Player Matchup

Set
Set
FattyBacon
Set
Level 156
God Stats
2W - 4L
1,347 SR
Queue Stats
157W - 133L
1,556 Elo+
Solo
Mulan
Mulan
GebBushPlsClap
Mulan
Level 156
God Stats
1W - 2L
1,699 SR
Queue Stats
70W - 81L
1,463 Elo+
Party 1
Sol
Sol
HoldenCheeks
Sol
Level 129
God Stats
4W - 2L
1,580 SR
Queue Stats
43W - 55L
1,508 Elo+
Party 1
Anubis
Anubis
PavlovsBar
Anubis
Level 130
God Stats
5W - 3L
1,524 SR
Queue Stats
74W - 76L
1,538 Elo+
Party 1
Surtr
Surtr
PreachedWave229
Surtr
Level 138
God Stats
3W - 3L
1,372 SR
Queue Stats
37W - 35L
1,589 Elo+
Party 1
Team Averages
Level 142
1,504 SR
1,531 Elo+

VS

Team Averages
Level 144
1,623 SR
1,571 Elo+
Eset
Eset
 
Eset
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ConKeefTador
Neith
Level 177
God Stats
8W - 4L
1,954 SR
Queue Stats
229W - 230L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
Danof313
Cu Chulainn
Level 145
God Stats
3W - 3L
1,740 SR
Queue Stats
303W - 291L
1,592 Elo+
Solo
Bastet
Bastet
OniRakshasa
Bastet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 240L
1,607 Elo+
Solo
Janus
Janus
vHeLiX
Janus
Level 158
God Stats
3W - 8L
1,420 SR
Queue Stats
156W - 138L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
5,955
596
2,341
6,120
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 0 / 6
5,844
584
4,457
5,861
4,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
6 / 1 / 2
6,610
661
6,225
5,351
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
PavlovsBar
Anubis
11
0 / 0 / 2
5,792
579
2,412
4,604
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
5,854
585
6,421
11,803
11,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
0 / 3 / 0
4,812
481
1,818
7,586
4,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 3 / 0
4,849
485
2,631
6,142
1,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Danof313
Cu Chulainn
10
0 / 2 / 0
5,907
591
7,677
10,345
7,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
9
0 / 3 / 0
4,790
479
2,550
9,074
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
vHeLiX
Janus
11
0 / 0 / 0
5,660
566
1,822
1,598
280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
11
Kills
1
1
Deaths
11
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
3
0
0
L
1
3
0
0.33
L
Cu Chulainn
Danof313
Cu Chulainn
0
2
0
0
W
3
0
2
4
W
1
0
6
4
W
6
1
2
7
L
Bastet
0
3
0
0
W
Anubis
PavlovsBar
Anubis
0
0
2
1
W
1
0
1
1.5
L
Janus
vHeLiX
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,856
Damage
16,498
33,739
Taken
34,745
21,599
Mitigated
15,874
11,381
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,818
417
130
2,244
7,586
4,225
0
2,972
4,272
14,153
0
L
2,631
808
0
1,067
6,142
1,815
0
2,863
2,939
0
30,818
L
Cu Chulainn
Danof313
Cu Chulainn
7,677
1,271
0
1,504
10,345
7,246
0
294
9,409
6,948
49,922
W
2,341
673
0
711
6,120
2,871
0
449
5,637
0
45,535
W
4,457
746
0
2,839
5,861
4,032
0
1,101
4,760
0
21,334
W
6,225
2,212
0
2,508
5,351
1,604
719
499
4,820
42,003
3,252
L
Bastet
2,550
1,160
0
4,026
9,074
2,308
0
1,292
7,698
0
27,482
W
Anubis
PavlovsBar
Anubis
2,412
124
0
750
4,604
1,716
0
1,373
3,079
43,618
297
W
6,421
2,149
0
4,573
11,803
11,376
0
1,107
10,696
495
44,599
L
Janus
vHeLiX
Janus
1,822
80
0
291
1,598
280
0
689
909
44,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,055
Gold Earned
26,018
364
Minions Killed
326
0
Camps Cleared
0
1,030,242
Distance Traveled
982,428
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,812
481
11
1
0
171,013
0
L
Neith
4,849
485
52
5
0
177,442
0
L
Cu Chulainn
5,907
591
105
11
0
183,820
2
W
Set
5,955
596
76
8
0
229,835
0
W
Mulan
5,844
584
36
4
0
208,331
2
W
Sol
6,610
661
85
9
0
187,650
0
L
Bastet
4,790
479
60
6
0
227,344
0
W
Anubis
5,792
579
89
9
0
211,817
1
W
Surtr
5,854
585
78
8
0
192,609
0
L
Janus
5,660
566
98
10
0
222,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role