Player Matchup

Ares
Ares
Silver I
 
Ares
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold I
WacoJameJame
Artio
Gold I
Level 81
God Stats
19W - 12L
1,607 SR
Queue Stats
132W - 131L
1,540 MMR
Solo
Thanatos
Thanatos
Silver II
chocpenutbutRbbc
Thanatos
Silver II
Level 118
God Stats
1W - 0L
1,568 SR
Queue Stats
13W - 9L
1,560 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
jujamase
Zhong Kui
Platinum V
Level 106
God Stats
9W - 3L
1,892 SR
Queue Stats
119W - 119L
1,562 MMR
Solo
Neith
Neith
Gold IV
yiyo97900
Neith
Gold IV
Level 103
God Stats
12W - 11L
1,623 SR
Queue Stats
44W - 46L
1,564 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,638 SR
1,545 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,488 SR
1,548 MMR
Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
KingKumbia
Achilles
Gold III
Level 117
God Stats
3W - 4L
1,568 SR
Queue Stats
104W - 98L
1,542 MMR
Solo
Fenrir
Fenrir
Gold IV
MetalicaLOVG
Fenrir
Gold IV
Level 167
God Stats
7W - 6L
1,589 SR
Queue Stats
464W - 489L
1,549 MMR
Solo
He Bo
He Bo
Gold III
PAPALETAGAIMER
He Bo
Gold III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 154L
1,573 MMR
Solo
Surtr
Surtr
Gold III
T0rnado217
Surtr
Gold III
Level 156
God Stats
0W - 1L
1,286 SR
Queue Stats
60W - 47L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 1 / 3
7,066
505
5,003
10,216
8,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 0 / 1
8,091
578
6,146
12,567
10,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
6 / 2 / 0
7,702
550
6,790
10,727
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
jujamase
Zhong Kui
15
1 / 1 / 3
8,178
584
8,232
9,122
7,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
yiyo97900
Neith
15
0 / 0 / 2
8,075
577
5,932
7,114
2,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
BellonaAthenaKukulkan

VS

Bans
AgniBake KujiraAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
1 / 2 / 1
7,749
554
6,065
11,391
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
KingKumbia
Achilles
13
3 / 1 / 1
6,913
494
9,361
12,083
9,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
7
0 / 0 / 1
5,313
380
604
2,657
852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 3 / 2
7,086
506
3,306
8,275
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
13
0 / 2 / 0
7,915
565
9,264
14,513
10,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
8
Kills
4
4
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
3
2.5
L
Chronos
 
Chronos
1
2
1
0.75
L
Achilles
KingKumbia
Achilles
3
1
1
3.5
L
Fenrir
0
0
1
0.5
L
0
3
2
0.33
L
Surtr
0
2
0
0
W
0
0
1
0.5
W
6
2
0
3
W
Zhong Kui
jujamase
Zhong Kui
1
1
3
2.5
W
Neith
yiyo97900
Neith
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,103
Damage
28,600
49,746
Taken
48,919
33,153
Mitigated
29,129
24,359
Healing
14,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,003
95
0
2,564
10,216
8,129
0
1,909
8,267
21,651
2,319
L
Chronos
 
Chronos
6,065
2,740
0
4,274
11,391
4,684
1,009
1,631
9,760
59,164
3,070
L
Achilles
KingKumbia
Achilles
9,361
1,914
0
2,496
12,083
9,758
0
4,205
7,878
0
36,803
L
Fenrir
604
328
0
2,051
2,657
852
0
164
2,493
0
13,281
L
3,306
100
0
940
8,275
3,111
0
4,068
4,207
53,099
0
L
Surtr
9,264
3,451
0
5,178
14,513
10,724
0
7,866
5,750
2,447
67,270
W
6,146
702
0
6,369
12,567
10,375
0
498
11,134
65,072
824
W
6,790
1,942
0
9,037
10,727
4,303
0
1,847
8,825
0
45,164
W
Zhong Kui
jujamase
Zhong Kui
8,232
2,543
0
3,356
9,122
7,555
1,076
2,440
6,180
68,867
13,942
W
Neith
yiyo97900
Neith
5,932
1,935
0
3,033
7,114
2,791
0
2,944
4,170
0
81,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,112
Gold Earned
34,976
544
Minions Killed
414
0
Camps Cleared
0
1,416,740
Distance Traveled
1,258,959
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,066
505
26
2
0
274,722
6
L
Chronos
7,749
554
119
9
0
269,760
4
L
Achilles
6,913
494
39
3
0
292,794
0
L
Fenrir
5,313
380
28
2
0
124,245
0
L
He Bo
7,086
506
108
8
0
293,724
0
L
Surtr
7,915
565
120
9
0
278,436
2
W
Artio
8,091
578
158
11
0
290,700
5
W
Thanatos
7,702
550
72
5
0
321,769
0
W
Zhong Kui
8,178
584
143
10
0
257,192
3
W
Neith
8,075
577
145
10
0
272,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role