Player Matchup

Sylvanus
Sylvanus
AL3XtheGREAT247
Sylvanus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,483 Elo+
Party 2
Apollo
Apollo
DEVILofRAMADI 2
Apollo
Level 158
God Stats
12W - 8L
1,691 SR
Queue Stats
346W - 353L
1,488 Elo+
Party 2
Loki
Loki
Kevdzl
Loki
Level 110
God Stats
17W - 15L
1,476 SR
Queue Stats
116W - 105L
1,453 Elo+
Solo
Cthulhu
Cthulhu
PaceMaker777850
Cthulhu
Level 79
God Stats
9W - 14L
1,667 SR
Queue Stats
440W - 452L
1,500 Elo+
Solo
Hades
Hades
WakefulGinger
Hades
Level 121
God Stats
30W - 25L
1,528 SR
Queue Stats
450W - 442L
1,363 Elo+
Solo
Team Averages
Level 115
1,572 SR
1,457 Elo+

VS

Team Averages
Level 96
1,578 SR
1,453 Elo+
Hera
Hera
AxFeic
Hera
Level 100
God Stats
1W - 1L
1,572 SR
Queue Stats
23W - 36L
1,408 Elo+
Party 1
Gilgamesh
Gilgamesh
ByJimenez97
Gilgamesh
Level 125
God Stats
4W - 2L
1,768 SR
Queue Stats
90W - 94L
1,492 Elo+
Party 1
Anhur
Anhur
Cesarfs19
Anhur
Level 66
God Stats
30W - 18L
1,582 SR
Queue Stats
113W - 111L
1,464 Elo+
Party 1
Bakasura
Bakasura
H3r3Tic4rchiT3CT
Bakasura
Level 107
God Stats
30W - 29L
1,510 SR
Queue Stats
106W - 68L
1,469 Elo+
Solo
Bacchus
Bacchus
Norfolk13
Bacchus
Level 81
God Stats
18W - 14L
1,459 SR
Queue Stats
29W - 34L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 0 / 3
5,553
555
1,972
4,590
2,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 0 / 2
5,358
536
2,657
5,172
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Loki
Kevdzl
Loki
9
2 / 3 / 2
5,546
555
4,302
9,331
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
5 / 1 / 1
6,210
621
8,527
8,433
6,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 2 / 1
6,053
605
5,057
9,016
4,256
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AxFeic
Hera
8
0 / 5 / 3
4,946
495
3,420
6,127
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ByJimenez97
Gilgamesh
9
1 / 3 / 0
5,442
544
2,068
9,665
4,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Cesarfs19
Anhur
10
1 / 3 / 1
5,485
549
2,560
6,007
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 0
5,061
506
3,503
8,155
2,982
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Norfolk13
Bacchus
7
1 / 0 / 2
5,025
503
3,660
6,158
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
14
Kills
5
6
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
0
3
2.5
L
Hera
AxFeic
Hera
0
5
3
0.3
L
Gilgamesh
ByJimenez97
Gilgamesh
1
3
0
0.33
L
Anhur
Cesarfs19
Anhur
1
3
1
0.5
W
2
0
2
3
L
2
3
0
0.67
W
Loki
Kevdzl
Loki
2
3
2
1
L
Bacchus
Norfolk13
Bacchus
1
0
2
2
W
5
1
1
5.5
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,515
Damage
15,211
36,542
Taken
36,112
18,276
Mitigated
15,403
14,680
Healing
8,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
1,972
756
1,996
1,552
4,590
2,945
21
729
3,861
15,836
0
L
Hera
AxFeic
Hera
3,420
654
0
500
6,127
1,803
0
4,247
1,880
25,886
0
L
Gilgamesh
ByJimenez97
Gilgamesh
2,068
691
0
1,914
9,665
4,507
0
3,948
5,132
0
29,970
L
Anhur
Cesarfs19
Anhur
2,560
1,403
0
1,260
6,007
2,082
0
1,037
4,876
0
37,972
W
2,657
1,671
0
1,004
5,172
1,742
518
1,133
4,039
0
26,792
L
3,503
2,219
147
2,433
8,155
2,982
0
2,724
5,275
0
20,710
W
Loki
Kevdzl
Loki
4,302
1,384
0
3,735
9,331
2,878
0
931
8,105
0
34,084
L
Bacchus
Norfolk13
Bacchus
3,660
883
17
2,284
6,158
4,029
0
2,181
3,837
11,438
926
W
8,527
354
0
2,250
8,433
6,455
0
645
7,301
31,255
2,706
W
5,057
605
35
4,108
9,016
4,256
0
3,120
5,874
35,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,720
Gold Earned
25,959
250
Minions Killed
215
0
Camps Cleared
0
904,257
Distance Traveled
967,677
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,553
555
26
3
0
164,652
4
L
Hera
4,946
495
36
4
0
160,600
0
L
Gilgamesh
5,442
544
42
4
0
168,228
1
L
Anhur
5,485
549
70
7
0
180,330
0
W
Apollo
5,358
536
49
5
0
179,623
5
L
Bakasura
5,061
506
48
5
0
254,132
0
W
Loki
5,546
555
62
6
0
214,654
1
L
Bacchus
5,025
503
19
2
0
204,387
4
W
Cthulhu
6,210
621
63
6
0
177,757
2
W
Hades
6,053
605
50
5
0
167,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role