Player Matchup

Gilgamesh
Gilgamesh
PUSHED2INS4NITY
Gilgamesh
Level 77
God Stats
2W - 5L
1,728 SR
Queue Stats
67W - 59L
1,461 Elo+
Party 1
Hades
Hades
Paburo_Phx
Hades
Level 147
God Stats
31W - 35L
1,449 SR
Queue Stats
88W - 100L
1,475 Elo+
Solo
Danzaburou
Danzaburou
Teaspuun
Danzaburou
Level 10
God Stats
8W - 12L
1,383 SR
Queue Stats
25W - 24L
1,434 Elo+
Party 1
Ymir
Ymir
Umislixx
Ymir
Level 69
God Stats
3W - 5L
1,498 SR
Queue Stats
213W - 210L
1,555 Elo+
Solo
Agni
Agni
blank_mex16
Agni
Level 98
God Stats
24W - 24L
1,479 SR
Queue Stats
196W - 210L
1,536 Elo+
Solo
Team Averages
Level 80
1,508 SR
1,492 Elo+

VS

Team Averages
Level 120
1,575 SR
1,590 Elo+
Awilix
Awilix
 
Awilix
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Díabl0
Loki
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,889 Elo+
Party 2
Geb
Geb
ZenHelp
Geb
Level 25
God Stats
4W - 0L
1,874 SR
Queue Stats
11W - 15L
1,514 Elo+
Party 2
Baron Samedi
Baron Samedi
digitalkill0021
Baron Samedi
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 103L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PUSHED2INS4NITY
Gilgamesh
10
1 / 1 / 1
5,909
1,182
5,430
8,441
7,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
11
0 / 2 / 1
5,906
1,181
4,380
6,242
2,876
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Teaspuun
Danzaburou
11
1 / 3 / 1
6,235
1,247
6,665
8,966
3,642
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
10
0 / 5 / 0
6,144
1,229
2,382
12,762
9,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 0 / 0
5,152
1,030
0
0
0
Team 1 Tickets

305

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
5 / 0 / 6
7,018
1,404
7,406
4,054
1,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
 
Cthulhu
11
0 / 0 / 10
6,231
1,246
8,469
6,422
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
Díabl0
Loki
11
5 / 0 / 5
7,471
1,494
6,446
3,849
1,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Geb
11
0 / 2 / 9
6,327
1,265
4,927
8,200
6,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
digitalkill0021
Baron Samedi
11
1 / 0 / 8
6,116
1,223
7,270
1,125
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
11
11
Deaths
2
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
0
6
8
W
Cthulhu
 
Cthulhu
0
0
10
5
W
Loki
Díabl0
Loki
5
0
5
7.5
L
Gilgamesh
PUSHED2INS4NITY
Gilgamesh
1
1
1
1.5
L
Hades
0
2
1
0.25
L
Danzaburou
Teaspuun
Danzaburou
1
3
1
0.5
L
Ymir
0
5
0
0
W
Geb
0
2
9
2.25
L
0
0
0
0
W
Baron Samedi
digitalkill0021
Baron Samedi
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,857
Damage
34,518
36,411
Taken
23,650
23,510
Mitigated
16,846
3,076
Healing
3,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,406
3,086
0
23
4,054
1,798
0
1,881
2,092
0
11,036
W
Cthulhu
 
Cthulhu
8,469
679
234
705
6,422
5,909
0
2,056
4,192
15,855
974
W
Loki
Díabl0
Loki
6,446
1,728
0
80
3,849
1,666
0
1,367
2,440
0
19,466
L
Gilgamesh
PUSHED2INS4NITY
Gilgamesh
5,430
978
0
314
8,441
7,135
0
5,640
2,684
0
9,082
L
Hades
4,380
238
360
1,134
6,242
2,876
0
3,730
2,470
19,766
0
L
Danzaburou
Teaspuun
Danzaburou
6,665
3,429
0
748
8,966
3,642
0
4,564
4,229
0
19,252
L
Ymir
2,382
599
0
520
12,762
9,857
0
5,795
6,724
12,856
0
W
Geb
4,927
641
0
760
8,200
6,838
0
801
6,519
10,079
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
digitalkill0021
Baron Samedi
7,270
1,307
1,614
429
1,125
635
0
657
468
16,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,346
Gold Earned
33,163
88
Minions Killed
102
3
Camps Cleared
4
343,912
Distance Traveled
568,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,018
1,404
13
3
2
112,478
0
W
Cthulhu
6,231
1,246
27
5
0
120,691
0
W
Loki
7,471
1,494
37
7
1
119,622
0
L
Gilgamesh
5,909
1,182
14
3
3
90,326
0
L
Hades
5,906
1,181
38
8
0
88,379
0
L
Danzaburou
6,235
1,247
26
5
0
82,992
0
L
Ymir
6,144
1,229
10
2
0
82,215
0
W
Geb
6,327
1,265
3
1
0
111,089
0
L
Agni
5,152
1,030
0
0
0
0
0
W
Baron Samedi
6,116
1,223
22
4
1
104,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role