Player Matchup

Xing Tian
Xing Tian
GenericAdvil
Xing Tian
Level 18
God Stats
2W - 3L
1,741 SR
Queue Stats
16W - 13L
1,585 Elo+
Party 2
Heimdallr
Heimdallr
Lonngma1234
Heimdallr
Level 44
God Stats
5W - 4L
1,633 SR
Queue Stats
9W - 9L
1,410 Elo+
Solo
Kukulkan
Kukulkan
xXStormer420Xx
Kukulkan
Level 62
God Stats
8W - 6L
1,655 SR
Queue Stats
48W - 58L
1,362 Elo+
Party 2
Team Averages
Level 41
1,677 SR
1,453 Elo+

VS

Team Averages
Level 43
1,574 SR
1,140 Elo+
King Arthur
King Arthur
ASteampunkGolem
King Arthur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,042 Elo+
Party 1
Atlas
Atlas
PerryGODOFWAR-96
Atlas
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,042 Elo+
Party 1
Hera
Hera
Svylvannas
Hera
Level 39
God Stats
8W - 6L
1,723 SR
Queue Stats
86W - 87L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GenericAdvil
Xing Tian
13
3 / 1 / 11
8,896
809
7,225
11,017
11,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Lonngma1234
Heimdallr
14
10 / 2 / 5
10,164
924
9,959
10,628
4,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
14
3 / 2 / 12
9,372
852
12,792
6,966
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASteampunkGolem
King Arthur
11
3 / 6 / 2
8,356
760
4,482
16,386
11,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 5 / 4
7,293
663
3,829
12,026
11,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 5 / 3
8,707
792
8,290
8,914
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
5
5
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ASteampunkGolem
King Arthur
3
6
2
0.67
W
Xing Tian
GenericAdvil
Xing Tian
3
1
11
8.5
W
Heimdallr
Lonngma1234
Heimdallr
10
2
5
6.25
L
0
5
4
0.4
L
2
5
3
0.7
W
Kukulkan
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,976
Damage
16,601
28,611
Taken
37,326
18,959
Mitigated
27,556
3,670
Healing
2,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ASteampunkGolem
King Arthur
4,482
142
0
1,866
16,386
11,334
0
7,814
7,615
0
10,427
W
Xing Tian
GenericAdvil
Xing Tian
7,225
829
0
1,339
11,017
11,993
108
3,501
7,314
17,133
3,541
W
Heimdallr
Lonngma1234
Heimdallr
9,959
4,050
0
2,257
10,628
4,281
969
5,223
5,135
0
38,956
L
3,829
1,386
0
167
12,026
11,782
16
4,927
6,469
12,224
0
L
8,290
2,886
0
900
8,914
4,440
20
3,957
4,222
29,489
404
W
Kukulkan
12,792
809
0
74
6,966
2,685
972
3,319
3,388
34,472
1,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,432
Gold Earned
24,356
132
Minions Killed
77
0
Camps Cleared
0
627,167
Distance Traveled
679,201
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,356
760
16
1
0
219,866
0
W
Xing Tian
8,896
809
29
3
0
211,124
0
W
Heimdallr
10,164
924
48
4
0
206,516
0
L
Atlas
7,293
663
16
1
0
267,229
0
L
Hera
8,707
792
45
4
0
192,106
1
W
Kukulkan
9,372
852
55
5
0
209,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role