Player Matchup

Cthulhu
Cthulhu
JoeLou_IV
Cthulhu
Level 126
God Stats
4W - 2L
1,763 SR
Queue Stats
109W - 130L
1,550 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NarrataDeorum
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,580 Elo+
Party 1
Bake Kujira
Bake Kujira
Rellik5010
Bake Kujira
Level 58
God Stats
0W - 5L
1,173 SR
Queue Stats
12W - 14L
1,397 Elo+
Party 1
Atlas
Atlas
Typhlosionfan_01
Atlas
Level 108
God Stats
1W - 8L
1,369 SR
Queue Stats
44W - 56L
1,340 Elo+
Party 1
Charon
Charon
deadlycam67
Charon
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 93L
1,542 Elo+
Party 1
Team Averages
Level 89
1,461 SR
1,482 Elo+

VS

Team Averages
Level 127
1,494 SR
1,510 Elo+
Fenrir
Fenrir
AcesFull425
Fenrir
Level 104
God Stats
2W - 5L
1,354 SR
Queue Stats
158W - 152L
1,490 Elo+
Solo
Kukulkan
Kukulkan
EddOnSwitch
Kukulkan
Level 96
God Stats
7W - 10L
1,391 SR
Queue Stats
315W - 302L
1,533 Elo+
Solo
Geb
Geb
FluffyBunnyL0rd
Geb
Level 149
God Stats
5W - 2L
1,527 SR
Queue Stats
71W - 62L
1,504 Elo+
Party 2
King Arthur
King Arthur
GreekFreak_k
King Arthur
Level 128
God Stats
59W - 56L
1,524 SR
Queue Stats
622W - 564L
1,517 Elo+
Solo
Heimdallr
Heimdallr
UrCookieTaken
Heimdallr
Level 158
God Stats
3W - 1L
1,674 SR
Queue Stats
228W - 209L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JoeLou_IV
Cthulhu
11
1 / 1 / 0
6,000
600
5,311
6,849
5,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kumbhakarna
NarrataDeorum
Kumbhakarna
4
0 / 0 / 0
3,711
371
360
1,595
532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
Rellik5010
Bake Kujira
8
0 / 1 / 0
4,605
461
1,860
6,871
4,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 1 / 1
5,047
505
4,777
9,706
5,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
9
1 / 1 / 1
5,052
505
4,200
7,079
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 1 / 2
5,389
539
3,035
8,084
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
EddOnSwitch
Kukulkan
11
2 / 0 / 0
6,479
648
3,035
3,401
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 1
5,174
517
3,818
7,661
4,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
GreekFreak_k
King Arthur
11
1 / 0 / 0
6,408
641
3,970
8,637
5,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heimdallr
UrCookieTaken
Heimdallr
10
0 / 1 / 1
5,216
522
5,024
5,289
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
4
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
1
2
2
W
Kukulkan
EddOnSwitch
Kukulkan
2
0
0
2
W
0
1
1
0.5
W
King Arthur
GreekFreak_k
King Arthur
1
0
0
1
L
Cthulhu
JoeLou_IV
Cthulhu
1
1
0
1
L
Kumbhakarna
NarrataDeorum
Kumbhakarna
0
0
0
0
L
Bake Kujira
Rellik5010
Bake Kujira
0
1
0
0
L
1
1
1
1.5
W
Heimdallr
UrCookieTaken
Heimdallr
0
1
1
0.5
L
Charon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,508
Damage
18,882
32,100
Taken
33,072
20,549
Mitigated
17,429
6,586
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,035
490
0
1,647
8,084
3,501
0
1,920
6,122
0
36,772
W
Kukulkan
EddOnSwitch
Kukulkan
3,035
326
0
500
3,401
1,333
177
1,216
2,105
40,571
0
W
3,818
123
0
2,184
7,661
4,866
0
4,476
3,185
18,210
0
W
King Arthur
GreekFreak_k
King Arthur
3,970
836
0
2,139
8,637
5,655
0
3,851
4,025
0
47,827
L
Cthulhu
JoeLou_IV
Cthulhu
5,311
177
0
1,604
6,849
5,952
0
0
6,849
40,218
1,507
L
Kumbhakarna
NarrataDeorum
Kumbhakarna
360
0
0
1,074
1,595
532
0
0
1,595
4,467
0
L
Bake Kujira
Rellik5010
Bake Kujira
1,860
1,177
0
164
6,871
4,535
0
2,118
4,445
26,180
403
L
4,777
1,609
0
2,227
9,706
5,079
0
1,980
7,658
17,587
0
W
Heimdallr
UrCookieTaken
Heimdallr
5,024
2,714
0
1,689
5,289
2,074
0
2,711
2,578
0
41,345
L
Charon
4,200
1,830
0
1,517
7,079
4,451
0
2,373
4,700
27,461
8,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,415
Gold Earned
28,666
223
Minions Killed
309
0
Camps Cleared
0
877,671
Distance Traveled
975,381
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,389
539
57
6
0
222,301
0
W
Kukulkan
6,479
648
73
7
0
183,084
0
W
Geb
5,174
517
13
1
0
189,427
0
W
King Arthur
6,408
641
92
9
0
201,343
0
L
Cthulhu
6,000
600
84
8
0
189,613
0
L
Kumbhakarna
3,711
371
10
1
0
70,520
0
L
Bake Kujira
4,605
461
53
5
0
199,236
0
L
Atlas
5,047
505
9
1
0
221,462
0
W
Heimdallr
5,216
522
74
7
0
179,226
1
L
Charon
5,052
505
67
7
0
196,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role