Player Matchup

Ao Kuang
Ao Kuang
Gold V
 
Ao Kuang
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Silver II
Chivalric
Vulcan
Silver II
Level 157
God Stats
11W - 7L
1,471 SR
Queue Stats
91W - 98L
1,290 MMR
Solo
Anhur
Anhur
Gold V
I SchatzY I
Anhur
Gold V
Level 223
God Stats
74W - 91L
1,494 SR
Queue Stats
465W - 467L
1,237 MMR
Solo
Atlas
Atlas
Silver III
RenzoCookin
Atlas
Silver III
Level 123
God Stats
3W - 1L
1,304 SR
Queue Stats
10W - 12L
1,301 MMR
Solo
Bellona
Bellona
Silver II
Roskineitor
Bellona
Silver II
Level 106
God Stats
3W - 3L
1,363 SR
Queue Stats
27W - 33L
1,216 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,426 SR
1,309 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,512 SR
1,316 MMR
Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 284
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold V
BrklynJo
Odin
Gold V
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 71L
1,234 MMR
Solo
Xing Tian
Xing Tian
Gold V
Retrovivity
Xing Tian
Gold V
Level 124
God Stats
9W - 9L
1,748 SR
Queue Stats
718W - 741L
1,245 MMR
Solo
Hachiman
Hachiman
Silver I
SwagdadyCMurder
Hachiman
Silver I
Level 128
God Stats
15W - 17L
1,501 SR
Queue Stats
28W - 34L
1,245 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
evolxnerd
Kukulkan
Bronze III
Level 45
God Stats
1W - 3L
1,313 SR
Queue Stats
3W - 5L
1,354 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 0 / 0
5,288
588
2,069
5,531
2,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
Chivalric
Vulcan
9
1 / 0 / 0
4,960
551
2,224
2,672
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 2 / 0
4,711
523
1,839
7,168
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 1
4,961
551
2,194
4,000
2,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
Roskineitor
Bellona
10
1 / 1 / 1
5,645
627
3,653
7,369
6,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AthenaCthulhuNut

VS

Bans
CharonBaron SamediThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
1 / 2 / 0
4,720
524
3,792
6,025
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
8
1 / 0 / 1
4,693
521
1,872
6,625
3,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
Retrovivity
Xing Tian
1
0 / 0 / 0
1,648
183
0
0
0
Hachiman
9
1 / 1 / 1
5,028
559
5,050
4,749
1,335
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
evolxnerd
Kukulkan
9
0 / 1 / 0
4,996
555
837
3,586
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
0
2
L
Nemesis
 
Nemesis
1
2
0
0.5
L
Odin
1
0
1
1.5
W
Vulcan
Chivalric
Vulcan
1
0
0
1
W
0
2
0
0
W
0
0
1
0.5
L
Xing Tian
Retrovivity
Xing Tian
0
0
0
0
W
Bellona
Roskineitor
Bellona
1
1
1
1.5
L
Hachiman
1
1
1
1.5
L
Kukulkan
evolxnerd
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,979
Damage
11,551
26,740
Taken
20,985
14,200
Mitigated
7,813
9,823
Healing
5,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,069
719
0
925
5,531
2,155
0
0
5,498
39,954
0
L
Nemesis
 
Nemesis
3,792
1,453
0
1,916
6,025
2,012
0
540
5,485
0
23,668
L
Odin
1,872
649
0
1,164
6,625
3,245
0
1,478
5,147
0
19,502
W
Vulcan
Chivalric
Vulcan
2,224
488
0
1,250
2,672
948
0
828
1,844
29,794
640
W
1,839
1,118
0
2,341
7,168
2,023
0
0
7,025
0
39,116
W
2,194
595
0
1,487
4,000
2,384
0
0
3,961
11,847
669
L
Xing Tian
Retrovivity
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Roskineitor
Bellona
3,653
1,793
0
3,820
7,369
6,690
0
0
7,285
0
38,716
L
Hachiman
5,050
2,568
0
1,749
4,749
1,335
0
1,671
3,078
0
34,315
L
Kukulkan
evolxnerd
Kukulkan
837
128
0
660
3,586
1,221
0
2,707
879
31,691
1,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,565
Gold Earned
21,085
267
Minions Killed
198
0
Camps Cleared
0
834,876
Distance Traveled
634,500
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,288
588
65
7
0
203,032
0
L
Nemesis
4,720
524
49
5
0
136,047
0
L
Odin
4,693
521
31
3
0
180,425
4
W
Vulcan
4,960
551
54
6
0
143,861
0
W
Anhur
4,711
523
68
8
0
160,085
0
W
Atlas
4,961
551
13
1
0
189,939
0
L
Xing Tian
1,648
183
0
0
0
0
0
W
Bellona
5,645
627
67
7
0
137,959
0
L
Hachiman
5,028
559
55
6
0
152,887
1
L
Kukulkan
4,996
555
63
7
0
165,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role