Player Matchup

Chang'e
Chang'e
Fertile_Squ1rtle
Chang'e
Level 66
God Stats
2W - 2L
1,515 SR
Queue Stats
117W - 94L
1,482 Elo+
Party 1
Medusa
Medusa
Jerx07
Medusa
Level 108
God Stats
23W - 16L
1,626 SR
Queue Stats
359W - 333L
1,516 Elo+
Solo
Susano
Susano
Stormy_K-night
Susano
Level 100
God Stats
8W - 12L
1,412 SR
Queue Stats
245W - 230L
1,476 Elo+
Party 1
Chaac
Chaac
Vertacian
Chaac
Level 100
God Stats
0W - 1L
1,102 SR
Queue Stats
115W - 111L
1,532 Elo+
Solo
Cerberus
Cerberus
almostaminute125
Cerberus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 96L
1,417 Elo+
Solo
Team Averages
Level 99
1,431 SR
1,485 Elo+

VS

Team Averages
Level 107
1,576 SR
1,450 Elo+
Chernobog
Chernobog
ALKHNFRII
Chernobog
Level 157
God Stats
2W - 0L
1,693 SR
Queue Stats
477W - 460L
1,521 Elo+
Solo
Bastet
Bastet
Däze
Bastet
Level 122
God Stats
26W - 19L
1,618 SR
Queue Stats
347W - 324L
1,551 Elo+
Solo
Kukulkan
Kukulkan
Lechugante
Kukulkan
Level 89
God Stats
5W - 0L
1,855 SR
Queue Stats
86W - 82L
1,457 Elo+
Party 2
Sobek
Sobek
RC255
Sobek
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 69L
1,438 Elo+
Party 2
Surtr
Surtr
ZWhiteWolf2301
Surtr
Level 116
God Stats
2W - 1L
1,215 SR
Queue Stats
10W - 6L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,439
460
3,492
10,380
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Jerx07
Medusa
13
1 / 3 / 1
6,914
494
6,063
10,344
4,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
0 / 1 / 0
6,784
485
3,596
12,794
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Vertacian
Chaac
13
0 / 1 / 0
7,608
543
4,648
9,441
6,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 6 / 1
6,933
495
4,510
15,738
12,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ALKHNFRII
Chernobog
13
3 / 0 / 5
8,169
584
4,937
6,832
3,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Däze
Bastet
16
5 / 0 / 3
8,008
572
10,926
12,038
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Lechugante
Kukulkan
14
3 / 0 / 3
7,819
559
8,319
3,485
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
RC255
Sobek
11
0 / 1 / 6
6,784
485
3,881
11,162
8,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 2 / 3
8,057
576
7,563
9,295
7,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
14
14
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ALKHNFRII
Chernobog
3
0
5
5.5
W
Bastet
Däze
Bastet
5
0
3
6.5
L
0
3
1
0.17
L
Medusa
Jerx07
Medusa
1
3
1
0.5
W
Kukulkan
Lechugante
Kukulkan
3
0
3
4.5
W
Sobek
RC255
Sobek
0
1
6
3
L
0
1
0
0
L
Chaac
Vertacian
Chaac
0
1
0
0
W
3
2
3
2.25
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,309
Damage
35,626
58,697
Taken
42,812
33,334
Mitigated
26,719
19,015
Healing
17,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ALKHNFRII
Chernobog
4,937
2,823
0
2,085
6,832
3,789
0
531
6,301
0
52,628
W
Bastet
Däze
Bastet
10,926
3,677
0
8,514
12,038
5,174
309
822
11,216
0
84,462
L
3,492
246
632
3,779
10,380
4,113
0
4,530
5,850
44,976
0
L
Medusa
Jerx07
Medusa
6,063
3,476
0
2,865
10,344
4,366
63
664
9,680
0
54,756
W
Kukulkan
Lechugante
Kukulkan
8,319
285
0
477
3,485
1,498
160
1,158
2,327
67,889
0
W
Sobek
RC255
Sobek
3,881
507
0
3,682
11,162
8,785
30
3,646
7,516
9,974
2,890
L
3,596
145
0
5,928
12,794
5,181
0
2,020
10,774
0
67,119
L
Chaac
Vertacian
Chaac
4,648
348
0
2,800
9,441
6,684
0
415
9,026
0
52,804
W
7,563
3,834
0
2,455
9,295
7,473
15
1,609
7,686
2,833
58,393
L
4,510
326
0
3,011
15,738
12,990
0
4,400
11,338
16,863
1,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,678
Gold Earned
38,837
428
Minions Killed
444
0
Camps Cleared
0
1,348,642
Distance Traveled
1,457,479
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,169
584
89
6
0
255,115
0
W
Bastet
8,008
572
116
8
0
333,185
0
L
Chang'e
6,439
460
84
6
0
245,756
2
L
Medusa
6,914
494
97
7
0
242,217
0
W
Kukulkan
7,819
559
127
9
0
308,873
0
W
Sobek
6,784
485
10
1
0
284,924
1
L
Susano
6,784
485
112
8
0
340,646
0
L
Chaac
7,608
543
109
8
0
252,904
3
W
Surtr
8,057
576
102
7
0
275,382
0
L
Cerberus
6,933
495
26
2
0
267,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role