Player Matchup

Awilix
Awilix
 
Awilix
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Baarsh
Ganesha
Level 154
God Stats
51W - 59L
1,479 SR
Queue Stats
139W - 174L
1,493 Elo+
Solo
Agni
Agni
Dooshark
Agni
Level 165
God Stats
13W - 5L
1,500 SR
Queue Stats
404W - 400L
1,571 Elo+
Solo
Sol
Sol
legit tacos 30
Sol
Level 65
God Stats
3W - 1L
1,718 SR
Queue Stats
74W - 91L
1,420 Elo+
Party 3
Ymir
Ymir
singer007
Ymir
Level 68
God Stats
10W - 9L
1,493 SR
Queue Stats
28W - 21L
1,489 Elo+
Party 3
Team Averages
Level 110
1,538 SR
1,494 Elo+

VS

Team Averages
Level 84
1,365 SR
1,558 Elo+
Thanatos
Thanatos
IMar64I
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
King Arthur
King Arthur
Ornatewater
King Arthur
Level 69
God Stats
0W - 2L
1,182 SR
Queue Stats
9W - 4L
1,666 Elo+
Solo
Geb
Geb
Willebo
Geb
Level 49
God Stats
0W - 1L
1,270 SR
Queue Stats
13W - 15L
1,481 Elo+
Party 1
Chang'e
Chang'e
Yugerfrost
Chang'e
Level 135
God Stats
1W - 2L
1,248 SR
Queue Stats
109W - 129L
1,550 Elo+
Party 2
Aphrodite
Aphrodite
clipclop13
Aphrodite
Level 153
God Stats
4W - 5L
1,625 SR
Queue Stats
231W - 224L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
3 / 0 / 7
6,210
1,242
3,833
3,530
1,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Baarsh
Ganesha
11
0 / 0 / 9
6,146
1,229
2,159
4,389
2,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Agni
11
5 / 0 / 5
6,603
1,321
8,079
2,683
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 9
6,222
1,244
4,687
1,152
458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
11
1 / 0 / 8
6,502
1,300
1,999
2,477
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

404

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IMar64I
Thanatos
10
0 / 4 / 0
5,363
1,073
1,026
6,568
2,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Ornatewater
King Arthur
10
0 / 5 / 0
5,362
1,072
5,158
9,629
6,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
8
0 / 0 / 0
3,443
689
0
0
0
Chang'e
Yugerfrost
Chang'e
10
0 / 0 / 0
5,494
1,099
2,725
4,562
1,748
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
clipclop13
Aphrodite
10
0 / 1 / 0
5,376
1,075
2,751
2,894
1,609
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
10
Kills
0
0
Deaths
10
38
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
0
7
6.5
W
Ganesha
Baarsh
Ganesha
0
0
9
4.5
W
Agni
5
0
5
7.5
L
Thanatos
IMar64I
Thanatos
0
4
0
0
L
King Arthur
Ornatewater
King Arthur
0
5
0
0
L
Geb
0
0
0
0
L
Chang'e
Yugerfrost
Chang'e
0
0
0
0
L
Aphrodite
clipclop13
Aphrodite
0
1
0
0
W
1
0
9
5.5
W
Ymir
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,757
Damage
11,660
14,231
Taken
23,653
8,537
Mitigated
12,641
3,542
Healing
7,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,833
1,076
0
0
3,530
1,679
0
1,133
2,397
0
5,506
W
Ganesha
Baarsh
Ganesha
2,159
57
940
1,588
4,389
2,757
0
2,407
1,982
6,419
1,650
W
Agni
8,079
957
0
260
2,683
1,081
0
734
1,949
21,314
0
L
Thanatos
IMar64I
Thanatos
1,026
166
0
1,050
6,568
2,435
0
4,911
1,657
0
4,657
L
King Arthur
Ornatewater
King Arthur
5,158
420
0
480
9,629
6,849
0
5,510
4,119
0
12,724
L
Geb
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Yugerfrost
Chang'e
2,725
40
1,377
2,536
4,562
1,748
0
3,547
1,015
17,823
0
L
Aphrodite
clipclop13
Aphrodite
2,751
28
1,226
1,255
2,894
1,609
0
2,250
644
13,195
0
W
4,687
2,409
0
428
1,152
458
0
403
749
16,691
4,888
W
Ymir
1,999
203
0
326
2,477
2,562
0
799
1,678
5,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,683
Gold Earned
25,038
105
Minions Killed
89
4
Camps Cleared
2
529,163
Distance Traveled
384,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,210
1,242
8
2
4
114,773
0
W
Ganesha
6,146
1,229
0
0
0
118,537
0
W
Agni
6,603
1,321
39
8
0
110,830
0
L
Thanatos
5,363
1,073
25
5
0
92,139
0
L
King Arthur
5,362
1,072
15
3
1
96,512
0
L
Geb
3,443
689
0
0
0
0
0
L
Chang'e
5,494
1,099
21
4
1
103,542
0
L
Aphrodite
5,376
1,075
28
6
0
92,400
0
W
Sol
6,222
1,244
45
9
0
85,056
0
W
Ymir
6,502
1,300
13
3
0
99,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role