Player Matchup

Horus
Horus
Audiomental
Horus
Level 142
God Stats
6W - 3L
1,607 SR
Queue Stats
282W - 272L
1,568 Elo+
Party 1
Fenrir
Fenrir
BIoodQ
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 64L
1,539 Elo+
Solo
Cerberus
Cerberus
Blues Fan I Am
Cerberus
Level 106
God Stats
3W - 2L
1,487 SR
Queue Stats
186W - 217L
1,432 Elo+
Solo
Agni
Agni
RarePin
Agni
Level 39
God Stats
7W - 4L
1,624 SR
Queue Stats
54W - 33L
1,599 Elo+
Party 1
Medusa
Medusa
Tekti
Medusa
Level 109
God Stats
3W - 4L
1,604 SR
Queue Stats
251W - 217L
1,575 Elo+
Party 1
Team Averages
Level 93
1,564 SR
1,543 Elo+

VS

Team Averages
Level 70
1,548 SR
1,426 Elo+
Agni
Agni
KrAtoZ998209
Agni
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 260L
1,537 Elo+
Solo
Nemesis
Nemesis
SnapchatDaddy
Nemesis
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,479 Elo+
Solo
Achilles
Achilles
Thronglizer
Achilles
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,320 Elo+
Party 2
Skadi
Skadi
UrAlllNerddsStop
Skadi
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 7L
1,320 Elo+
Party 2
Charon
Charon
WoeIsHunter
Charon
Level 120
God Stats
1W - 1L
1,739 SR
Queue Stats
95W - 75L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,633
563
2,308
5,946
3,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
BIoodQ
Fenrir
11
4 / 1 / 1
6,200
620
2,562
7,666
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
11
2 / 2 / 4
6,327
633
5,188
11,241
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
RarePin
Agni
12
3 / 1 / 0
6,145
615
6,215
4,336
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
Tekti
Medusa
11
1 / 0 / 1
6,077
608
5,579
4,531
1,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,680
568
1,667
6,762
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
11
3 / 1 / 1
6,174
617
5,968
7,955
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
Thronglizer
Achilles
9
1 / 4 / 1
5,533
553
3,915
7,545
4,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 0
5,028
503
1,538
4,356
1,134
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
9
0 / 2 / 0
5,669
567
3,534
7,489
3,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
4
4
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Fenrir
BIoodQ
Fenrir
4
1
1
4.5
W
Cerberus
2
2
4
2
L
0
2
1
0.25
W
Agni
RarePin
Agni
3
1
0
3
L
Nemesis
3
1
1
3.5
W
Medusa
Tekti
Medusa
1
0
1
1.5
L
Achilles
Thronglizer
Achilles
1
4
1
0.38
L
0
2
0
0
L
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,852
Damage
16,622
33,720
Taken
34,107
14,838
Mitigated
14,457
11,116
Healing
10,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,308
1,306
884
2,442
5,946
3,793
0
1,920
4,026
0
17,098
W
Fenrir
BIoodQ
Fenrir
2,562
767
0
1,590
7,666
3,346
0
138
7,528
0
43,639
W
Cerberus
5,188
140
0
4,358
11,241
4,484
0
365
10,307
29,938
2,649
L
1,667
94
0
2,290
6,762
2,381
0
3,470
3,292
41,721
1,136
W
Agni
RarePin
Agni
6,215
526
0
1,342
4,336
1,485
0
1,831
2,505
46,577
0
L
Nemesis
5,968
2,878
0
3,965
7,955
2,918
0
714
7,139
0
41,165
W
Medusa
Tekti
Medusa
5,579
1,989
0
500
4,531
1,730
0
807
3,724
0
59,771
L
Achilles
Thronglizer
Achilles
3,915
1,123
0
1,543
7,545
4,187
0
3,210
3,715
0
30,781
L
1,538
632
139
720
4,356
1,134
0
0
4,356
0
37,007
L
Charon
3,534
661
0
2,050
7,489
3,837
0
2,872
4,577
25,976
1,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,382
Gold Earned
28,084
345
Minions Killed
304
0
Camps Cleared
0
1,119,560
Distance Traveled
1,069,799
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,633
563
25
3
0
256,575
3
W
Fenrir
6,200
620
70
7
0
234,596
2
W
Cerberus
6,327
633
84
8
0
209,663
0
L
Agni
5,680
568
73
7
0
214,206
2
W
Agni
6,145
615
77
8
0
225,199
2
L
Nemesis
6,174
617
78
8
0
217,225
1
W
Medusa
6,077
608
89
9
0
193,527
1
L
Achilles
5,533
553
52
5
0
203,998
0
L
Skadi
5,028
503
69
7
0
214,364
0
L
Charon
5,669
567
32
3
0
220,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role