Player Matchup

Chaac
Chaac
Saner6
Chaac
Level 40
God Stats
1W - 0L
1,498 SR
Queue Stats
18W - 12L
1,111 Elo+
Party 1
Chronos
Chronos
danieldiaz35
Chronos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,175 Elo+
Party 1
Cthulhu
Cthulhu
darkarts69
Cthulhu
Level 7
God Stats
5W - 0L
1,500 SR
Queue Stats
15W - 8L
1,111 Elo+
Party 1
Team Averages
Level 21
1,499 SR
1,133 Elo+

VS

Team Averages
Level 74
1,480 SR
1,468 Elo+
Chiron
Chiron
Chr0nik k1ngs
Chiron
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,447 Elo+
Party 2
Kukulkan
Kukulkan
Mstrgdfthr4
Kukulkan
Level 29
God Stats
4W - 5L
1,395 SR
Queue Stats
10W - 11L
1,524 Elo+
Party 2
Sobek
Sobek
braggerhorse587
Sobek
Level 66
God Stats
21W - 24L
1,543 SR
Queue Stats
149W - 141L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Saner6
Chaac
19
6 / 1 / 5
13,398
705
20,227
24,078
29,810
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
danieldiaz35
Chronos
18
1 / 0 / 7
11,758
619
13,563
14,600
7,074
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
darkarts69
Cthulhu
19
4 / 5 / 6
12,798
674
16,630
24,168
26,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 2
12,511
658
20,707
19,335
9,845
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Kukulkan
Mstrgdfthr4
Kukulkan
15
0 / 4 / 3
10,834
570
12,395
12,772
6,481
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 3 / 2
11,428
601
15,582
24,468
34,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
11
Kills
6
6
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Kukulkan
Mstrgdfthr4
Kukulkan
0
4
3
0.38
W
Chaac
Saner6
Chaac
6
1
5
8.5
L
3
3
2
1.33
W
Chronos
danieldiaz35
Chronos
1
0
7
4.5
W
Cthulhu
darkarts69
Cthulhu
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,420
Damage
48,684
62,846
Taken
56,575
63,880
Mitigated
50,592
8,516
Healing
16,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,707
8,388
1,233
6,090
19,335
9,845
0
7,902
11,217
0
69,901
L
Kukulkan
Mstrgdfthr4
Kukulkan
12,395
1,427
228
2,600
12,772
6,481
0
5,274
7,314
40,777
0
W
Chaac
Saner6
Chaac
20,227
3,390
0
4,219
24,078
29,810
0
5,957
17,230
2,133
62,425
L
15,582
618
223
6,248
24,468
34,266
124
15,312
8,631
26,926
7,393
W
Chronos
danieldiaz35
Chronos
13,563
6,580
193
1,958
14,600
7,074
1,758
8,406
5,887
44,943
1,164
W
Cthulhu
darkarts69
Cthulhu
16,630
1,093
816
1,330
24,168
26,996
0
8,344
15,096
49,530
3,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,954
Gold Earned
34,773
228
Minions Killed
188
0
Camps Cleared
0
1,064,443
Distance Traveled
896,231
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,511
658
112
6
0
330,332
2
L
Kukulkan
10,834
570
56
3
0
235,350
3
W
Chaac
13,398
705
80
4
0
402,765
0
L
Sobek
11,428
601
20
1
0
330,549
0
W
Chronos
11,758
619
87
5
0
336,037
0
W
Cthulhu
12,798
674
61
3
0
325,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role