Player Matchup

Mercury
Mercury
Ferbed45
Mercury
Level 153
God Stats
3W - 5L
1,652 SR
Queue Stats
248W - 282L
1,518 Elo+
Solo
Neith
Neith
God Nub Raj
Neith
Level 128
God Stats
2W - 5L
1,486 SR
Queue Stats
177W - 182L
1,464 Elo+
Solo
Ymir
Ymir
Sheff_D_
Ymir
Level 65
God Stats
1W - 3L
1,565 SR
Queue Stats
331W - 330L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
YoungG1602
Sun Wukong
Level 143
God Stats
1W - 2L
1,481 SR
Queue Stats
156W - 155L
1,533 Elo+
Solo
Ishtar
Ishtar
clion096
Ishtar
Level 155
God Stats
1W - 3L
1,506 SR
Queue Stats
100W - 99L
1,476 Elo+
Solo
Team Averages
Level 129
1,538 SR
1,503 Elo+

VS

Team Averages
Level 156
1,479 SR
1,404 Elo+
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
GnomeGiant
Charon
Level 157
God Stats
9W - 6L
1,518 SR
Queue Stats
612W - 613L
1,488 Elo+
Solo
Ganesha
Ganesha
LedgeDragoon
Ganesha
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,193 Elo+
Party 1
Vulcan
Vulcan
Snoop Ronn
Vulcan
Level 144
God Stats
8W - 6L
1,376 SR
Queue Stats
292W - 286L
1,447 Elo+
Solo
Merlin
Merlin
ZomB Princess91
Merlin
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ferbed45
Mercury
11
1 / 5 / 5
6,708
745
4,619
7,497
2,876
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 2 / 4
7,561
840
9,361
7,234
3,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
0 / 2 / 4
6,472
719
1,962
8,947
7,242
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
YoungG1602
Sun Wukong
13
4 / 3 / 4
7,862
874
9,088
10,059
11,509
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
clion096
Ishtar
13
2 / 6 / 3
7,223
803
6,184
10,404
4,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
6 / 1 / 8
8,432
937
8,205
10,151
10,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
GnomeGiant
Charon
15
4 / 2 / 10
8,762
974
6,958
9,277
12,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
LedgeDragoon
Ganesha
12
0 / 4 / 15
7,608
845
4,866
12,483
13,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Snoop Ronn
Vulcan
16
5 / 1 / 11
9,038
1,004
15,512
5,137
2,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 1 / 9
7,861
873
5,177
5,505
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
9
Kills
18
18
Deaths
9
20
Assists
53
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
1
8
10
L
Mercury
Ferbed45
Mercury
1
5
5
0.7
W
Charon
GnomeGiant
Charon
4
2
10
4.5
L
2
2
4
2
W
Ganesha
LedgeDragoon
Ganesha
0
4
15
1.88
L
Ymir
0
2
4
1
W
Vulcan
Snoop Ronn
Vulcan
5
1
11
10.5
L
Sun Wukong
YoungG1602
Sun Wukong
4
3
4
2
W
3
1
9
7.5
L
Ishtar
clion096
Ishtar
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,214
Damage
40,718
44,141
Taken
42,553
28,765
Mitigated
42,064
9,367
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,205
626
1,058
1,451
10,151
10,799
174
785
9,366
0
13,348
L
Mercury
Ferbed45
Mercury
4,619
2,596
503
194
7,497
2,876
0
5,607
1,890
0
10,125
W
Charon
GnomeGiant
Charon
6,958
1,051
2,293
2,139
9,277
12,428
438
778
8,499
13,948
847
L
9,361
2,897
255
1,566
7,234
3,056
0
5,288
1,946
0
21,763
W
Ganesha
LedgeDragoon
Ganesha
4,866
418
305
1,010
12,483
13,020
26
275
12,208
10,922
175
L
Ymir
1,962
71
821
2,545
8,947
7,242
0
6,561
2,386
5,680
377
W
Vulcan
Snoop Ronn
Vulcan
15,512
10,445
326
215
5,137
2,970
663
0
5,137
31,833
145
L
Sun Wukong
YoungG1602
Sun Wukong
9,088
1,823
442
1,084
10,059
11,509
0
6,424
3,635
0
16,170
W
5,177
293
1,024
1,463
5,505
2,847
1,378
0
5,505
12,759
0
L
Ishtar
clion096
Ishtar
6,184
3,226
1,133
824
10,404
4,082
180
7,678
2,726
0
20,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,826
Gold Earned
41,701
99
Minions Killed
106
0
Camps Cleared
0
749,835
Distance Traveled
810,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,432
937
16
2
0
157,898
0
L
Mercury
6,708
745
10
1
0
145,529
0
W
Charon
8,762
974
14
2
0
150,125
0
L
Neith
7,561
840
44
5
0
175,360
0
W
Ganesha
7,608
845
0
0
0
156,159
0
L
Ymir
6,472
719
6
1
0
123,360
0
W
Vulcan
9,038
1,004
49
5
0
192,050
0
L
Sun Wukong
7,862
874
13
1
0
162,893
0
W
Merlin
7,861
873
27
3
0
153,960
0
L
Ishtar
7,223
803
26
3
0
142,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role