Player Matchup

Freya
Freya
 
Freya
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
danyg110
Cupid
Level 109
God Stats
123W - 114L
1,854 SR
Queue Stats
609W - 675L
1,441 Elo+
Solo
Amaterasu
Amaterasu
panddemonio
Amaterasu
Level 108
God Stats
2W - 1L
1,724 SR
Queue Stats
74W - 85L
1,522 Elo+
Solo
Team Averages
Level 101
1,616 SR
1,493 Elo+

VS

Team Averages
Level 94
1,516 SR
1,454 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
FlexoInTheShadow
Vulcan
Level 68
God Stats
1W - 2L
1,625 SR
Queue Stats
21W - 28L
1,464 Elo+
Solo
Lancelot
Lancelot
GoldExpRequiem
Lancelot
Level 115
God Stats
0W - 3L
1,293 SR
Queue Stats
135W - 140L
1,441 Elo+
Solo
Hera
Hera
Teocracy
Hera
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,409 Elo+
Solo
Cernunnos
Cernunnos
pedrinho-xim
Cernunnos
Level 146
God Stats
13W - 16L
1,662 SR
Queue Stats
315W - 376L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
3 / 1 / 6
7,498
1,250
5,662
4,130
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
 
Morgan Le Fay
12
2 / 1 / 7
7,296
1,216
8,069
5,025
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
 
Hercules
13
1 / 0 / 8
7,024
1,171
2,403
5,945
5,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
danyg110
Cupid
12
1 / 1 / 7
6,980
1,163
2,849
3,288
1,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
panddemonio
Amaterasu
13
4 / 0 / 4
7,706
1,284
4,406
4,529
4,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

377

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 4 / 2
7,011
1,169
6,641
9,438
7,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 0
5,768
961
0
0
0
Lancelot
12
2 / 2 / 1
7,089
1,182
3,929
5,781
5,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
11
0 / 3 / 3
6,524
1,087
5,299
4,048
1,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
pedrinho-xim
Cernunnos
12
0 / 2 / 2
6,649
1,108
5,031
6,050
2,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
11
Kills
3
3
Deaths
11
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
1
6
6
W
Morgan Le Fay
 
Morgan Le Fay
2
1
7
5.5
W
Hercules
 
Hercules
1
0
8
5
L
Cthulhu
 
Cthulhu
1
4
2
0.5
L
0
0
0
0
L
Lancelot
2
2
1
1.25
L
Hera
0
3
3
0.5
W
Cupid
danyg110
Cupid
1
1
7
4.5
W
Amaterasu
panddemonio
Amaterasu
4
0
4
6
L
Cernunnos
pedrinho-xim
Cernunnos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,389
Damage
20,900
22,917
Taken
25,317
14,992
Mitigated
16,926
4,475
Healing
1,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,662
1,983
0
1,089
4,130
1,731
0
2,397
1,644
15,218
803
W
Morgan Le Fay
 
Morgan Le Fay
8,069
419
0
416
5,025
2,222
0
1,813
3,029
27,511
744
W
Hercules
 
Hercules
2,403
86
0
1,014
5,945
5,345
0
3,201
2,575
0
5,911
L
Cthulhu
 
Cthulhu
6,641
32
0
840
9,438
7,576
0
6,300
2,984
18,070
510
L
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
3,929
286
0
513
5,781
5,408
0
3,548
2,154
0
8,522
L
Hera
5,299
784
0
0
4,048
1,628
0
1,372
2,590
13,614
360
W
Cupid
danyg110
Cupid
2,849
720
382
616
3,288
1,380
0
1,790
1,498
0
13,744
W
Amaterasu
panddemonio
Amaterasu
4,406
2,238
0
958
4,529
4,314
0
1,695
2,676
0
7,387
L
Cernunnos
pedrinho-xim
Cernunnos
5,031
1,446
0
554
6,050
2,314
0
1,939
3,760
0
19,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,504
Gold Earned
33,041
120
Minions Killed
90
6
Camps Cleared
5
639,247
Distance Traveled
490,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,498
1,250
38
6
1
123,339
0
W
Morgan Le Fay
7,296
1,216
46
8
2
135,433
0
W
Hercules
7,024
1,171
7
1
0
142,452
0
L
Cthulhu
7,011
1,169
26
4
1
106,809
0
L
Vulcan
5,768
961
0
0
0
0
0
L
Lancelot
7,089
1,182
9
2
1
154,611
0
L
Hera
6,524
1,087
19
3
2
107,080
0
W
Cupid
6,980
1,163
25
4
0
108,156
0
W
Amaterasu
7,706
1,284
4
1
3
129,867
0
L
Cernunnos
6,649
1,108
36
6
1
122,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role