Player Matchup

Xbalanque
Xbalanque
Bxbrz
Xbalanque
Level 125
God Stats
2W - 1L
1,220 SR
Queue Stats
244W - 233L
1,473 Elo+
Party 1
Sol
Sol
Damujada
Sol
Level 48
God Stats
2W - 1L
1,289 SR
Queue Stats
241W - 247L
1,379 Elo+
Party 2
Merlin
Merlin
Leenol
Merlin
Level 159
God Stats
4W - 6L
1,478 SR
Queue Stats
255W - 244L
1,408 Elo+
Party 2
Mulan
Mulan
MCSKINNYHOG
Mulan
Level 102
God Stats
2W - 0L
1,697 SR
Queue Stats
49W - 45L
1,483 Elo+
Party 1
Vamana
Vamana
Spartacus777267
Vamana
Level 61
God Stats
2W - 7L
1,191 SR
Queue Stats
306W - 313L
1,406 Elo+
Party 2
Team Averages
Level 99
1,375 SR
1,430 Elo+

VS

Team Averages
Level 103
1,460 SR
1,424 Elo+
King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
CoolSkull
Cthulhu
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,568 Elo+
Party 3
Hercules
Hercules
Mortiangelus
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,179 Elo+
Solo
Nu Wa
Nu Wa
MrTazo
Nu Wa
Level 108
God Stats
0W - 2L
1,302 SR
Queue Stats
53W - 55L
1,420 Elo+
Solo
Fenrir
Fenrir
s_m_kw
Fenrir
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 225L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bxbrz
Xbalanque
14
7 / 2 / 7
7,928
1,133
11,930
6,371
2,955
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 2 / 7
7,415
1,059
6,132
6,671
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
Leenol
Merlin
13
2 / 1 / 7
7,293
1,042
4,581
3,563
1,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 9
6,461
923
7,918
6,558
3,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 7
6,380
911
2,613
4,093
2,714
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 4 / 3
7,010
1,001
5,076
10,860
10,665
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
CoolSkull
Cthulhu
12
2 / 3 / 2
6,375
911
4,482
7,850
6,980
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Mortiangelus
Hercules
11
1 / 5 / 3
6,085
869
7,235
16,096
13,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
MrTazo
Nu Wa
11
2 / 3 / 2
6,102
872
5,009
4,655
1,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
s_m_kw
Fenrir
1
0 / 0 / 0
1,828
261
0
0
0

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
14
Kills
8
8
Deaths
15
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
4
3
1.13
W
Xbalanque
Bxbrz
Xbalanque
7
2
7
5.25
L
Cthulhu
CoolSkull
Cthulhu
2
3
2
1
W
4
2
7
3.75
W
Merlin
Leenol
Merlin
2
1
7
5.5
W
0
2
9
2.25
L
Hercules
Mortiangelus
Hercules
1
5
3
0.5
L
Nu Wa
MrTazo
Nu Wa
2
3
2
1
W
1
1
7
4.5
L
Fenrir
s_m_kw
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,174
Damage
21,802
27,256
Taken
39,461
13,407
Mitigated
33,156
10,690
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,076
505
468
524
10,860
10,665
40
3,045
7,815
0
8,905
W
Xbalanque
Bxbrz
Xbalanque
11,930
6,815
568
956
6,371
2,955
1,557
2,665
3,706
0
24,968
L
Cthulhu
CoolSkull
Cthulhu
4,482
143
791
1,186
7,850
6,980
0
1,751
6,099
12,110
0
W
6,132
2,648
187
2,183
6,671
2,744
1,034
1,960
4,711
13,590
0
W
Merlin
Leenol
Merlin
4,581
575
1,462
901
3,563
1,360
750
1,466
2,097
13,411
0
W
7,918
1,917
1,971
1,444
6,558
3,634
231
2,049
4,509
0
12,338
L
Hercules
Mortiangelus
Hercules
7,235
2,284
219
4,929
16,096
13,674
283
4,539
11,557
0
12,203
L
Nu Wa
MrTazo
Nu Wa
5,009
1,933
583
324
4,655
1,837
70
1,378
3,277
10,721
0
W
2,613
1,286
335
683
4,093
2,714
822
1,351
2,742
0
4,172
L
Fenrir
s_m_kw
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,477
Gold Earned
27,400
75
Minions Killed
41
0
Camps Cleared
0
609,170
Distance Traveled
485,648
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,010
1,001
9
1
0
134,895
0
W
Xbalanque
7,928
1,133
25
4
0
123,489
0
L
Cthulhu
6,375
911
10
1
0
108,360
0
W
Sol
7,415
1,059
13
2
0
120,092
0
W
Merlin
7,293
1,042
23
3
0
108,290
2
W
Mulan
6,461
923
13
2
0
137,472
0
L
Hercules
6,085
869
10
1
0
124,064
0
L
Nu Wa
6,102
872
12
2
0
118,329
0
W
Vamana
6,380
911
1
0
0
119,827
0
L
Fenrir
1,828
261
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role