvxnG
Nut
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Licht clover
Ah Muzen Cab
15
1 / 5 / 1
9,646
643
4,823
10,872
5,123
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
14
0 / 6 / 3
9,346
623
6,426
9,543
3,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Sp1dy1
Artemis
16
5 / 2 / 1
10,891
726
10,314
9,841
4,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
6 / 3 / 7
11,735
782
10,179
12,870
9,248
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
17
4 / 2 / 9
10,865
724
10,554
13,098
13,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Nut
SxvxnG
Nut
17
3 / 1 / 10
11,731
782
7,368
10,767
4,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
13
13
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Licht clover
Ah Muzen Cab
1
5
1
0.3
W
Bakasura
6
3
7
3.17
L
Janus
0
6
3
0.25
W
Odin
4
2
9
4.25
L
Artemis
Sp1dy1
Artemis
5
2
1
2.75
W
Nut
SxvxnG
Nut
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,563
Damage
28,101
30,256
Taken
36,735
13,894
Mitigated
27,330
1,483
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Licht clover
Ah Muzen Cab
4,823
1,703
116
533
10,872
5,123
351
340
9,916
0
31,044
W
Bakasura
10,179
6,367
0
2,920
12,870
9,248
381
1,196
11,665
0
39,169
L
Janus
6,426
113
0
300
9,543
3,845
570
315
8,352
38,626
0
W
Odin
10,554
1,004
0
500
13,098
13,394
661
3,092
9,987
4,059
25,027
L
Artemis
Sp1dy1
Artemis
10,314
2,777
0
534
9,841
4,926
0
473
8,921
0
40,245
W
Nut
SxvxnG
Nut
7,368
2,559
0
1,626
10,767
4,688
1,904
2,190
8,550
0
51,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,883
Gold Earned
34,331
189
Minions Killed
239
0
Camps Cleared
0
793,061
Distance Traveled
840,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,646
643
59
4
0
273,603
0
W
Bakasura
11,735
782
100
7
0
288,163
0
L
Janus
9,346
623
68
5
0
256,390
0
W
Odin
10,865
724
45
3
0
290,195
0
L
Artemis
10,891
726
62
4
0
263,068
0
W
Nut
11,731
782
94
6
0
262,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role