Player Matchup

Skadi
Skadi
BasicallyIQ
Skadi
Level 40
God Stats
28W - 26L
1,417 SR
Queue Stats
84W - 90L
1,395 Elo+
Party 2
Achilles
Achilles
DATCOOKIE8326
Achilles
Level 74
God Stats
10W - 10L
1,491 SR
Queue Stats
509W - 483L
1,426 Elo+
Party 2
Jormungandr
Jormungandr
II-StaZ-II
Jormungandr
Level 35
God Stats
2W - 0L
1,728 SR
Queue Stats
32W - 36L
1,376 Elo+
Solo
Zeus
Zeus
KingRonin_-
Zeus
Level 46
God Stats
9W - 6L
1,310 SR
Queue Stats
123W - 120L
1,449 Elo+
Solo
Arachne
Arachne
Xvmb1705
Arachne
Level 68
God Stats
3W - 3L
1,508 SR
Queue Stats
329W - 315L
1,402 Elo+
Party 2
Team Averages
Level 53
1,491 SR
1,410 Elo+

VS

Team Averages
Level 45
1,566 SR
1,377 Elo+
Nu Wa
Nu Wa
MadVasss
Nu Wa
Level 58
God Stats
3W - 5L
1,479 SR
Queue Stats
107W - 132L
1,430 Elo+
Solo
Cthulhu
Cthulhu
Nics98
Cthulhu
Level 29
God Stats
3W - 3L
1,491 SR
Queue Stats
25W - 35L
1,301 Elo+
Party 1
Medusa
Medusa
Ramauloss
Medusa
Level 60
God Stats
3W - 2L
1,824 SR
Queue Stats
23W - 33L
1,419 Elo+
Party 3
Sylvanus
Sylvanus
Sgt Mazette
Sylvanus
Level 36
God Stats
1W - 2L
1,700 SR
Queue Stats
6W - 11L
1,375 Elo+
Party 3
Ne Zha
Ne Zha
Snuen123
Ne Zha
Level 44
God Stats
0W - 5L
1,334 SR
Queue Stats
46W - 45L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 7
9,900
521
8,558
11,071
4,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
DATCOOKIE8326
Achilles
16
5 / 3 / 7
10,286
541
9,273
20,617
18,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
II-StaZ-II
Jormungandr
14
0 / 1 / 9
9,268
488
7,259
16,053
15,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 4 / 3
9,720
512
5,054
9,707
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Xvmb1705
Arachne
18
10 / 0 / 3
10,714
564
18,700
13,369
5,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MadVasss
Nu Wa
16
2 / 3 / 1
9,262
487
9,006
8,561
3,629
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Nics98
Cthulhu
15
3 / 4 / 2
9,359
493
9,767
13,492
12,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Ramauloss
Medusa
14
1 / 2 / 1
8,256
435
8,563
10,526
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Sgt Mazette
Sylvanus
12
0 / 6 / 3
8,199
432
3,228
21,154
21,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Snuen123
Ne Zha
15
3 / 4 / 3
8,904
469
6,147
15,180
7,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
17
Kills
9
9
Deaths
19
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
Achilles
DATCOOKIE8326
Achilles
5
3
7
2.83
W
Jormungandr
II-StaZ-II
Jormungandr
0
1
9
4.5
W
0
4
3
0.38
L
Nu Wa
MadVasss
Nu Wa
2
3
1
0.83
L
Cthulhu
Nics98
Cthulhu
3
4
2
1
L
Medusa
Ramauloss
Medusa
1
2
1
0.75
L
Sylvanus
Sgt Mazette
Sylvanus
0
6
3
0.25
L
Ne Zha
Snuen123
Ne Zha
3
4
3
1.13
W
Arachne
Xvmb1705
Arachne
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,844
Damage
36,711
70,817
Taken
68,913
48,926
Mitigated
49,079
21,105
Healing
15,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,558
4,403
0
3,194
11,071
4,490
2,347
1,738
9,333
0
99,758
W
Achilles
DATCOOKIE8326
Achilles
9,273
1,436
0
4,875
20,617
18,328
876
7,979
12,638
0
59,185
W
Jormungandr
II-StaZ-II
Jormungandr
7,259
1,260
0
1,065
16,053
15,982
289
5,010
11,043
51,692
209
W
5,054
801
127
2,072
9,707
4,148
454
2,936
6,771
79,230
1,895
L
Nu Wa
MadVasss
Nu Wa
9,006
2,495
0
1,238
8,561
3,629
646
3,259
5,302
67,063
4,351
L
Cthulhu
Nics98
Cthulhu
9,767
661
348
1,782
13,492
12,750
381
2,241
11,251
50,157
221
L
Medusa
Ramauloss
Medusa
8,563
2,409
0
1,968
10,526
4,182
3,021
2,526
8,000
0
60,755
L
Sylvanus
Sgt Mazette
Sylvanus
3,228
934
920
4,477
21,154
21,342
147
2,740
18,414
24,496
0
L
Ne Zha
Snuen123
Ne Zha
6,147
1,843
0
4,534
15,180
7,176
0
1,338
13,842
0
66,440
W
Arachne
Xvmb1705
Arachne
18,700
13,635
0
9,772
13,369
5,978
1,201
3,698
9,671
0
82,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,888
Gold Earned
43,980
530
Minions Killed
435
0
Camps Cleared
0
1,842,529
Distance Traveled
1,722,795
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,900
521
147
8
0
364,446
0
W
Achilles
10,286
541
92
5
0
363,279
0
W
Jormungandr
9,268
488
60
3
0
360,584
0
W
Zeus
9,720
512
142
7
0
333,158
6
L
Nu Wa
9,262
487
101
5
0
310,927
0
L
Cthulhu
9,359
493
99
5
0
355,291
0
L
Medusa
8,256
435
96
5
0
352,186
0
L
Sylvanus
8,199
432
43
2
0
313,244
4
L
Ne Zha
8,904
469
96
5
0
391,147
0
W
Arachne
10,714
564
89
5
0
421,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role