Player Matchup

Hades
Hades
ErebusShade
Hades
Level 64
God Stats
2W - 1L
1,511 SR
Queue Stats
21W - 20L
1,481 Elo+
Party 1
Discordia
Discordia
LordKingZeus
Discordia
Level 128
God Stats
14W - 10L
1,361 SR
Queue Stats
388W - 413L
1,385 Elo+
Solo
Xing Tian
Xing Tian
SavvyNut
Xing Tian
Level 47
God Stats
1W - 0L
1,245 SR
Queue Stats
52W - 65L
1,372 Elo+
Solo
Neith
Neith
SharedPenny
Neith
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,396 Elo+
Solo
Hera
Hera
SorrowedSnake
Hera
Level 126
God Stats
4W - 1L
1,824 SR
Queue Stats
68W - 69L
1,462 Elo+
Party 1
Team Averages
Level 87
1,488 SR
1,419 Elo+

VS

Team Averages
Level 84
1,623 SR
1,438 Elo+
Ares
Ares
Montoya I 11 I
Ares
Level 102
God Stats
4W - 4L
1,686 SR
Queue Stats
241W - 254L
1,510 Elo+
Solo
Raijin
Raijin
MxZippi
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Janus
Janus
TRYHARDHANNARD
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,365 Elo+
Solo
Discordia
Discordia
Ughbyesis
Discordia
Level 83
God Stats
1W - 1L
1,928 SR
Queue Stats
53W - 56L
1,441 Elo+
Solo
Hades
Hades
doublej1126
Hades
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 11
9,787
753
7,878
12,253
7,926
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
LordKingZeus
Discordia
19
7 / 0 / 10
11,302
869
8,286
5,580
2,333
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
SavvyNut
Xing Tian
17
6 / 4 / 14
10,420
802
7,470
24,493
21,912
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 2 / 16
11,296
869
15,926
8,980
4,227
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 5 / 14
10,729
825
10,874
9,284
4,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,595
584
3,705
11,271
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
MxZippi
Raijin
14
2 / 9 / 4
8,227
633
5,169
14,665
6,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
6,837
526
1,557
3,776
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Ughbyesis
Discordia
19
6 / 4 / 4
9,804
754
17,577
11,766
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 7 / 4
8,972
690
6,888
14,817
9,052
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
30
27
Kills
13
17
Deaths
27
65
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
6
11
1.58
W
Discordia
LordKingZeus
Discordia
7
0
10
12
L
1
4
4
0.75
L
Raijin
MxZippi
Raijin
2
9
4
0.44
W
Xing Tian
SavvyNut
Xing Tian
6
4
14
3.25
W
5
2
16
6.5
W
5
5
14
2.4
L
0
3
1
0.17
L
Discordia
Ughbyesis
Discordia
6
4
4
2
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,434
Damage
34,896
60,590
Taken
56,295
40,562
Mitigated
32,784
16,392
Healing
7,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,878
835
195
1,435
12,253
7,926
514
9,139
3,076
17,504
0
W
Discordia
LordKingZeus
Discordia
8,286
498
503
1,277
5,580
2,333
1,155
3,826
1,714
23,933
1,285
L
3,705
43
156
1,050
11,271
10,557
0
6,613
4,658
5,550
0
L
Raijin
MxZippi
Raijin
5,169
659
289
903
14,665
6,333
0
7,258
7,407
15,547
0
W
Xing Tian
SavvyNut
Xing Tian
7,470
290
791
7,062
24,493
21,912
693
8,606
15,887
13,794
966
W
15,926
7,149
38
2,699
8,980
4,227
3,594
7,591
1,327
0
30,654
W
10,874
2,398
866
1,526
9,284
4,164
1,476
5,554
3,690
27,121
0
L
1,557
193
36
230
3,776
1,166
0
1,820
1,956
3,418
0
L
Discordia
Ughbyesis
Discordia
17,577
1,009
0
2,143
11,766
5,676
0
7,548
4,218
39,497
0
L
6,888
596
1,058
1,553
14,817
9,052
0
10,899
3,918
15,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,534
Gold Earned
41,435
124
Minions Killed
86
0
Camps Cleared
0
1,141,083
Distance Traveled
789,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,787
753
12
1
0
212,895
0
W
Discordia
11,302
869
40
3
0
239,396
0
L
Ares
7,595
584
6
0
0
159,028
0
L
Raijin
8,227
633
16
1
0
169,552
0
W
Xing Tian
10,420
802
11
1
0
249,359
0
W
Neith
11,296
869
29
2
0
220,969
0
W
Hera
10,729
825
32
2
0
218,464
0
L
Janus
6,837
526
6
0
0
48,002
0
L
Discordia
9,804
754
37
3
0
224,338
0
L
Hades
8,972
690
21
2
0
188,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role