Player Matchup

Awilix
Awilix
Gold III
HarleyPudding
Awilix
Gold III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,410 MMR
Party 2
Baba Yaga
Baba Yaga
Gold III
ManyMen1129
Baba Yaga
Gold III
Level 159
God Stats
1W - 2L
1,886 SR
Queue Stats
138W - 132L
1,554 MMR
Party 1
Izanami
Izanami
Gold V
Marko12553
Izanami
Gold V
Level 147
God Stats
12W - 10L
1,540 SR
Queue Stats
84W - 85L
1,424 MMR
Party 1
Yemoja
Yemoja
Gold IV
PapaScrumpkins
Yemoja
Gold IV
Level 137
God Stats
39W - 44L
1,534 SR
Queue Stats
193W - 186L
1,449 MMR
Solo
Cthulhu
Cthulhu
Gold I
TheHungryBoo
Cthulhu
Gold I
Level 174
God Stats
1W - 0L
1,853 SR
Queue Stats
61W - 57L
1,515 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 154
1,663 SR
1,470 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,556 SR
1,471 MMR
Nike
Nike
Gold III
Rustaban
Nike
Gold III
Level 137
God Stats
35W - 23L
1,646 SR
Queue Stats
401W - 415L
1,477 MMR
Solo
Mercury
Mercury
Bronze III
Taeser02
Mercury
Bronze III
Level 139
God Stats
0W - 1L
1,754 SR
Queue Stats
3W - 4L
1,447 MMR
Solo
Kukulkan
Kukulkan
Gold III
Yo Why Him
Kukulkan
Gold III
Level 83
God Stats
33W - 47L
1,527 SR
Queue Stats
120W - 126L
1,546 MMR
Solo
Anhur
Anhur
Gold IV
zZ ABM Zz
Anhur
Gold IV
Level 147
God Stats
19W - 16L
1,570 SR
Queue Stats
123W - 127L
1,446 MMR
Solo
Sobek
Sobek
Gold IV
zugr69
Sobek
Gold IV
Level 106
God Stats
1W - 3L
1,282 SR
Queue Stats
163W - 170L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
5,207
651
3,791
6,279
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
ManyMen1129
Baba Yaga
10
2 / 0 / 1
5,779
722
2,799
4,061
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Marko12553
Izanami
10
2 / 1 / 2
5,524
691
3,863
4,725
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
3 / 0 / 1
5,720
715
3,360
5,282
2,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
TheHungryBoo
Cthulhu
10
1 / 0 / 0
5,903
738
2,723
3,450
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
AthenaArachneUllrThor

VS

Bans
ThanatosAresAo KuangOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
5
0 / 1 / 0
3,800
475
653
3,869
1,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mercury
Taeser02
Mercury
7
0 / 2 / 0
4,055
507
1,688
5,874
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Yo Why Him
Kukulkan
10
0 / 2 / 1
5,194
649
1,488
4,657
1,799
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
zZ ABM Zz
Anhur
9
0 / 3 / 1
4,390
549
3,257
6,198
2,027
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
zugr69
Sobek
8
1 / 2 / 0
4,726
591
3,219
8,055
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
1
2
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Baba Yaga
ManyMen1129
Baba Yaga
2
0
1
2.5
W
Izanami
Marko12553
Izanami
2
1
2
3
W
3
0
1
3.5
L
Nike
0
1
0
0
L
Mercury
Taeser02
Mercury
0
2
0
0
W
Cthulhu
TheHungryBoo
Cthulhu
1
0
0
1
L
Kukulkan
Yo Why Him
Kukulkan
0
2
1
0.25
L
Anhur
zZ ABM Zz
Anhur
0
3
1
0.17
L
Sobek
zugr69
Sobek
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,536
Damage
10,305
23,797
Taken
28,653
11,102
Mitigated
13,509
7,360
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,791
1,432
0
697
6,279
2,640
0
329
5,950
0
37,854
W
Baba Yaga
ManyMen1129
Baba Yaga
2,799
0
0
960
4,061
1,767
0
1,295
2,766
40,896
1,957
W
Izanami
Marko12553
Izanami
3,863
2,238
0
1,135
4,725
1,284
0
934
3,791
0
36,771
W
3,360
931
942
2,626
5,282
2,947
0
2,149
3,133
18,281
0
L
Nike
653
0
0
1,360
3,869
1,534
0
1,959
1,546
0
12,005
L
Mercury
Taeser02
Mercury
1,688
422
0
418
5,874
2,085
0
698
5,136
0
23,443
W
Cthulhu
TheHungryBoo
Cthulhu
2,723
302
0
1,000
3,450
2,464
0
0
3,308
32,823
1,881
L
Kukulkan
Yo Why Him
Kukulkan
1,488
205
0
300
4,657
1,799
0
1,647
3,010
43,850
0
L
Anhur
zZ ABM Zz
Anhur
3,257
1,501
0
1,660
6,198
2,027
0
974
5,224
0
32,996
L
Sobek
zugr69
Sobek
3,219
204
0
3,884
8,055
6,064
0
3,115
4,940
14,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,133
Gold Earned
22,165
316
Minions Killed
231
0
Camps Cleared
0
890,877
Distance Traveled
768,990
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,207
651
63
8
0
208,183
0
W
Baba Yaga
5,779
722
88
11
0
184,137
0
W
Izanami
5,524
691
73
9
0
164,059
2
W
Yemoja
5,720
715
23
3
0
196,318
2
L
Nike
3,800
475
26
3
0
82,914
0
L
Mercury
4,055
507
48
6
0
195,299
0
W
Cthulhu
5,903
738
69
9
0
138,180
0
L
Kukulkan
5,194
649
90
11
0
166,458
2
L
Anhur
4,390
549
53
7
0
141,174
2
L
Sobek
4,726
591
14
2
0
183,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role