Player Matchup

Odin
Odin
Ashton1219
Odin
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 92L
1,492 Elo+
Party 2
Atlas
Atlas
CrazyHamster93
Atlas
Level 188
God Stats
12W - 10L
1,331 SR
Queue Stats
243W - 220L
1,586 Elo+
Party 3
Vamana
Vamana
OVAxBRICKS
Vamana
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,502 Elo+
Party 2
Hel
Hel
Predator732
Hel
Level 127
God Stats
5W - 4L
1,610 SR
Queue Stats
162W - 142L
1,479 Elo+
Party 2
Nut
Nut
duderz94
Nut
Level 199
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 223L
1,576 Elo+
Party 3
Team Averages
Level 140
1,488 SR
1,527 Elo+

VS

Team Averages
Level 87
1,648 SR
1,516 Elo+
Guan Yu
Guan Yu
KrAtoZ998209
Guan Yu
Level 120
God Stats
36W - 27L
1,622 SR
Queue Stats
300W - 260L
1,548 Elo+
Solo
Raijin
Raijin
RRL2077
Raijin
Level 149
God Stats
5W - 2L
1,624 SR
Queue Stats
117W - 104L
1,544 Elo+
Solo
Pele
Pele
StiimmyTurner
Pele
Level 26
God Stats
5W - 2L
1,801 SR
Queue Stats
5W - 5L
1,493 Elo+
Party 1
Ymir
Ymir
its UnkNwn
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
theStimReaper
Ah Muzen Cab
Level 34
God Stats
1W - 1L
1,693 SR
Queue Stats
12W - 11L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
8,634
576
7,973
8,589
4,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 1 / 4
7,784
519
9,231
14,672
13,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
OVAxBRICKS
Vamana
14
0 / 0 / 2
8,083
539
8,143
11,336
11,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 0 / 2
9,341
623
6,471
6,550
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

13
4 / 1 / 1
8,134
542
11,048
8,716
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KrAtoZ998209
Guan Yu
14
0 / 2 / 0
7,826
522
7,555
16,331
15,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Raijin
RRL2077
Raijin
14
0 / 3 / 0
7,331
489
4,453
9,897
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 1 / 1
7,467
498
5,178
10,739
4,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 1
6,226
415
3,159
14,632
10,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
theStimReaper
Ah Muzen Cab
11
1 / 3 / 1
6,752
450
8,100
10,609
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
2
2
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
1
1
4
3
L
Guan Yu
KrAtoZ998209
Guan Yu
0
2
0
0
W
Vamana
OVAxBRICKS
Vamana
0
0
2
1
W
2
0
2
3
L
Raijin
RRL2077
Raijin
0
3
0
0
L
1
1
1
1.5
W
4
1
1
4.5
L
0
3
1
0.17
L
Ah Muzen Cab
theStimReaper
Ah Muzen Cab
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,866
Damage
28,445
49,863
Taken
62,208
35,655
Mitigated
38,439
14,669
Healing
19,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,973
2,504
0
852
8,589
4,491
0
898
7,691
0
77,269
W
9,231
3,815
1,857
2,987
14,672
13,157
0
2,469
12,203
26,419
1,518
L
Guan Yu
KrAtoZ998209
Guan Yu
7,555
732
848
7,746
16,331
15,613
0
807
14,465
0
73,247
W
Vamana
OVAxBRICKS
Vamana
8,143
3,598
0
2,072
11,336
11,621
252
0
11,336
0
61,727
W
6,471
732
536
3,196
6,550
2,999
551
3,714
2,836
77,265
1,217
L
Raijin
RRL2077
Raijin
4,453
302
0
2,741
9,897
4,036
0
4,835
4,686
68,204
1,074
L
5,178
1,866
0
3,040
10,739
4,762
364
1,529
9,126
0
64,895
W
11,048
7,683
0
3,169
8,716
3,387
930
1,102
7,614
0
70,116
L
3,159
349
1,469
2,039
14,632
10,152
0
4,512
10,023
20,556
0
L
Ah Muzen Cab
theStimReaper
Ah Muzen Cab
8,100
3,135
0
1,330
10,609
3,876
0
3,128
7,481
0
53,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,976
Gold Earned
35,602
526
Minions Killed
452
0
Camps Cleared
0
1,457,137
Distance Traveled
1,373,017
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,634
576
106
7
0
344,429
0
W
Atlas
7,784
519
35
2
0
288,993
0
L
Guan Yu
7,826
522
106
7
0
276,206
4
W
Vamana
8,083
539
116
8
0
286,932
0
W
Hel
9,341
623
154
10
0
275,737
0
L
Raijin
7,331
489
114
8
0
262,126
7
L
Pele
7,467
498
108
7
0
300,773
0
W
Nut
8,134
542
115
8
0
261,046
0
L
Ymir
6,226
415
39
3
0
279,695
7
L
Ah Muzen Cab
6,752
450
85
6
0
254,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role