Player Matchup

Terra
Terra
Dmncc
Terra
Level 158
God Stats
3W - 2L
1,479 SR
Queue Stats
75W - 64L
1,504 Elo+
Party 2
Sun Wukong
Sun Wukong
Escudero_Joe
Sun Wukong
Level 228
God Stats
8W - 4L
1,786 SR
Queue Stats
730W - 735L
1,498 Elo+
Solo
Hachiman
Hachiman
Mintybird
Hachiman
Level 137
God Stats
6W - 2L
1,840 SR
Queue Stats
79W - 70L
1,496 Elo+
Party 2
Arachne
Arachne
Thirst4morE
Arachne
Level 176
God Stats
27W - 20L
1,716 SR
Queue Stats
279W - 264L
1,483 Elo+
Solo
Vulcan
Vulcan
roberchad
Vulcan
Level 141
God Stats
18W - 15L
1,496 SR
Queue Stats
251W - 230L
1,494 Elo+
Solo
Team Averages
Level 168
1,663 SR
1,495 Elo+

VS

Team Averages
Level 67
1,392 SR
1,583 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Blossomsx
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 1
Sol
Sol
FantasyMuse
Sol
Level 33
God Stats
0W - 1L
1,085 SR
Queue Stats
1W - 3L
1,701 Elo+
Party 1
Bakasura
Bakasura
TastyCheeze
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Toxicturtle6619
Danzaburou
Level 103
God Stats
3W - 7L
1,378 SR
Queue Stats
147W - 132L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dmncc
Terra
11
2 / 0 / 2
7,120
548
4,787
12,223
11,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Escudero_Joe
Sun Wukong
13
0 / 1 / 0
7,203
554
4,959
10,638
8,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Mintybird
Hachiman
13
2 / 0 / 1
7,753
596
6,954
6,399
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Thirst4morE
Arachne
13
0 / 0 / 1
6,879
529
3,652
9,918
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Vulcan
roberchad
Vulcan
12
2 / 0 / 1
7,521
579
7,891
4,357
1,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 0 / 1
6,594
507
5,976
10,242
8,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
Blossomsx
Khepri
8
0 / 1 / 0
5,539
426
3,755
9,488
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 2 / 0
5,364
413
5,138
7,789
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
TastyCheeze
Bakasura
9
1 / 2 / 0
5,624
433
2,826
9,790
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Toxicturtle6619
Danzaburou
9
0 / 1 / 0
5,581
429
4,856
6,832
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
1
1
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
1
0.5
L
Khepri
Blossomsx
Khepri
0
1
0
0
W
Terra
Dmncc
Terra
2
0
2
3
W
Sun Wukong
Escudero_Joe
Sun Wukong
0
1
0
0
L
0
2
0
0
W
Hachiman
Mintybird
Hachiman
2
0
1
2.5
L
Bakasura
TastyCheeze
Bakasura
1
2
0
0.5
W
Arachne
Thirst4morE
Arachne
0
0
1
0.5
L
Danzaburou
Toxicturtle6619
Danzaburou
0
1
0
0
W
Vulcan
roberchad
Vulcan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,243
Damage
22,551
43,535
Taken
44,141
28,809
Mitigated
23,785
24,192
Healing
13,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,976
669
0
3,652
10,242
8,060
0
1,908
8,334
0
52,825
L
Khepri
Blossomsx
Khepri
3,755
935
0
3,461
9,488
6,644
0
2,381
7,107
18,442
0
W
Terra
Dmncc
Terra
4,787
1,384
2,590
5,220
12,223
11,253
0
3,185
8,516
29,413
0
W
Sun Wukong
Escudero_Joe
Sun Wukong
4,959
464
0
3,445
10,638
8,489
0
490
9,264
8,662
49,982
L
5,138
1,919
0
1,638
7,789
2,513
0
4,705
3,084
27,871
4,851
W
Hachiman
Mintybird
Hachiman
6,954
4,573
0
3,782
6,399
2,835
2,176
1,923
4,321
0
60,989
L
Bakasura
TastyCheeze
Bakasura
2,826
2,027
0
1,760
9,790
4,032
0
3,536
6,254
0
28,384
W
Arachne
Thirst4morE
Arachne
3,652
2,740
0
8,595
9,918
4,366
0
706
9,147
0
66,228
L
Danzaburou
Toxicturtle6619
Danzaburou
4,856
1,859
173
2,857
6,832
2,536
0
1,170
5,662
0
36,932
W
Vulcan
roberchad
Vulcan
7,891
2,783
0
560
4,357
1,866
569
2,168
2,142
57,312
2,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,476
Gold Earned
28,702
450
Minions Killed
321
0
Camps Cleared
0
1,216,750
Distance Traveled
1,260,244
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,594
507
91
7
0
265,087
2
L
Khepri
5,539
426
29
2
0
258,045
0
W
Terra
7,120
548
31
2
0
238,650
2
W
Sun Wukong
7,203
554
104
8
0
220,281
3
L
Sol
5,364
413
60
5
0
239,659
0
W
Hachiman
7,753
596
120
9
0
218,929
2
L
Bakasura
5,624
433
79
6
0
279,198
0
W
Arachne
6,879
529
106
8
0
284,565
4
L
Danzaburou
5,581
429
62
5
0
218,255
1
W
Vulcan
7,521
579
89
7
0
254,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role