Player Matchup

Merlin
Merlin
Mordoquake8
Merlin
Level 62
God Stats
2W - 2L
1,700 SR
Queue Stats
5W - 6L
1,524 Elo+
Solo
Ao Kuang
Ao Kuang
Yaboi918434
Ao Kuang
Level 127
God Stats
137W - 173L
1,348 SR
Queue Stats
407W - 393L
1,463 Elo+
Party 1
Mulan
Mulan
lil__ace101
Mulan
Level 121
God Stats
11W - 8L
1,706 SR
Queue Stats
169W - 138L
1,533 Elo+
Solo
Jing Wei
Jing Wei
xLaserJoe
Jing Wei
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 141L
1,490 Elo+
Solo
Bellona
Bellona
xT7Lx
Bellona
Level 79
God Stats
8W - 3L
1,717 SR
Queue Stats
307W - 318L
1,502 Elo+
Party 1
Team Averages
Level 106
1,594 SR
1,503 Elo+

VS

Team Averages
Level 86
1,636 SR
1,484 Elo+
Rama
Rama
FluffyCactus229
Rama
Level 67
God Stats
2W - 2L
1,457 SR
Queue Stats
101W - 112L
1,515 Elo+
Solo
Ah Puch
Ah Puch
Lilfarts
Ah Puch
Level 110
God Stats
9W - 0L
1,717 SR
Queue Stats
21W - 10L
1,502 Elo+
Solo
Nemesis
Nemesis
PotatoWizard398
Nemesis
Level 85
God Stats
17W - 7L
1,803 SR
Queue Stats
81W - 53L
1,564 Elo+
Party 2
Aphrodite
Aphrodite
SéChzPlz
Aphrodite
Level 68
God Stats
7W - 3L
1,703 SR
Queue Stats
68W - 53L
1,523 Elo+
Party 2
Chaac
Chaac
iTz D4NI3L
Chaac
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
3
0 / 2 / 0
5,063
281
49
2,144
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ao Kuang
Yaboi918434
Ao Kuang
16
1 / 2 / 1
8,529
474
7,855
17,796
7,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 0 / 4
7,689
427
12,331
13,917
13,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
xLaserJoe
Jing Wei
14
3 / 2 / 2
8,035
446
11,865
14,012
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
xT7Lx
Bellona
14
2 / 3 / 0
8,721
485
8,545
18,307
18,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
8,079
449
8,540
15,976
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Lilfarts
Ah Puch
16
3 / 1 / 2
10,130
563
10,588
7,610
3,737
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 2 / 0
9,621
535
8,151
15,912
8,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
SéChzPlz
Aphrodite
14
0 / 3 / 3
7,510
417
4,992
13,540
10,228
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
15
2 / 1 / 2
9,654
536
7,976
14,887
11,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
8
Kills
9
9
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Ah Puch
Lilfarts
Ah Puch
3
1
2
4
L
Merlin
0
2
0
0
W
4
2
0
2
W
Aphrodite
SéChzPlz
Aphrodite
0
3
3
0.5
L
Ao Kuang
Yaboi918434
Ao Kuang
1
2
1
0.75
W
Chaac
2
1
2
3
L
2
0
4
4
L
Jing Wei
xLaserJoe
Jing Wei
3
2
2
2
L
Bellona
xT7Lx
Bellona
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,645
Damage
40,247
66,176
Taken
67,925
45,541
Mitigated
41,501
21,406
Healing
26,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,540
6,656
0
6,492
15,976
7,226
1,030
1,303
14,272
0
68,162
W
Ah Puch
Lilfarts
Ah Puch
10,588
115
0
3,766
7,610
3,737
825
2,831
4,688
89,045
862
L
Merlin
49
0
0
0
2,144
585
0
1,193
951
2,662
0
W
8,151
2,693
0
1,565
15,912
8,342
205
771
14,920
0
91,159
W
Aphrodite
SéChzPlz
Aphrodite
4,992
939
4,210
7,111
13,540
10,228
87
553
12,606
32,746
1,388
L
Ao Kuang
Yaboi918434
Ao Kuang
7,855
1,987
0
7,495
17,796
7,700
0
4,049
13,747
63,398
16,011
W
Chaac
7,976
1,692
0
3,176
14,887
11,968
249
2,463
11,545
210
67,296
L
12,331
1,036
342
3,119
13,917
13,378
88
2,841
11,076
0
42,929
L
Jing Wei
xLaserJoe
Jing Wei
11,865
7,329
0
6,417
14,012
5,271
676
2,912
11,100
0
64,028
L
Bellona
xT7Lx
Bellona
8,545
2,011
0
4,033
18,307
18,607
0
4,676
13,631
717
56,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,037
Gold Earned
44,994
379
Minions Killed
519
0
Camps Cleared
0
1,396,334
Distance Traveled
1,701,586
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,079
449
107
6
0
309,926
0
W
Ah Puch
10,130
563
136
8
0
340,536
1
L
Merlin
5,063
281
1
0
0
47,293
0
W
Nemesis
9,621
535
128
7
0
387,706
0
W
Aphrodite
7,510
417
41
2
0
320,784
0
L
Ao Kuang
8,529
474
119
7
0
386,637
0
W
Chaac
9,654
536
107
6
0
342,634
1
L
Mulan
7,689
427
49
3
0
344,691
3
L
Jing Wei
8,035
446
104
6
0
311,168
0
L
Bellona
8,721
485
106
6
0
306,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role