Player Matchup

Zhong Kui
Zhong Kui
DickerDulli8095
Zhong Kui
Level 77
God Stats
11W - 6L
1,843 SR
Queue Stats
63W - 60L
1,443 Elo+
Party 2
Hercules
Hercules
braggerhorse587
Hercules
Level 66
God Stats
7W - 3L
1,685 SR
Queue Stats
149W - 140L
1,432 Elo+
Solo
Fenrir
Fenrir
pL Mikasa
Fenrir
Level 125
God Stats
17W - 4L
1,923 SR
Queue Stats
65W - 68L
1,397 Elo+
Party 2
Team Averages
Level 89
1,817 SR
1,424 Elo+

VS

Team Averages
Level 94
1,375 SR
1,370 Elo+
Ishtar
Ishtar
Mada_Revilo
Ishtar
Level 78
God Stats
5W - 10L
1,439 SR
Queue Stats
386W - 401L
1,438 Elo+
Party 1
Chaac
Chaac
Waters8141
Chaac
Level 106
God Stats
1W - 5L
1,440 SR
Queue Stats
371W - 374L
1,468 Elo+
Party 1
Ao Kuang
Ao Kuang
banawuasabi
Ao Kuang
Level 98
God Stats
1W - 2L
1,245 SR
Queue Stats
65W - 138L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DickerDulli8095
Zhong Kui
16
7 / 1 / 8
11,084
792
14,726
14,124
12,057
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
15
5 / 0 / 8
10,345
739
13,495
12,110
12,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
pL Mikasa
Fenrir
14
3 / 1 / 11
9,768
698
9,200
15,588
12,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
0 / 4 / 2
8,453
604
5,811
11,635
5,230
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
12
1 / 5 / 1
8,515
608
14,643
18,555
12,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
banawuasabi
Ao Kuang
12
1 / 7 / 1
8,705
622
11,991
15,840
7,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
2
2
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DickerDulli8095
Zhong Kui
7
1
8
11
L
Ishtar
0
4
2
0.25
L
Chaac
1
5
1
0.3
L
Ao Kuang
banawuasabi
Ao Kuang
1
7
1
0.21
W
Hercules
5
0
8
9
W
Fenrir
pL Mikasa
Fenrir
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,421
Damage
32,445
41,822
Taken
46,030
37,059
Mitigated
24,980
15,809
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DickerDulli8095
Zhong Kui
14,726
2,050
0
8,202
14,124
12,057
267
3,901
10,223
51,832
507
L
Ishtar
5,811
3,181
0
2,344
11,635
5,230
385
2,700
8,796
0
20,905
L
Chaac
14,643
3,392
0
4,582
18,555
12,380
28
6,261
11,571
0
36,400
L
Ao Kuang
banawuasabi
Ao Kuang
11,991
2,343
0
3,388
15,840
7,370
206
6,184
9,399
29,165
2,530
W
Hercules
13,495
4,199
123
4,561
12,110
12,256
637
2,385
9,725
184
25,761
W
Fenrir
pL Mikasa
Fenrir
9,200
1,426
0
2,923
15,588
12,746
461
5,153
10,435
0
31,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,197
Gold Earned
25,673
132
Minions Killed
121
0
Camps Cleared
0
833,211
Distance Traveled
756,315
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,084
792
88
6
0
272,235
0
L
Ishtar
8,453
604
43
3
0
253,574
2
L
Chaac
8,515
608
42
3
0
263,951
0
L
Ao Kuang
8,705
622
36
3
0
238,790
0
W
Hercules
10,345
739
25
2
0
268,908
0
W
Fenrir
9,768
698
19
1
0
292,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role