Player Matchup

Olorun
Olorun
MästerKiller
Olorun
Level 141
God Stats
1W - 0L
1,556 SR
Queue Stats
55W - 57L
1,514 Elo+
Party 2
Zeus
Zeus
SeidLord
Zeus
Level 126
God Stats
2W - 0L
1,788 SR
Queue Stats
68W - 56L
1,623 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
VikingFarmer
Ah Muzen Cab
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,623 Elo+
Solo
Achilles
Achilles
Zeta000
Achilles
Level 242
God Stats
15W - 14L
1,612 SR
Queue Stats
94W - 92L
1,573 Elo+
Solo
Agni
Agni
maximsantiago
Agni
Level 103
God Stats
2W - 0L
1,428 SR
Queue Stats
11W - 12L
1,429 Elo+
Party 2
Team Averages
Level 152
1,577 SR
1,552 Elo+

VS

Team Averages
Level 123
1,606 SR
1,564 Elo+
Hera
Hera
Aracobra
Hera
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,584 Elo+
Solo
Agni
Agni
RevengeDeath
Agni
Level 123
God Stats
2W - 2L
1,715 SR
Queue Stats
63W - 55L
1,588 Elo+
Solo
Lancelot
Lancelot
XahRag
Lancelot
Level 88
God Stats
0W - 3L
1,302 SR
Queue Stats
44W - 39L
1,543 Elo+
Party 1
Tyr
Tyr
XsiD1337
Tyr
Level 136
God Stats
5W - 3L
1,692 SR
Queue Stats
90W - 79L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
schnüfflerin
Danzaburou
Level 139
God Stats
2W - 1L
1,822 SR
Queue Stats
88W - 76L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
8,990
899
9,220
10,362
4,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Zeus
15
3 / 0 / 3
8,548
855
9,189
5,346
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
VikingFarmer
Ah Muzen Cab
15
2 / 0 / 4
8,241
824
6,677
8,591
3,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Zeta000
Achilles
14
4 / 4 / 4
8,452
845
8,631
11,288
13,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
2 / 1 / 6
8,184
818
6,590
6,697
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
3 / 1 / 0
8,083
808
12,661
6,478
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
2 / 3 / 0
8,261
826
8,821
8,302
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
XahRag
Lancelot
13
0 / 4 / 1
7,178
718
3,569
10,252
4,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 3
7,339
734
4,662
10,911
9,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
schnüfflerin
Danzaburou
13
0 / 4 / 3
7,424
742
3,338
9,163
3,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
6
6
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
3
1
0
3
W
4
1
3
5.5
L
2
3
0
0.67
W
Zeus
3
0
3
4.5
W
Ah Muzen Cab
VikingFarmer
Ah Muzen Cab
2
0
4
4
L
Lancelot
XahRag
Lancelot
0
4
1
0.13
L
1
3
3
0.83
W
Achilles
Zeta000
Achilles
4
4
4
1.5
W
2
1
6
5
L
Danzaburou
schnüfflerin
Danzaburou
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,307
Damage
33,051
42,284
Taken
45,106
25,210
Mitigated
23,380
7,330
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
12,661
1,755
0
480
6,478
2,625
0
3,223
2,812
31,136
432
W
9,220
4,701
344
2,033
10,362
4,297
800
6,457
3,905
36,595
993
L
8,821
566
0
645
8,302
3,151
0
2,922
5,038
28,552
197
W
Zeus
9,189
975
0
610
5,346
2,097
0
2,169
3,177
32,538
0
W
Ah Muzen Cab
VikingFarmer
Ah Muzen Cab
6,677
972
0
493
8,591
3,401
670
5,443
3,148
0
28,144
L
Lancelot
XahRag
Lancelot
3,569
509
0
119
10,252
4,255
0
6,544
3,118
0
12,721
L
4,662
241
0
1,645
10,911
9,544
0
4,637
5,234
0
10,469
W
Achilles
Zeta000
Achilles
8,631
945
0
2,124
11,288
13,109
0
3,742
7,546
0
15,949
W
6,590
544
0
1,726
6,697
2,306
400
3,518
3,179
16,556
699
L
Danzaburou
schnüfflerin
Danzaburou
3,338
1,875
0
2,261
9,163
3,805
0
4,940
3,578
0
16,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,415
Gold Earned
38,285
242
Minions Killed
187
0
Camps Cleared
0
1,103,484
Distance Traveled
1,014,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,083
808
62
6
0
206,656
0
W
Olorun
8,990
899
72
7
0
223,569
0
L
Agni
8,261
826
58
6
0
187,544
0
W
Zeus
8,548
855
69
7
0
218,008
0
W
Ah Muzen Cab
8,241
824
48
5
0
231,463
0
L
Lancelot
7,178
718
27
3
0
199,888
0
L
Tyr
7,339
734
18
2
0
216,959
0
W
Achilles
8,452
845
17
2
0
213,407
0
W
Agni
8,184
818
36
4
0
217,037
0
L
Danzaburou
7,424
742
22
2
0
203,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role