Player Matchup

Susano
Susano
FEDE1270
Susano
Level 129
God Stats
2W - 1L
1,717 SR
Queue Stats
83W - 87L
1,476 Elo+
Solo
Odin
Odin
NumaSan101
Odin
Level 121
God Stats
2W - 3L
1,285 SR
Queue Stats
155W - 162L
1,480 Elo+
Party 2
Ra
Ra
SenhorTooxico
Ra
Level 176
God Stats
12W - 14L
1,611 SR
Queue Stats
235W - 268L
1,478 Elo+
Party 1
Charon
Charon
gulisrazer
Charon
Level 171
God Stats
54W - 45L
1,562 SR
Queue Stats
265W - 289L
1,501 Elo+
Party 1
Apollo
Apollo
pasturkaTOP
Apollo
Level 129
God Stats
5W - 4L
1,672 SR
Queue Stats
220W - 211L
1,491 Elo+
Party 2
Team Averages
Level 145
1,569 SR
1,485 Elo+

VS

Team Averages
Level 112
1,500 SR
1,545 Elo+
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
 
Hachiman
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
doido0
Geb
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FEDE1270
Susano
8
0 / 4 / 1
4,586
459
2,143
8,783
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
4,714
471
2,607
10,015
5,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 0
5,315
532
4,698
5,669
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon
gulisrazer
Charon
8
0 / 2 / 1
5,406
541
1,894
7,424
6,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
11
1 / 2 / 0
5,617
562
4,416
6,887
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
6 / 0 / 5
7,181
718
10,572
9,552
5,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
 
Ratatoskr
11
5 / 0 / 5
6,020
602
7,147
8,344
2,901
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
 
Kukulkan
10
1 / 2 / 7
5,688
569
5,296
4,779
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
 
Hachiman
10
1 / 0 / 1
4,637
464
2,799
5,779
1,820
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
doido0
Geb
9
1 / 0 / 4
5,267
527
1,695
5,667
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
14
14
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
5
8.5
W
Ratatoskr
 
Ratatoskr
5
0
5
7.5
W
Kukulkan
 
Kukulkan
1
2
7
2.25
W
Hachiman
 
Hachiman
1
0
1
1.5
L
Susano
FEDE1270
Susano
0
4
1
0.13
L
0
4
1
0.13
L
1
2
0
0.5
W
Geb
doido0
Geb
1
0
4
3
L
Charon
gulisrazer
Charon
0
2
1
0.25
L
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,758
Damage
27,509
38,778
Taken
34,121
20,446
Mitigated
16,102
9,668
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,572
2,072
0
2,801
9,552
5,930
0
778
8,405
1,606
48,580
W
Ratatoskr
 
Ratatoskr
7,147
2,302
0
2,849
8,344
2,901
14
1,524
6,523
0
45,069
W
Kukulkan
 
Kukulkan
5,296
1,012
0
1,125
4,779
1,866
0
1,701
2,846
38,220
1,200
W
Hachiman
 
Hachiman
2,799
1,627
0
2,085
5,779
1,820
0
591
5,188
0
29,174
L
Susano
FEDE1270
Susano
2,143
434
0
2,446
8,783
3,393
0
1,484
7,299
0
27,276
L
2,607
561
0
2,528
10,015
5,297
0
1,416
8,599
0
18,033
L
4,698
196
390
1,218
5,669
2,372
0
1,691
3,978
35,356
0
W
Geb
doido0
Geb
1,695
126
0
1,037
5,667
3,585
0
1,306
4,225
16,095
0
L
Charon
gulisrazer
Charon
1,894
158
0
1,518
7,424
6,154
0
1,244
6,180
13,983
2,044
L
Apollo
4,416
2,827
0
1,568
6,887
3,230
0
1,299
5,588
0
48,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,638
Gold Earned
28,793
281
Minions Killed
294
0
Camps Cleared
0
995,555
Distance Traveled
1,067,153
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,181
718
82
8
0
210,748
2
W
Ratatoskr
6,020
602
64
6
0
247,591
1
W
Kukulkan
5,688
569
71
7
0
187,516
2
W
Hachiman
4,637
464
47
5
0
197,395
2
L
Susano
4,586
459
43
4
0
219,370
0
L
Odin
4,714
471
42
4
0
169,555
0
L
Ra
5,315
532
84
8
0
211,209
2
W
Geb
5,267
527
30
3
0
223,903
0
L
Charon
5,406
541
22
2
0
186,469
5
L
Apollo
5,617
562
90
9
0
208,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role