Player Matchup

Nemesis
Nemesis
FF Alessin
Nemesis
Level 19
God Stats
9W - 23L
1,372 SR
Queue Stats
378W - 387L
1,346 Elo+
Party 2
Eset
Eset
O2902
Eset
Level 72
God Stats
4W - 2L
1,721 SR
Queue Stats
276W - 277L
1,437 Elo+
Party 2
Izanami
Izanami
William3786
Izanami
Level 62
God Stats
11W - 6L
1,236 SR
Queue Stats
119W - 133L
1,334 Elo+
Party 2
Chaac
Chaac
elachtl
Chaac
Level 17
God Stats
3W - 2L
1,498 SR
Queue Stats
25W - 52L
1,350 Elo+
Party 2
Janus
Janus
xlldanys2llx
Janus
Level 45
God Stats
11W - 11L
1,292 SR
Queue Stats
92W - 99L
1,463 Elo+
Solo
Team Averages
Level 43
1,424 SR
1,386 Elo+

VS

Team Averages
Level 57
1,486 SR
1,486 Elo+
Sol
Sol
 
Sol
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ARLEKIN 044152
Izanami
Level 3
God Stats
0W - 3L
1,317 SR
Queue Stats
1W - 5L
1,446 Elo+
Party 1
Geb
Geb
FantaDX-3
Geb
Level 58
God Stats
10W - 8L
1,543 SR
Queue Stats
30W - 32L
1,469 Elo+
Solo
Kali
Kali
Nara Medusa
Kali
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Bellona
Bellona
Vincenbaigo
Bellona
Level 65
God Stats
67W - 72L
1,572 SR
Queue Stats
278W - 267L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FF Alessin
Nemesis
9
2 / 0 / 5
5,783
526
3,734
8,430
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Eset
O2902
Eset
10
2 / 0 / 5
5,881
535
5,986
4,793
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
William3786
Izanami
10
3 / 1 / 4
5,698
518
2,730
3,853
1,549
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
elachtl
Chaac
11
6 / 1 / 2
6,761
615
9,126
8,657
6,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 1 / 1
6,460
587
8,678
6,521
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 3 / 0
5,946
541
8,718
9,778
3,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

7
0 / 4 / 0
4,351
396
1,534
4,800
1,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 0
4,798
436
3,544
10,355
7,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 1 / 0
4,496
409
1,091
8,088
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Vincenbaigo
Bellona
7
0 / 7 / 1
4,582
417
4,143
11,552
5,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
18
Kills
3
3
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
3
0
1
L
0
4
0
0
W
Nemesis
FF Alessin
Nemesis
2
0
5
4.5
L
0
3
0
0
L
0
1
0
0
W
Eset
O2902
Eset
2
0
5
4.5
L
Bellona
Vincenbaigo
Bellona
0
7
1
0.07
W
Izanami
William3786
Izanami
3
1
4
5
W
Chaac
elachtl
Chaac
6
1
2
7
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,254
Damage
19,030
32,254
Taken
44,573
15,047
Mitigated
21,604
6,291
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,718
2,479
0
4,061
9,778
3,430
0
3,244
6,094
42,584
1,683
L
1,534
1,155
0
104
4,800
1,668
0
2,959
1,801
0
23,673
W
Nemesis
FF Alessin
Nemesis
3,734
1,631
0
1,200
8,430
3,499
42
3,728
4,702
0
26,711
L
3,544
467
0
3,203
10,355
7,437
0
3,207
7,060
19,303
1,856
L
1,091
337
0
1,905
8,088
3,248
0
1,340
6,652
0
22,346
W
Eset
O2902
Eset
5,986
581
149
182
4,793
1,488
513
1,203
3,590
35,837
673
L
Bellona
Vincenbaigo
Bellona
4,143
692
0
1,120
11,552
5,821
0
2,831
8,533
0
18,480
W
Izanami
William3786
Izanami
2,730
1,933
0
524
3,853
1,549
1,313
2,133
1,720
0
27,335
W
Chaac
elachtl
Chaac
9,126
2,425
0
1,650
8,657
6,009
645
2,147
6,510
0
31,629
W
8,678
1,011
0
2,586
6,521
2,502
0
2,814
3,707
47,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,583
Gold Earned
24,173
268
Minions Killed
169
0
Camps Cleared
0
976,352
Distance Traveled
998,558
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,946
541
55
5
0
170,157
1
L
Izanami
4,351
396
32
3
0
179,112
0
W
Nemesis
5,783
526
35
3
0
244,892
0
L
Geb
4,798
436
22
2
0
195,467
0
L
Kali
4,496
409
35
3
0
243,319
2
W
Eset
5,881
535
68
6
0
156,550
0
L
Bellona
4,582
417
25
2
0
210,503
0
W
Izanami
5,698
518
41
4
0
147,644
0
W
Chaac
6,761
615
41
4
0
225,249
0
W
Janus
6,460
587
83
8
0
202,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role