Player Matchup

Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
ItzBedard
Ao Kuang
Level 140
God Stats
1W - 0L
1,796 SR
Queue Stats
63W - 41L
1,629 Elo+
Party 2
Bacchus
Bacchus
KinggGinger
Bacchus
Level 101
God Stats
2W - 1L
1,444 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Janus
Janus
MadMinermike
Janus
Level 107
God Stats
11W - 10L
1,486 SR
Queue Stats
143W - 112L
1,583 Elo+
Solo
Cupid
Cupid
SirThorAlot
Cupid
Level 29
God Stats
7W - 1L
1,839 SR
Queue Stats
11W - 6L
1,734 Elo+
Party 2
Team Averages
Level 97
1,613 SR
1,589 Elo+

VS

Team Averages
Level 105
1,475 SR
1,500 Elo+
Ares
Ares
CozyBoom
Ares
Level 124
God Stats
4W - 6L
1,426 SR
Queue Stats
69W - 101L
1,477 Elo+
Party 1
Thanatos
Thanatos
CozyDoom
Thanatos
Level 112
God Stats
0W - 3L
1,422 SR
Queue Stats
83W - 114L
1,487 Elo+
Party 1
Skadi
Skadi
NLSprite
Skadi
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 118L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
WebbyLemon
Zhong Kui
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Surtr
Surtr
lazyexe
Surtr
Level 157
God Stats
12W - 13L
1,528 SR
Queue Stats
683W - 588L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 1 / 3
6,803
680
4,153
9,138
7,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
ItzBedard
Ao Kuang
12
7 / 3 / 0
6,493
649
6,387
9,899
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
KinggGinger
Bacchus
11
2 / 0 / 5
6,277
628
4,534
6,741
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 3 / 1
6,498
650
6,565
6,079
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 1 / 2
5,652
565
3,166
7,353
2,755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 2 / 2
5,532
553
4,330
8,842
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
CozyDoom
Thanatos
12
5 / 4 / 2
6,398
640
6,982
11,712
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
NLSprite
Skadi
9
1 / 3 / 0
5,156
516
5,268
6,920
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
WebbyLemon
Zhong Kui
9
1 / 2 / 2
5,239
524
2,075
5,210
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
lazyexe
Surtr
7
1 / 1 / 0
5,086
509
4,969
6,498
3,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
8
8
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
3
2.5
L
Ares
0
2
2
0.5
L
Thanatos
CozyDoom
Thanatos
5
4
2
1.5
W
Ao Kuang
ItzBedard
Ao Kuang
7
3
0
2.33
W
Bacchus
KinggGinger
Bacchus
2
0
5
4.5
W
2
3
1
0.83
L
Skadi
NLSprite
Skadi
1
3
0
0.33
W
0
1
2
1
L
Zhong Kui
WebbyLemon
Zhong Kui
1
2
2
1
L
Surtr
lazyexe
Surtr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,805
Damage
23,624
39,210
Taken
39,182
22,173
Mitigated
20,566
16,435
Healing
16,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,153
1,456
0
4,726
9,138
7,556
0
795
7,950
0
49,415
L
Ares
4,330
476
0
2,813
8,842
6,391
0
3,044
5,685
24,376
0
L
Thanatos
CozyDoom
Thanatos
6,982
2,388
0
9,187
11,712
4,256
0
5,024
6,576
0
39,646
W
Ao Kuang
ItzBedard
Ao Kuang
6,387
1,380
0
4,473
9,899
3,718
0
1,255
8,608
43,335
1,384
W
Bacchus
KinggGinger
Bacchus
4,534
848
0
1,758
6,741
6,112
0
1,058
5,683
14,205
1,179
W
6,565
492
0
775
6,079
2,032
0
2,121
3,958
49,137
1,139
L
Skadi
NLSprite
Skadi
5,268
1,679
0
460
6,920
2,582
0
3,657
3,263
0
41,529
W
3,166
1,377
174
4,529
7,353
2,755
0
1,347
6,006
0
45,806
L
Zhong Kui
WebbyLemon
Zhong Kui
2,075
209
0
1,520
5,210
3,924
0
3,308
1,610
27,351
0
L
Surtr
lazyexe
Surtr
4,969
2,378
0
2,779
6,498
3,413
0
1,374
5,124
237
24,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,723
Gold Earned
27,411
341
Minions Killed
250
0
Camps Cleared
0
1,067,150
Distance Traveled
936,021
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,803
680
92
9
0
181,913
0
L
Ares
5,532
553
20
2
0
197,562
0
L
Thanatos
6,398
640
67
7
0
218,323
0
W
Ao Kuang
6,493
649
75
8
0
235,327
0
W
Bacchus
6,277
628
18
2
0
217,680
4
W
Janus
6,498
650
88
9
0
241,181
0
L
Skadi
5,156
516
60
6
0
182,131
1
W
Cupid
5,652
565
68
7
0
191,049
1
L
Zhong Kui
5,239
524
68
7
0
211,855
0
L
Surtr
5,086
509
35
4
0
126,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role