Player Matchup

Cabrakan
Cabrakan
CrimsonGlitchX
Cabrakan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 93L
1,421 Elo+
Party 2
Ra
Ra
Exopanda1510
Ra
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,502 Elo+
Party 2
Chaac
Chaac
NTZJuketsu
Chaac
Level 128
God Stats
8W - 1L
1,551 SR
Queue Stats
137W - 132L
1,483 Elo+
Solo
Ishtar
Ishtar
Schumachers5
Ishtar
Level 154
God Stats
146W - 140L
1,424 SR
Queue Stats
184W - 174L
1,375 Elo+
Solo
Neith
Neith
wonderbreadman11
Neith
Level 125
God Stats
47W - 41L
1,560 SR
Queue Stats
184W - 183L
1,395 Elo+
Solo
Team Averages
Level 131
1,507 SR
1,435 Elo+

VS

Team Averages
Level 125
1,543 SR
1,465 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
FlokiWartooth
Medusa
Level 126
God Stats
27W - 15L
1,762 SR
Queue Stats
44W - 37L
1,525 Elo+
Solo
Hades
Hades
PlayMakerVibin
Hades
Level 108
God Stats
35W - 28L
1,589 SR
Queue Stats
45W - 47L
1,470 Elo+
Party 1
Athena
Athena
SpartanMist1991
Athena
Level 140
God Stats
5W - 13L
1,366 SR
Queue Stats
699W - 670L
1,424 Elo+
Solo
Odin
Odin
ZaRoN680
Odin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 294L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
4 / 2 / 3
6,104
555
7,261
10,153
6,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 3
6,462
587
4,402
6,088
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
13
5 / 0 / 2
8,184
744
5,431
7,707
6,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ishtar
9
0 / 3 / 1
4,967
452
2,916
7,864
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 0
6,098
554
4,317
5,155
1,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
2 / 3 / 2
5,617
511
3,730
5,230
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 0
6,191
563
4,862
5,876
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

9
3 / 3 / 1
5,620
511
2,914
8,173
3,263
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
0 / 2 / 5
5,473
498
3,621
9,692
8,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
9
0 / 4 / 0
4,676
425
2,038
8,560
7,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
12
Kills
7
7
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
3
2
1
W
Cabrakan
4
2
3
2.75
W
3
2
3
2.25
L
2
0
0
2
W
Chaac
5
0
2
6
L
3
3
1
1.17
W
Ishtar
0
3
1
0.17
L
0
2
5
1.25
L
Odin
0
4
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,327
Damage
17,165
36,967
Taken
37,531
19,920
Mitigated
23,514
11,345
Healing
9,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,730
565
0
0
5,230
1,826
0
4,132
1,098
33,465
772
W
Cabrakan
7,261
1,432
22
3,884
10,153
6,886
0
4,398
5,755
36,698
1,313
W
4,402
891
202
826
6,088
2,176
0
3,891
2,197
42,078
0
L
4,862
1,406
0
2,264
5,876
2,264
0
0
5,876
0
55,386
W
Chaac
5,431
975
0
3,899
7,707
6,238
0
144
7,184
0
54,279
L
2,914
502
35
3,595
8,173
3,263
0
3,304
4,869
26,369
0
W
Ishtar
2,916
1,520
60
113
7,864
2,791
0
980
6,884
0
28,670
L
3,621
1,308
202
2,294
9,692
8,855
0
4,196
5,496
16,252
1,185
L
Odin
2,038
392
0
1,570
8,560
7,306
0
0
8,560
0
24,374
W
4,317
1,098
76
2,263
5,155
1,829
296
402
4,753
0
46,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,815
Gold Earned
27,577
334
Minions Killed
246
0
Camps Cleared
0
1,079,228
Distance Traveled
999,199
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,617
511
56
5
0
213,576
3
W
Cabrakan
6,104
555
54
5
0
228,277
0
W
Ra
6,462
587
61
6
0
235,510
0
L
Medusa
6,191
563
84
8
0
205,399
0
W
Chaac
8,184
744
96
9
0
208,246
4
L
Hades
5,620
511
41
4
0
189,615
0
W
Ishtar
4,967
452
42
4
0
200,164
0
L
Athena
5,473
498
24
2
0
218,377
0
L
Odin
4,676
425
41
4
0
172,232
0
W
Neith
6,098
554
81
7
0
207,031
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role