Player Matchup

Loki
Loki
Arbolzd
Loki
Level 128
God Stats
15W - 5L
1,786 SR
Queue Stats
473W - 459L
1,538 Elo+
Party 2
Cernunnos
Cernunnos
Beatozd
Cernunnos
Level 107
God Stats
38W - 26L
1,500 SR
Queue Stats
317W - 301L
1,564 Elo+
Party 2
Fenrir
Fenrir
Mehitok
Fenrir
Level 92
God Stats
0W - 1L
1,665 SR
Queue Stats
13W - 10L
1,506 Elo+
Solo
Persephone
Persephone
Papalloryo
Persephone
Level 158
God Stats
0W - 1L
1,897 SR
Queue Stats
644W - 604L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
Sāvu
Baron Samedi
Level 88
God Stats
2W - 4L
1,742 SR
Queue Stats
130W - 125L
1,546 Elo+
Solo
Team Averages
Level 115
1,718 SR
1,533 Elo+

VS

Team Averages
Level 70
1,632 SR
1,523 Elo+
Nemesis
Nemesis
 
Nemesis
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Flare-006
Cernunnos
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,525 Elo+
Solo
Cabrakan
Cabrakan
Ichkaansiho
Cabrakan
Level 144
God Stats
5W - 2L
1,965 SR
Queue Stats
261W - 241L
1,525 Elo+
Solo
Chaac
Chaac
JWRLD4L999
Chaac
Level 122
God Stats
25W - 8L
1,696 SR
Queue Stats
62W - 54L
1,564 Elo+
Party 1
Maman Brigitte
Maman Brigitte
XzeeboX8569
Maman Brigitte
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Arbolzd
Loki
14
2 / 5 / 3
7,438
465
4,394
13,294
5,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Beatozd
Cernunnos
16
5 / 2 / 4
9,452
591
13,618
12,947
5,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Mehitok
Fenrir
12
1 / 2 / 6
8,088
506
3,697
12,695
10,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Papalloryo
Persephone
13
2 / 2 / 2
8,427
527
5,186
8,767
2,934
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Sāvu
Baron Samedi
15
1 / 2 / 2
8,339
521
5,633
12,244
10,163
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
6 / 3 / 2
8,950
559
7,683
14,141
7,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Flare-006
Cernunnos
15
1 / 4 / 3
8,415
526
9,568
10,053
4,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
Ichkaansiho
Cabrakan
13
1 / 3 / 1
7,849
491
5,675
12,567
15,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
16
0 / 0 / 2
9,387
587
5,698
11,146
9,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Maman Brigitte
XzeeboX8569
Maman Brigitte
17
5 / 1 / 2
9,675
605
10,692
10,817
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
11
Kills
13
13
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
3
2
2.33
L
Loki
Arbolzd
Loki
2
5
3
0.7
L
Cernunnos
Beatozd
Cernunnos
5
2
4
3.5
W
Cernunnos
Flare-006
Cernunnos
1
4
3
0.63
W
Cabrakan
Ichkaansiho
Cabrakan
1
3
1
0.5
W
Chaac
0
0
2
1
L
Fenrir
Mehitok
Fenrir
1
2
6
2
L
Persephone
Papalloryo
Persephone
2
2
2
1.5
L
Baron Samedi
Sāvu
Baron Samedi
1
2
2
1
W
Maman Brigitte
XzeeboX8569
Maman Brigitte
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,528
Damage
39,316
59,947
Taken
58,724
34,126
Mitigated
43,093
20,360
Healing
11,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,683
2,388
0
2,856
14,141
7,698
0
1,982
12,159
0
66,735
L
Loki
Arbolzd
Loki
4,394
1,140
0
5,030
13,294
5,197
0
2,595
10,567
0
53,269
L
Cernunnos
Beatozd
Cernunnos
13,618
6,309
0
4,162
12,947
5,818
0
3,285
9,586
0
82,792
W
Cernunnos
Flare-006
Cernunnos
9,568
5,636
0
3,089
10,053
4,644
1,597
777
9,276
0
86,222
W
Cabrakan
Ichkaansiho
Cabrakan
5,675
1,251
0
1,796
12,567
15,584
0
1,555
11,012
23,756
0
W
Chaac
5,698
941
0
3,616
11,146
9,904
0
3,758
7,388
0
72,024
L
Fenrir
Mehitok
Fenrir
3,697
1,190
0
2,925
12,695
10,014
0
4,049
8,416
0
20,986
L
Persephone
Papalloryo
Persephone
5,186
674
0
3,038
8,767
2,934
0
3,985
4,596
55,694
1,497
L
Baron Samedi
Sāvu
Baron Samedi
5,633
1,024
141
5,064
12,244
10,163
0
2,263
9,895
56,877
0
W
Maman Brigitte
XzeeboX8569
Maman Brigitte
10,692
698
0
500
10,817
5,263
35
2,664
8,153
84,031
2,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,744
Gold Earned
44,276
440
Minions Killed
539
0
Camps Cleared
0
1,489,264
Distance Traveled
1,577,655
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,950
559
94
6
0
324,145
0
L
Loki
7,438
465
80
5
0
359,719
0
L
Cernunnos
9,452
591
130
8
0
281,153
0
W
Cernunnos
8,415
526
140
9
0
251,814
0
W
Cabrakan
7,849
491
23
1
0
318,614
5
W
Chaac
9,387
587
131
8
0
304,003
0
L
Fenrir
8,088
506
27
2
0
324,629
0
L
Persephone
8,427
527
99
6
0
245,254
0
L
Baron Samedi
8,339
521
104
7
0
278,509
5
W
Maman Brigitte
9,675
605
151
9
0
379,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role