Player Matchup

Cthulhu
Cthulhu
DesolateDG
Cthulhu
Level 55
God Stats
15W - 12L
1,542 SR
Queue Stats
55W - 59L
1,415 Elo+
Party 1
Skadi
Skadi
Dyl6335
Skadi
Level 142
God Stats
26W - 19L
1,549 SR
Queue Stats
257W - 209L
1,509 Elo+
Party 2
Eset
Eset
Noclaf18
Eset
Level 78
God Stats
6W - 7L
1,739 SR
Queue Stats
96W - 85L
1,536 Elo+
Party 1
Arachne
Arachne
ProfSlughorn331
Arachne
Level 125
God Stats
7W - 4L
1,582 SR
Queue Stats
185W - 152L
1,490 Elo+
Party 2
Athena
Athena
pepaw30
Athena
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 127L
1,511 Elo+
Party 2
Team Averages
Level 91
1,582 SR
1,492 Elo+

VS

Team Averages
Level 68
1,536 SR
1,560 Elo+
Susano
Susano
 
Susano
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
BENT00F
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,557 Elo+
Party 3
Bake Kujira
Bake Kujira
EJ00
Bake Kujira
Level 103
God Stats
2W - 4L
1,611 SR
Queue Stats
192W - 159L
1,536 Elo+
Solo
Kukulkan
Kukulkan
PestoJulio
Kukulkan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,696 Elo+
Solo
Achilles
Achilles
smitelessons
Achilles
Level 66
God Stats
2W - 2L
1,571 SR
Queue Stats
186W - 197L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DesolateDG
Cthulhu
12
0 / 2 / 4
7,116
547
7,513
9,527
6,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
Dyl6335
Skadi
14
3 / 1 / 1
7,842
603
5,465
5,245
1,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Eset
13
4 / 0 / 1
7,588
584
7,154
6,212
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
5 / 0 / 3
7,021
540
6,149
8,415
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
pepaw30
Athena
12
0 / 0 / 6
7,269
559
4,092
6,810
7,241
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
1 / 0 / 0
6,647
511
5,825
11,741
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
BENT00F
Jing Wei
10
0 / 4 / 0
5,712
439
1,768
6,854
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bake Kujira
EJ00
Bake Kujira
13
2 / 3 / 1
7,683
591
9,117
13,822
11,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
PestoJulio
Kukulkan
10
0 / 4 / 0
5,893
453
3,708
7,039
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
smitelessons
Achilles
9
0 / 1 / 0
5,659
435
2,964
9,711
7,962
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
12
Kills
3
3
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
0
0
1
L
Jing Wei
BENT00F
Jing Wei
0
4
0
0
W
Cthulhu
DesolateDG
Cthulhu
0
2
4
1
W
Skadi
Dyl6335
Skadi
3
1
1
3.5
L
Bake Kujira
EJ00
Bake Kujira
2
3
1
0.83
W
Eset
4
0
1
4.5
L
Kukulkan
PestoJulio
Kukulkan
0
4
0
0
W
5
0
3
6.5
W
Athena
pepaw30
Athena
0
0
6
3
L
Achilles
smitelessons
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,373
Damage
23,382
36,209
Taken
49,167
21,890
Mitigated
28,464
7,939
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,825
1,399
0
7,181
11,741
4,597
0
2,332
9,195
0
59,306
L
Jing Wei
BENT00F
Jing Wei
1,768
1,007
0
380
6,854
2,133
0
1,457
5,367
0
32,380
W
Cthulhu
DesolateDG
Cthulhu
7,513
1,038
0
750
9,527
6,387
0
6,999
2,528
43,890
669
W
Skadi
Dyl6335
Skadi
5,465
1,671
0
250
5,245
1,919
487
0
5,245
0
72,606
L
Bake Kujira
EJ00
Bake Kujira
9,117
5,164
0
4,383
13,822
11,290
0
6,226
6,729
64,988
3,495
W
Eset
7,154
728
292
1,098
6,212
2,477
0
2,168
4,044
58,305
0
L
Kukulkan
PestoJulio
Kukulkan
3,708
274
0
1,026
7,039
2,482
0
3,820
2,949
36,970
935
W
6,149
4,659
0
3,363
8,415
3,866
0
1,838
6,577
0
43,877
W
Athena
pepaw30
Athena
4,092
1,362
0
2,186
6,810
7,241
0
1,362
5,448
20,186
0
L
Achilles
smitelessons
Achilles
2,964
344
0
722
9,711
7,962
0
3,289
6,194
0
19,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,836
Gold Earned
31,594
448
Minions Killed
367
0
Camps Cleared
0
1,404,915
Distance Traveled
1,354,039
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,647
511
106
8
0
333,742
0
L
Jing Wei
5,712
439
58
4
0
282,859
0
W
Cthulhu
7,116
547
103
8
0
253,192
1
W
Skadi
7,842
603
111
9
0
256,916
0
L
Bake Kujira
7,683
591
115
9
0
249,551
4
W
Eset
7,588
584
117
9
0
266,114
3
L
Kukulkan
5,893
453
69
5
0
221,660
0
W
Arachne
7,021
540
77
6
0
326,049
1
W
Athena
7,269
559
40
3
0
302,644
0
L
Achilles
5,659
435
19
1
0
266,227
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role