Player Matchup

Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
GodDarkness-
Kuzenbo
Level 128
God Stats
1W - 1L
1,722 SR
Queue Stats
198W - 188L
1,438 Elo+
Party 1
Loki
Loki
TATTO44
Loki
Level 43
God Stats
1W - 2L
1,350 SR
Queue Stats
8W - 14L
1,383 Elo+
Solo
Cthulhu
Cthulhu
shaggy513
Cthulhu
Level 67
God Stats
1W - 4L
1,319 SR
Queue Stats
32W - 45L
1,388 Elo+
Solo
Nu Wa
Nu Wa
xTonyMax
Nu Wa
Level 123
God Stats
4W - 4L
1,580 SR
Queue Stats
86W - 90L
1,425 Elo+
Party 1
Team Averages
Level 98
1,494 SR
1,427 Elo+

VS

Team Averages
Level 92
1,620 SR
1,450 Elo+
King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FlokiWartooth
Medusa
Level 126
God Stats
27W - 16L
1,752 SR
Queue Stats
44W - 38L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
H8ME_504
Baron Samedi
Level 67
God Stats
36W - 40L
1,500 SR
Queue Stats
294W - 289L
1,337 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NobuNikko
Morgan Le Fay
Level 95
God Stats
26W - 10L
1,598 SR
Queue Stats
172W - 144L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
brooxe
Ah Muzen Cab
Level 106
God Stats
5W - 1L
1,750 SR
Queue Stats
221W - 213L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
6
0 / 3 / 0
4,371
437
2,158
5,894
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
GodDarkness-
Kuzenbo
9
0 / 1 / 0
5,151
515
3,305
6,379
6,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Loki
TATTO44
Loki
10
0 / 3 / 0
4,966
497
1,371
9,701
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
shaggy513
Cthulhu
7
0 / 3 / 0
4,582
458
3,135
9,011
5,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
xTonyMax
Nu Wa
8
0 / 3 / 0
4,774
477
3,441
6,457
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 1
6,528
653
4,265
8,968
5,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 3
6,130
613
4,192
6,102
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
H8ME_504
Baron Samedi
9
0 / 0 / 4
5,694
569
4,241
5,136
2,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
NobuNikko
Morgan Le Fay
10
4 / 0 / 3
6,059
606
3,773
4,878
1,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
brooxe
Ah Muzen Cab
10
5 / 0 / 1
6,760
676
5,591
5,088
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
13
13
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
3
0
0
W
King Arthur
 
King Arthur
1
0
1
1.5
W
3
0
3
4.5
L
Kuzenbo
GodDarkness-
Kuzenbo
0
1
0
0
W
Baron Samedi
H8ME_504
Baron Samedi
0
0
4
2
W
Morgan Le Fay
NobuNikko
Morgan Le Fay
4
0
3
5.5
L
Loki
TATTO44
Loki
0
3
0
0
W
Ah Muzen Cab
brooxe
Ah Muzen Cab
5
0
1
5.5
L
Cthulhu
shaggy513
Cthulhu
0
3
0
0
L
Nu Wa
xTonyMax
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,410
Damage
22,062
37,442
Taken
30,172
18,745
Mitigated
14,479
8,991
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,158
893
0
939
5,894
1,964
0
2,521
3,373
14,553
0
W
King Arthur
 
King Arthur
4,265
481
0
1,750
8,968
5,997
0
2,907
5,684
0
43,609
W
4,192
1,529
0
1,813
6,102
2,284
365
1,948
4,130
0
44,993
L
Kuzenbo
GodDarkness-
Kuzenbo
3,305
1,687
0
1,499
6,379
6,052
0
396
5,983
28,092
46
W
Baron Samedi
H8ME_504
Baron Samedi
4,241
911
503
2,753
5,136
2,451
0
2,079
2,857
23,040
0
W
Morgan Le Fay
NobuNikko
Morgan Le Fay
3,773
565
0
704
4,878
1,958
0
2,267
2,571
34,492
0
L
Loki
TATTO44
Loki
1,371
92
0
3,824
9,701
3,270
0
693
9,008
0
41,403
W
Ah Muzen Cab
brooxe
Ah Muzen Cab
5,591
1,686
0
770
5,088
1,789
647
2,965
2,083
0
42,938
L
Cthulhu
shaggy513
Cthulhu
3,135
319
653
1,446
9,011
5,739
0
3,798
5,213
14,561
0
L
Nu Wa
xTonyMax
Nu Wa
3,441
787
0
630
6,457
1,720
0
606
5,851
27,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,844
Gold Earned
31,171
261
Minions Killed
280
0
Camps Cleared
0
869,295
Distance Traveled
999,601
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,371
437
37
4
0
153,503
0
W
King Arthur
6,528
653
74
7
0
199,437
0
W
Medusa
6,130
613
64
6
0
203,865
0
L
Kuzenbo
5,151
515
66
7
0
197,009
0
W
Baron Samedi
5,694
569
28
3
0
187,857
4
W
Morgan Le Fay
6,059
606
47
5
0
216,365
0
L
Loki
4,966
497
74
7
0
203,837
0
W
Ah Muzen Cab
6,760
676
67
7
0
192,077
2
L
Cthulhu
4,582
458
23
2
0
154,653
0
L
Nu Wa
4,774
477
61
6
0
160,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role