Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
LilCottonSwab
Amaterasu
Level 35
God Stats
0W - 3L
1,325 SR
Queue Stats
1W - 8L
1,294 Elo+
Party 2
Medusa
Medusa
TowelBoy3000
Medusa
Level 18
God Stats
0W - 3L
1,274 SR
Queue Stats
1W - 6L
1,294 Elo+
Party 2
Discordia
Discordia
jcedillo99
Discordia
Level 137
God Stats
3W - 4L
1,513 SR
Queue Stats
114W - 127L
1,577 Elo+
Solo
Team Averages
Level 59
1,422 SR
1,433 Elo+

VS

Team Averages
Level 81
1,543 SR
1,551 Elo+
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
 
Ix Chel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BENT00F
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,440 Elo+
Party 3
Da Ji
Da Ji
IAmMinimeh
Da Ji
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,810 Elo+
Party 1
Nut
Nut
Troy Scaletta
Nut
Level 139
God Stats
8W - 4L
1,715 SR
Queue Stats
215W - 207L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 3 / 1
6,936
434
6,371
12,972
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
 
Khepri
11
1 / 2 / 2
6,374
398
3,745
15,144
11,215
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
LilCottonSwab
Amaterasu
12
0 / 5 / 0
6,898
431
3,813
15,619
12,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
12
1 / 4 / 2
6,827
427
8,930
11,671
5,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
jcedillo99
Discordia
14
0 / 2 / 1
8,340
521
4,758
7,438
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
9 / 0 / 1
10,784
674
14,337
10,849
7,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
 
Ix Chel
16
0 / 0 / 0
9,033
565
3,078
7,651
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
BENT00F
Ares
12
0 / 2 / 5
7,761
485
5,086
13,971
15,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Da Ji
12
1 / 1 / 3
6,867
429
3,810
12,112
4,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
6 / 1 / 3
8,581
536
16,871
11,232
5,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
16
16
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
3
1
0.83
L
Khepri
 
Khepri
1
2
2
1
W
Fenrir
 
Fenrir
9
0
1
9.5
W
Ix Chel
 
Ix Chel
0
0
0
0
W
Ares
BENT00F
Ares
0
2
5
1.25
W
Da Ji
1
1
3
2.5
L
Amaterasu
LilCottonSwab
Amaterasu
0
5
0
0
L
Medusa
1
4
2
0.5
W
6
1
3
7.5
L
Discordia
jcedillo99
Discordia
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,617
Damage
43,182
62,844
Taken
55,815
36,542
Mitigated
36,190
14,436
Healing
14,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,371
1,451
0
3,329
12,972
5,403
0
569
12,323
0
40,443
L
Khepri
 
Khepri
3,745
829
0
3,459
15,144
11,215
0
2,111
13,033
24,881
0
W
Fenrir
 
Fenrir
14,337
3,255
0
4,767
10,849
7,248
0
803
10,046
0
82,650
W
Ix Chel
 
Ix Chel
3,078
436
265
3,840
7,651
3,715
0
3,167
4,484
82,926
1,213
W
Ares
BENT00F
Ares
5,086
475
0
903
13,971
15,192
77
1,582
12,389
33,992
2,587
W
Da Ji
3,810
1,283
0
3,862
12,112
4,934
0
314
11,798
0
35,135
L
Amaterasu
LilCottonSwab
Amaterasu
3,813
2,099
0
4,231
15,619
12,227
0
0
15,619
0
40,987
L
Medusa
8,930
5,025
0
1,088
11,671
5,094
140
2,464
9,207
0
52,123
W
16,871
9,908
0
750
11,232
5,101
496
2,468
8,764
0
75,429
L
Discordia
jcedillo99
Discordia
4,758
149
0
2,329
7,438
2,603
173
2,110
4,948
68,931
967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,375
Gold Earned
43,026
371
Minions Killed
474
0
Camps Cleared
0
1,500,041
Distance Traveled
1,608,942
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,936
434
68
4
0
332,227
0
L
Khepri
6,374
398
30
2
0
322,549
0
W
Fenrir
10,784
674
125
8
0
315,844
4
W
Ix Chel
9,033
565
151
9
0
321,142
4
W
Ares
7,761
485
50
3
0
321,789
0
W
Da Ji
6,867
429
51
3
0
365,563
0
L
Amaterasu
6,898
431
69
4
0
275,010
2
L
Medusa
6,827
427
80
5
0
298,863
0
W
Nut
8,581
536
97
6
0
284,604
2
L
Discordia
8,340
521
124
8
0
271,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role