Player Matchup

Lancelot
Lancelot
Asoft9844
Lancelot
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 106L
1,429 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DoZe_v9
Ah Muzen Cab
Level 69
God Stats
3W - 5L
1,514 SR
Queue Stats
89W - 84L
1,468 Elo+
Party 2
Mulan
Mulan
NoT_Darkx7
Mulan
Level 129
God Stats
1W - 1L
1,693 SR
Queue Stats
253W - 253L
1,518 Elo+
Party 4
Horus
Horus
Shadows-vP
Horus
Level 134
God Stats
41W - 17L
1,742 SR
Queue Stats
199W - 196L
1,502 Elo+
Party 4
Zhong Kui
Zhong Kui
kizaru529
Zhong Kui
Level 112
God Stats
1W - 3L
1,172 SR
Queue Stats
105W - 109L
1,414 Elo+
Party 2
Team Averages
Level 102
1,524 SR
1,466 Elo+

VS

Team Averages
Level 120
1,632 SR
1,473 Elo+
Arachne
Arachne
Kelo90
Arachne
Level 89
God Stats
58W - 28L
1,677 SR
Queue Stats
408W - 361L
1,517 Elo+
Party 1
Hades
Hades
Ownedbitach
Hades
Level 122
God Stats
51W - 27L
1,692 SR
Queue Stats
461W - 433L
1,547 Elo+
Solo
Izanami
Izanami
SheeHision
Izanami
Level 85
God Stats
8W - 2L
1,754 SR
Queue Stats
57W - 60L
1,414 Elo+
Party 3
Zhong Kui
Zhong Kui
Simanos
Zhong Kui
Level 156
God Stats
9W - 11L
1,539 SR
Queue Stats
367W - 368L
1,463 Elo+
Party 1
Guan Yu
Guan Yu
j0sSeLiN
Guan Yu
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 104L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Asoft9844
Lancelot
9
0 / 2 / 0
4,691
469
1,840
7,183
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
DoZe_v9
Ah Muzen Cab
8
1 / 4 / 0
5,127
513
5,836
7,857
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
10
0 / 4 / 0
5,545
555
6,822
10,289
7,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
9
0 / 3 / 0
5,116
512
4,334
10,142
6,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
kizaru529
Zhong Kui
11
1 / 1 / 0
5,772
577
4,892
5,097
4,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kelo90
Arachne
11
3 / 0 / 3
5,873
587
5,468
9,076
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 4
5,325
533
7,039
6,042
3,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Izanami
SheeHision
Izanami
11
3 / 1 / 6
5,914
591
5,600
7,044
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Simanos
Zhong Kui
12
1 / 1 / 1
6,218
622
1,853
7,378
6,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Guan Yu
j0sSeLiN
Guan Yu
12
4 / 0 / 4
6,983
698
8,073
9,491
9,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
14
14
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Asoft9844
Lancelot
0
2
0
0
L
Ah Muzen Cab
DoZe_v9
Ah Muzen Cab
1
4
0
0.25
W
Arachne
Kelo90
Arachne
3
0
3
4.5
L
Mulan
0
4
0
0
W
3
0
4
5
L
Horus
0
3
0
0
W
Izanami
SheeHision
Izanami
3
1
6
6
W
Zhong Kui
Simanos
Zhong Kui
1
1
1
1.5
W
Guan Yu
j0sSeLiN
Guan Yu
4
0
4
6
L
Zhong Kui
kizaru529
Zhong Kui
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,724
Damage
28,033
40,568
Taken
39,031
22,035
Mitigated
25,294
10,738
Healing
17,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Asoft9844
Lancelot
1,840
470
0
3,042
7,183
2,382
0
159
7,024
0
31,386
L
Ah Muzen Cab
DoZe_v9
Ah Muzen Cab
5,836
2,343
0
463
7,857
2,437
0
3,262
4,595
0
36,788
W
Arachne
Kelo90
Arachne
5,468
3,940
0
4,108
9,076
3,604
0
1,312
7,764
0
36,009
L
Mulan
6,822
1,405
0
1,256
10,289
7,012
0
202
10,087
0
43,694
W
7,039
1,106
489
3,058
6,042
3,461
0
0
6,042
25,903
0
L
Horus
4,334
2,289
232
3,361
10,142
6,068
0
3,575
6,567
0
26,775
W
Izanami
SheeHision
Izanami
5,600
3,373
0
2,022
7,044
2,173
0
0
7,044
0
41,594
W
Zhong Kui
Simanos
Zhong Kui
1,853
856
0
3,448
7,378
6,089
0
3,345
4,033
49,936
10,896
W
Guan Yu
j0sSeLiN
Guan Yu
8,073
1,390
690
3,372
9,491
9,967
0
0
9,491
0
52,240
L
Zhong Kui
kizaru529
Zhong Kui
4,892
570
0
2,384
5,097
4,136
0
1,515
3,582
43,615
1,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,251
Gold Earned
30,313
323
Minions Killed
392
0
Camps Cleared
0
977,074
Distance Traveled
1,079,496
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,691
469
55
6
0
242,649
0
L
Ah Muzen Cab
5,127
513
55
6
0
169,632
0
W
Arachne
5,873
587
58
6
0
258,862
0
L
Mulan
5,545
555
91
9
0
185,632
0
W
Hades
5,325
533
56
6
0
223,479
0
L
Horus
5,116
512
40
4
0
202,330
0
W
Izanami
5,914
591
78
8
0
204,698
2
W
Zhong Kui
6,218
622
106
11
0
195,901
4
W
Guan Yu
6,983
698
94
9
0
196,556
0
L
Zhong Kui
5,772
577
82
8
0
176,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role